From: Michel Dänzer Date: Tue, 29 Nov 2005 13:13:34 +0000 (+0000) Subject: If the DDX driver didn't reserve any video RAM for textures, fall back to X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=9790e641ef24859833c01a1fa7004a1c2b73ddd1;p=mesa.git If the DDX driver didn't reserve any video RAM for textures, fall back to using only GART memory for textures instead of segfaulting in the texture management code. (Bug 5115) --- diff --git a/src/mesa/drivers/dri/r128/r128_screen.c b/src/mesa/drivers/dri/r128/r128_screen.c index c91f9fdbf7a..4f1b20aadd7 100644 --- a/src/mesa/drivers/dri/r128/r128_screen.c +++ b/src/mesa/drivers/dri/r128/r128_screen.c @@ -198,11 +198,19 @@ r128CreateScreen( __DRIscreenPrivate *sPriv ) r128Screen->depthPitch = r128DRIPriv->depthPitch; r128Screen->spanOffset = r128DRIPriv->spanOffset; - r128Screen->texOffset[R128_LOCAL_TEX_HEAP] = r128DRIPriv->textureOffset; - r128Screen->texSize[R128_LOCAL_TEX_HEAP] = r128DRIPriv->textureSize; - r128Screen->logTexGranularity[R128_LOCAL_TEX_HEAP] = r128DRIPriv->log2TexGran; + if ( r128DRIPriv->textureSize == 0 ) { + r128Screen->texOffset[R128_LOCAL_TEX_HEAP] = + r128DRIPriv->agpTexOffset + R128_AGP_TEX_OFFSET; + r128Screen->texSize[R128_LOCAL_TEX_HEAP] = r128DRIPriv->agpTexMapSize; + r128Screen->logTexGranularity[R128_LOCAL_TEX_HEAP] = + r128DRIPriv->log2AGPTexGran; + } else { + r128Screen->texOffset[R128_LOCAL_TEX_HEAP] = r128DRIPriv->textureOffset; + r128Screen->texSize[R128_LOCAL_TEX_HEAP] = r128DRIPriv->textureSize; + r128Screen->logTexGranularity[R128_LOCAL_TEX_HEAP] = r128DRIPriv->log2TexGran; + } - if ( r128Screen->IsPCI ) { + if ( !r128Screen->agpTextures.map || r128DRIPriv->textureSize == 0 ) { r128Screen->numTexHeaps = R128_NR_TEX_HEAPS - 1; r128Screen->texOffset[R128_AGP_TEX_HEAP] = 0; r128Screen->texSize[R128_AGP_TEX_HEAP] = 0; diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index 213af6d34f8..d92c2a78314 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -617,13 +617,20 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv ) screen->depthHasSurface = ((sPriv->ddxMajor > 4) && (screen->chip_flags & RADEON_CHIPSET_TCL)); - screen->texOffset[RADEON_LOCAL_TEX_HEAP] = dri_priv->textureOffset - + screen->fbLocation; - screen->texSize[RADEON_LOCAL_TEX_HEAP] = dri_priv->textureSize; - screen->logTexGranularity[RADEON_LOCAL_TEX_HEAP] = - dri_priv->log2TexGran; + if ( dri_priv->textureSize == 0 ) { + screen->texOffset[RADEON_LOCAL_TEX_HEAP] = screen->gart_texture_offset; + screen->texSize[RADEON_LOCAL_TEX_HEAP] = dri_priv->gartTexMapSize; + screen->logTexGranularity[RADEON_LOCAL_TEX_HEAP] = + dri_priv->log2GARTTexGran; + } else { + screen->texOffset[RADEON_LOCAL_TEX_HEAP] = dri_priv->textureOffset + + screen->fbLocation; + screen->texSize[RADEON_LOCAL_TEX_HEAP] = dri_priv->textureSize; + screen->logTexGranularity[RADEON_LOCAL_TEX_HEAP] = + dri_priv->log2TexGran; + } - if ( !screen->gartTextures.map + if ( !screen->gartTextures.map || dri_priv->textureSize == 0 || getenv( "RADEON_GARTTEXTURING_FORCE_DISABLE" ) ) { screen->numTexHeaps = RADEON_NR_TEX_HEAPS - 1; screen->texOffset[RADEON_GART_TEX_HEAP] = 0;