From: Brian Paul Date: Wed, 6 Aug 2008 22:29:10 +0000 (-0600) Subject: mesa: glsl: additional error checking X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=95d3642122f48439e356b781f62649553f97c7ee;p=mesa.git mesa: glsl: additional error checking --- diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c index 53de4232bea..8f07406ee49 100644 --- a/src/mesa/shader/slang/slang_link.c +++ b/src/mesa/shader/slang/slang_link.c @@ -445,6 +445,18 @@ _slang_link(GLcontext *ctx, _mesa_problem(ctx, "unexpected shader target in slang_link()"); } +#if FEATURE_es2_glsl + /* must have both a vertex and fragment program for ES2 */ + if (!vertProg) { + link_error(shProg, "missing vertex shader\n"); + return; + } + if (!fragProg) { + link_error(shProg, "missing fragment shader\n"); + return; + } +#endif + /* * Make copies of the vertex/fragment programs now since we'll be * changing src/dst registers after merging the uniforms and varying vars.