From: Brian Paul Date: Mon, 20 Sep 2010 18:52:16 +0000 (-0600) Subject: llvmpipe: maintain fragment shader state for draw module X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=955d76c3d2004c058c326d68eddc5a06d1611a41;p=mesa.git llvmpipe: maintain fragment shader state for draw module --- diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c index e54dd9f0a3c..fb673db6d0f 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_fs.c +++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c @@ -886,6 +886,7 @@ static void * llvmpipe_create_fs_state(struct pipe_context *pipe, const struct pipe_shader_state *templ) { + struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); struct lp_fragment_shader *shader; int nr_samplers; @@ -902,6 +903,12 @@ llvmpipe_create_fs_state(struct pipe_context *pipe, /* we need to keep a local copy of the tokens */ shader->base.tokens = tgsi_dup_tokens(templ->tokens); + shader->draw_data = draw_create_fragment_shader(llvmpipe->draw, templ); + if (shader->draw_data == NULL) { + FREE((void *) shader->base.tokens); + return NULL; + } + nr_samplers = shader->info.file_max[TGSI_FILE_SAMPLER] + 1; shader->variant_key_size = Offset(struct lp_fragment_shader_variant_key, @@ -938,6 +945,9 @@ llvmpipe_bind_fs_state(struct pipe_context *pipe, void *fs) draw_flush(llvmpipe->draw); + draw_bind_fragment_shader(llvmpipe->draw, + (llvmpipe->fs ? llvmpipe->fs->draw_data : NULL)); + llvmpipe->fs = fs; llvmpipe->dirty |= LP_NEW_FS; @@ -995,6 +1005,8 @@ llvmpipe_delete_fs_state(struct pipe_context *pipe, void *fs) li = next; } + draw_delete_fragment_shader(llvmpipe->draw, shader->draw_data); + assert(shader->variants_cached == 0); FREE((void *) shader->base.tokens); FREE(shader); diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.h b/src/gallium/drivers/llvmpipe/lp_state_fs.h index 2914e7d7efd..4999b8dca1a 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_fs.h +++ b/src/gallium/drivers/llvmpipe/lp_state_fs.h @@ -100,6 +100,8 @@ struct lp_fragment_shader struct lp_fs_variant_list_item variants; + struct draw_fragment_shader *draw_data; + /* For debugging/profiling purposes */ unsigned variant_key_size; unsigned no;