From: Jason Ekstrand Date: Thu, 17 Mar 2016 02:31:02 +0000 (-0700) Subject: i965/fs: Don't constant-fold RCP X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=9881eab197c70b85346d682b525b8ea9ed241862;p=mesa.git i965/fs: Don't constant-fold RCP No shader-db changes on Broadwell Reviewed-by: Matt Turner --- diff --git a/src/mesa/drivers/dri/i965/brw_fs_copy_propagation.cpp b/src/mesa/drivers/dri/i965/brw_fs_copy_propagation.cpp index 2616e65fc62..ffab0a8ebd5 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_copy_propagation.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_copy_propagation.cpp @@ -654,21 +654,6 @@ fs_visitor::try_constant_propagate(fs_inst *inst, acp_entry *entry) } break; - case SHADER_OPCODE_RCP: - /* The hardware doesn't do math on immediate values - * (because why are you doing that, seriously?), but - * the correct answer is to just constant fold it - * anyway. - */ - assert(i == 0); - if (inst->src[0].f != 0.0f) { - inst->opcode = BRW_OPCODE_MOV; - inst->src[0] = val; - inst->src[0].f = 1.0f / inst->src[0].f; - progress = true; - } - break; - case SHADER_OPCODE_UNTYPED_ATOMIC: case SHADER_OPCODE_UNTYPED_SURFACE_READ: case SHADER_OPCODE_UNTYPED_SURFACE_WRITE: