From: Corbin Simpson Date: Thu, 14 May 2009 15:17:08 +0000 (-0700) Subject: r300-gallium: Correct VTE setup for surface_fill, make surface_copy emit right. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=96922d1b71dc1ba7375b4fea6439127e62c36073;p=mesa.git r300-gallium: Correct VTE setup for surface_fill, make surface_copy emit right. --- diff --git a/src/gallium/drivers/r300/r300_surface.c b/src/gallium/drivers/r300/r300_surface.c index 3198c973786..00eb4ebe7c9 100644 --- a/src/gallium/drivers/r300/r300_surface.c +++ b/src/gallium/drivers/r300/r300_surface.c @@ -44,7 +44,22 @@ static void r300_surface_setup(struct r300_context* r300, r300_emit_dsa_state(r300, &dsa_clear_state); r300_emit_rs_state(r300, &rs_clear_state); - BEGIN_CS(15); + BEGIN_CS(24); + + /* Viewport setup */ + OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6); + OUT_CS_32F((float)w); + OUT_CS_32F((float)x); + OUT_CS_32F((float)h); + OUT_CS_32F((float)y); + OUT_CS_32F(1.0); + OUT_CS_32F(0.0); + + OUT_CS_REG(R300_VAP_VTE_CNTL, R300_VPORT_X_SCALE_ENA | + R300_VPORT_X_OFFSET_ENA | + R300_VPORT_Y_SCALE_ENA | + R300_VPORT_Y_OFFSET_ENA | + R300_VTX_XY_FMT | R300_VTX_Z_FMT); /* Pixel scissors. */ OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2); @@ -132,7 +147,7 @@ static void r300_surface_fill(struct pipe_context* pipe, r300_emit_rs_block_state(r300, &r300_rs_block_clear_state); } - BEGIN_CS(31); + BEGIN_CS(24); /* VAP stream control, mapping from input memory to PVS/RS memory */ if (caps->has_tcl) { @@ -159,18 +174,9 @@ static void r300_surface_fill(struct pipe_context* pipe, /* Disable textures */ OUT_CS_REG(R300_TX_ENABLE, 0x0); - /* Viewport setup */ - OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6); - OUT_CS_32F(1.0); - OUT_CS_32F((float)x); - OUT_CS_32F(1.0); - OUT_CS_32F((float)y); - OUT_CS_32F(1.0); - OUT_CS_32F(0.0); - /* The size of the point we're about to draw, in sixths of pixels */ OUT_CS_REG(R300_GA_POINT_SIZE, - ((h * 6) & R300_POINTSIZE_Y_MASK) | + ((h * 6) & R300_POINTSIZE_Y_MASK) | ((w * 6) << R300_POINTSIZE_X_SHIFT)); /* Packet3 with our point vertex */ @@ -178,8 +184,8 @@ static void r300_surface_fill(struct pipe_context* pipe, OUT_CS(R300_PRIM_TYPE_POINT | R300_PRIM_WALK_RING | (1 << R300_PRIM_NUM_VERTICES_SHIFT)); /* Position */ - OUT_CS_32F(w / 2.0); - OUT_CS_32F(h / 2.0); + OUT_CS_32F(0.5); + OUT_CS_32F(0.5); OUT_CS_32F(1.0); OUT_CS_32F(1.0); /* Color */ @@ -225,6 +231,11 @@ static void r300_surface_copy(struct pipe_context* pipe, srcx, srcy, w, h); } + /* Add our source texture to the BO list before emitting anything. + * r300_surface_setup will flush if needed for us. */ + r300->winsys->add_buffer(r300->winsys, srctex->buffer, + RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0); + r300_surface_setup(r300, desttex, destx, desty, w, h); r300_emit_sampler(r300, &r300_sampler_copy_state, 0); @@ -233,7 +244,7 @@ static void r300_surface_copy(struct pipe_context* pipe, /* Vertex shader setup */ if (caps->has_tcl) { - r300_emit_vertex_shader(r300, &r300_texture_vertex_shader); + r300_emit_vertex_shader(r300, &r300_passthrough_vertex_shader); } else { BEGIN_CS(4); OUT_CS_REG(R300_VAP_CNTL_STATUS, R300_VAP_TCL_BYPASS); @@ -276,29 +287,29 @@ static void r300_surface_copy(struct pipe_context* pipe, OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_1, 0x2); /* Packet3 with our texcoords */ - OUT_CS_PKT3(R200_3D_DRAW_IMMD_2, 8); + OUT_CS_PKT3(R200_3D_DRAW_IMMD_2, 16); OUT_CS(R300_PRIM_TYPE_QUADS | R300_PRIM_WALK_RING | (4 << R300_PRIM_NUM_VERTICES_SHIFT)); /* (x , y ) */ - OUT_CS_32F((float)destx); - OUT_CS_32F((float)desty); - OUT_CS_32F((float)srcx); - OUT_CS_32F((float)srcy); + OUT_CS_32F((float)(destx / dest->width)); + OUT_CS_32F((float)(desty / dest->height)); + OUT_CS_32F((float)(srcx / dest->width)); + OUT_CS_32F((float)(srcy / dest->height)); /* (x , y + h) */ - OUT_CS_32F((float)destx); - OUT_CS_32F((float)(desty + h)); - OUT_CS_32F((float)srcx); - OUT_CS_32F((float)(srcy + h)); + OUT_CS_32F((float)(destx / dest->width)); + OUT_CS_32F((float)((desty + h) / dest->height)); + OUT_CS_32F((float)(srcx / dest->width)); + OUT_CS_32F((float)((srcy + h) / dest->height)); /* (x + w, y + h) */ - OUT_CS_32F((float)(destx + w)); - OUT_CS_32F((float)(desty + h)); - OUT_CS_32F((float)(srcx + w)); - OUT_CS_32F((float)(srcy + h)); + OUT_CS_32F((float)((destx + w) / dest->width)); + OUT_CS_32F((float)((desty + h) / dest->height)); + OUT_CS_32F((float)((srcx + w) / dest->width)); + OUT_CS_32F((float)((srcy + h) / dest->height)); /* (x + w, y ) */ - OUT_CS_32F((float)(destx + w)); - OUT_CS_32F((float)desty); - OUT_CS_32F((float)(srcx + w)); - OUT_CS_32F((float)srcy); + OUT_CS_32F((float)((destx + w) / dest->width)); + OUT_CS_32F((float)(desty / dest->height)); + OUT_CS_32F((float)((srcx + w) / dest->width)); + OUT_CS_32F((float)(srcy / dest->height)); OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, 0xA);