From: Eric Anholt Date: Wed, 17 Apr 2013 20:55:08 +0000 (-0700) Subject: i915: Always enable GL 2.0 support. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=97217a40f97cdeae0304798b607f704deb0c3558;p=mesa.git i915: Always enable GL 2.0 support. There's no point in shipping a non-GL2 driver today. --- diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c index 1aea7e9b648..46722e1cd71 100755 --- a/src/mesa/drivers/dri/intel/intel_extensions.c +++ b/src/mesa/drivers/dri/intel/intel_extensions.c @@ -174,12 +174,8 @@ intelInitExtensions(struct gl_context *ctx) ctx->Extensions.ATI_separate_stencil = true; ctx->Extensions.ATI_texture_env_combine3 = true; ctx->Extensions.NV_texture_env_combine4 = true; - - if (driQueryOptionb(&intel->optionCache, "fragment_shader")) - ctx->Extensions.ARB_fragment_shader = true; - - if (driQueryOptionb(&intel->optionCache, "stub_occlusion_query")) - ctx->Extensions.ARB_occlusion_query = true; + ctx->Extensions.ARB_fragment_shader = true; + ctx->Extensions.ARB_occlusion_query = true; } if (intel->ctx.Mesa_DXTn diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c index 374517980e7..ad1b351b711 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.c +++ b/src/mesa/drivers/dri/intel/intel_screen.c @@ -62,10 +62,6 @@ PUBLIC const char __driConfigOptions[] = DRI_CONF_DESC(en, "Enable early Z in classic mode (unstable, 945-only).") DRI_CONF_OPT_END - DRI_CONF_OPT_BEGIN_B(fragment_shader, "true") - DRI_CONF_DESC(en, "Enable limited ARB_fragment_shader support on 915/945.") - DRI_CONF_OPT_END - DRI_CONF_SECTION_END DRI_CONF_SECTION_QUALITY DRI_CONF_FORCE_S3TC_ENABLE("false") @@ -80,17 +76,13 @@ PUBLIC const char __driConfigOptions[] = DRI_CONF_DISABLE_GLSL_LINE_CONTINUATIONS("false") DRI_CONF_DISABLE_BLEND_FUNC_EXTENDED("false") - DRI_CONF_OPT_BEGIN_B(stub_occlusion_query, "false") - DRI_CONF_DESC(en, "Enable stub ARB_occlusion_query support on 915/945.") - DRI_CONF_OPT_END - DRI_CONF_OPT_BEGIN_B(shader_precompile, "true") DRI_CONF_DESC(en, "Perform code generation at shader link time.") DRI_CONF_OPT_END DRI_CONF_SECTION_END DRI_CONF_END; -const GLuint __driNConfigOptions = 16; +const GLuint __driNConfigOptions = 14; #include "intel_batchbuffer.h" #include "intel_buffers.h" @@ -1229,23 +1221,10 @@ set_max_gl_versions(struct intel_screen *screen) screen->max_gl_es2_version = 20; break; case 3: { - bool has_fragment_shader = driQueryOptionb(&screen->optionCache, "fragment_shader"); - bool has_occlusion_query = driQueryOptionb(&screen->optionCache, "stub_occlusion_query"); - screen->max_gl_core_version = 0; screen->max_gl_es1_version = 11; - - if (has_fragment_shader && has_occlusion_query) { - screen->max_gl_compat_version = 21; - } else { - screen->max_gl_compat_version = 14; - } - - if (has_fragment_shader) { - screen->max_gl_es2_version = 20; - } else { - screen->max_gl_es2_version = 0; - } + screen->max_gl_compat_version = 21; + screen->max_gl_es2_version = 20; break; }