From: Timothy Arceri Date: Thu, 23 Feb 2017 03:50:58 +0000 (+1100) Subject: st/mesa: free shader cache buffer on fallback X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=987d8037cabaafaeba2cb8b82cb7fa7290dc4464;p=mesa.git st/mesa: free shader cache buffer on fallback Reviewed-by: Edward O'Callaghan Tested-by: Michel Dänzer --- diff --git a/src/mesa/state_tracker/st_shader_cache.c b/src/mesa/state_tracker/st_shader_cache.c index eb66f999a5b..fba4b0a3a03 100644 --- a/src/mesa/state_tracker/st_shader_cache.c +++ b/src/mesa/state_tracker/st_shader_cache.c @@ -242,13 +242,14 @@ st_load_tgsi_from_disk_cache(struct gl_context *ctx, return false; struct st_context *st = st_context(ctx); + uint8_t *buffer = NULL; for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) { if (prog->_LinkedShaders[i] == NULL) continue; unsigned char *sha1 = stage_sha1[i]; size_t size; - uint8_t *buffer = (uint8_t *) disk_cache_get(ctx->Cache, sha1, &size); + buffer = (uint8_t *) disk_cache_get(ctx->Cache, sha1, &size); if (buffer) { struct blob_reader blob_reader; blob_reader_init(&blob_reader, buffer, size); @@ -396,6 +397,7 @@ st_load_tgsi_from_disk_cache(struct gl_context *ctx, return true; fallback_recompile: + free(buffer); for (unsigned i = 0; i < prog->NumShaders; i++) { _mesa_glsl_compile_shader(ctx, prog->Shaders[i], false, false, true);