From: Dave Airlie Date: Thu, 28 Jun 2018 02:40:20 +0000 (+1000) Subject: vbo_save: add support for doubles to display list code X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=98d02104a7e7b6d57a42b7d648649c5148955a68;p=mesa.git vbo_save: add support for doubles to display list code Required for ARB_vertex_attrib_64bit compat profile support. Reviewed-by: Marek Olšák --- diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 0dfff313966..7ef7a3f1106 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -4432,7 +4432,7 @@ struct gl_dlist_state GLvertexformat ListVtxfmt; GLubyte ActiveAttribSize[VERT_ATTRIB_MAX]; - GLfloat CurrentAttrib[VERT_ATTRIB_MAX][4]; + GLfloat CurrentAttrib[VERT_ATTRIB_MAX][8]; GLubyte ActiveMaterialSize[MAT_ATTRIB_MAX]; GLfloat CurrentMaterial[MAT_ATTRIB_MAX][4]; diff --git a/src/mesa/vbo/vbo_private.h b/src/mesa/vbo/vbo_private.h index 3f7d0dc6082..86f6b41b793 100644 --- a/src/mesa/vbo/vbo_private.h +++ b/src/mesa/vbo/vbo_private.h @@ -214,6 +214,9 @@ _vbo_set_attrib_format(struct gl_context *ctx, { const GLboolean integer = vbo_attrtype_to_integer_flag(type); const GLboolean doubles = vbo_attrtype_to_double_flag(type); + + if (doubles) + size /= 2; _mesa_update_array_format(ctx, vao, attr, size, type, GL_RGBA, GL_FALSE, integer, doubles, offset); /* Ptr for userspace arrays. diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c index 945a0c8bff5..d5b43d06845 100644 --- a/src/mesa/vbo/vbo_save_api.c +++ b/src/mesa/vbo/vbo_save_api.c @@ -791,9 +791,12 @@ copy_to_current(struct gl_context *ctx) const int i = u_bit_scan64(&enabled); assert(save->attrsz[i]); - save->currentsz[i][0] = save->attrsz[i]; - COPY_CLEAN_4V_TYPE_AS_UNION(save->current[i], save->attrsz[i], - save->attrptr[i], save->attrtype[i]); + if (save->attrtype[i] == GL_DOUBLE || + save->attrtype[i] == GL_UNSIGNED_INT64_ARB) + memcpy(save->current[i], save->attrptr[i], save->attrsz[i] * sizeof(GLfloat)); + else + COPY_CLEAN_4V_TYPE_AS_UNION(save->current[i], save->attrsz[i], + save->attrptr[i], save->attrtype[i]); } } @@ -935,11 +938,13 @@ upgrade_vertex(struct gl_context *ctx, GLuint attr, GLuint newsz) * get a glTexCoord4f() or glTexCoord1f() call. */ static void -fixup_vertex(struct gl_context *ctx, GLuint attr, GLuint sz) +fixup_vertex(struct gl_context *ctx, GLuint attr, + GLuint sz, GLenum newType) { struct vbo_save_context *save = &vbo_context(ctx)->save; - if (sz > save->attrsz[attr]) { + if (sz > save->attrsz[attr] || + newType != save->attrtype[attr]) { /* New size is larger. Need to flush existing vertices and get * an enlarged vertex format. */ @@ -994,9 +999,10 @@ reset_vertex(struct gl_context *ctx) #define ATTR_UNION(A, N, T, C, V0, V1, V2, V3) \ do { \ struct vbo_save_context *save = &vbo_context(ctx)->save; \ + int sz = (sizeof(C) / sizeof(GLfloat)); \ \ if (save->active_sz[A] != N) \ - fixup_vertex(ctx, A, N); \ + fixup_vertex(ctx, A, N * sz, T); \ \ { \ C *dest = (C *)save->attrptr[A]; \ diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c index 71620e9a3cd..409a353b520 100644 --- a/src/mesa/vbo/vbo_save_draw.c +++ b/src/mesa/vbo/vbo_save_draw.c @@ -54,16 +54,24 @@ copy_vao(struct gl_context *ctx, const struct gl_vertex_array_object *vao, struct gl_array_attributes *currval = &vbo->current[shift + i]; const GLubyte size = attrib->Size; const GLenum16 type = attrib->Type; - fi_type tmp[4]; + fi_type tmp[8]; + int dmul = 1; - COPY_CLEAN_4V_TYPE_AS_UNION(tmp, size, *data, type); + if (type == GL_DOUBLE || + type == GL_UNSIGNED_INT64_ARB) + dmul = 2; + + if (dmul == 2) + memcpy(tmp, *data, size * dmul * sizeof(GLfloat)); + else + COPY_CLEAN_4V_TYPE_AS_UNION(tmp, size, *data, type); if (type != currval->Type || - memcmp(currval->Ptr, tmp, 4 * sizeof(GLfloat)) != 0) { - memcpy((fi_type*)currval->Ptr, tmp, 4 * sizeof(GLfloat)); + memcmp(currval->Ptr, tmp, 4 * sizeof(GLfloat) * dmul) != 0) { + memcpy((fi_type*)currval->Ptr, tmp, 4 * sizeof(GLfloat) * dmul); currval->Size = size; - currval->_ElementSize = size * sizeof(GLfloat); + currval->_ElementSize = size * sizeof(GLfloat) * dmul; currval->Type = type; currval->Integer = vbo_attrtype_to_integer_flag(type); currval->Doubles = vbo_attrtype_to_double_flag(type);