From: Brian Date: Tue, 31 Jul 2007 19:03:18 +0000 (-0600) Subject: simplify clear.x1,y2,x2,y2 setup X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=973985b7ef19cd69c6bd5b85cd22e953d21aa8ae;p=mesa.git simplify clear.x1,y2,x2,y2 setup --- diff --git a/src/mesa/drivers/dri/i915tex/intel_buffers.c b/src/mesa/drivers/dri/i915tex/intel_buffers.c index 72c7b5ae454..8944145afad 100644 --- a/src/mesa/drivers/dri/i915tex/intel_buffers.c +++ b/src/mesa/drivers/dri/i915tex/intel_buffers.c @@ -308,22 +308,14 @@ intelClearWithTris(struct intel_context *intel, GLbitfield mask) LOCK_HARDWARE(intel); if (intel->numClipRects) { - GLint cx, cy, cw, ch; GLuint buf; intel->vtbl.install_meta_state(intel); - /* Get clear bounds after locking */ - cx = fb->_Xmin; - cy = fb->_Ymin; - ch = fb->_Ymax - cx; - cw = fb->_Xmax - cy; - - /* note: regardless of 'all', cx, cy, cw, ch are now correct */ - clear.x1 = cx; - clear.y1 = cy; - clear.x2 = cx + cw; - clear.y2 = cy + ch; + clear.x1 = fb->_Xmin; + clear.y1 = fb->_Ymin; + clear.x2 = fb->_Xmax; + clear.y2 = fb->_Ymax; /* Back and stencil cliprects are the same. Try and do both * buffers at once: