From: Chia-I Wu Date: Thu, 16 May 2019 21:33:15 +0000 (-0700) Subject: virgl: add shader images to virgl_shader_binding_state X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=98fd742d7ecff7532ee13a17a1848764bd8de770;p=mesa.git virgl: add shader images to virgl_shader_binding_state It replaces virgl_context::images. Signed-off-by: Chia-I Wu Reviewed-by: Alexandros Frantzis --- diff --git a/src/gallium/drivers/virgl/virgl_context.c b/src/gallium/drivers/virgl/virgl_context.c index 3630a17b182..0d4a8861a89 100644 --- a/src/gallium/drivers/virgl/virgl_context.c +++ b/src/gallium/drivers/virgl/virgl_context.c @@ -179,13 +179,16 @@ static void virgl_attach_res_shader_images(struct virgl_context *vctx, enum pipe_shader_type shader_type) { struct virgl_winsys *vws = virgl_screen(vctx->base.screen)->vws; + const struct virgl_shader_binding_state *binding = + &vctx->shader_bindings[shader_type]; + uint32_t remaining_mask = binding->image_enabled_mask; struct virgl_resource *res; - unsigned i; - for (i = 0; i < PIPE_MAX_SHADER_IMAGES; i++) { - res = virgl_resource(vctx->images[shader_type][i]); - if (res) { - vws->emit_res(vws, vctx->cbuf, res->hw_res, FALSE); - } + + while (remaining_mask) { + int i = u_bit_scan(&remaining_mask); + res = virgl_resource(binding->images[i].resource); + assert(res); + vws->emit_res(vws, vctx->cbuf, res->hw_res, FALSE); } } @@ -1079,17 +1082,20 @@ static void virgl_set_shader_images(struct pipe_context *ctx, { struct virgl_context *vctx = virgl_context(ctx); struct virgl_screen *rs = virgl_screen(ctx->screen); + struct virgl_shader_binding_state *binding = + &vctx->shader_bindings[shader]; + binding->image_enabled_mask &= ~u_bit_consecutive(start_slot, count); for (unsigned i = 0; i < count; i++) { unsigned idx = start_slot + i; - - if (images) { - if (images[i].resource) { - pipe_resource_reference(&vctx->images[shader][idx], images[i].resource); - continue; - } + if (images && images[i].resource) { + pipe_resource_reference(&binding->images[idx].resource, + images[i].resource); + binding->images[idx] = images[i]; + binding->image_enabled_mask |= 1 << idx; + } else { + pipe_resource_reference(&binding->images[idx].resource, NULL); } - pipe_resource_reference(&vctx->images[shader][idx], NULL); } uint32_t max_shader_images = (shader == PIPE_SHADER_FRAGMENT || shader == PIPE_SHADER_COMPUTE) ? @@ -1182,6 +1188,11 @@ virgl_release_shader_binding(struct virgl_context *vctx, int i = u_bit_scan(&binding->ssbo_enabled_mask); pipe_resource_reference(&binding->ssbos[i].buffer, NULL); } + + while (binding->image_enabled_mask) { + int i = u_bit_scan(&binding->image_enabled_mask); + pipe_resource_reference(&binding->images[i].resource, NULL); + } } static void diff --git a/src/gallium/drivers/virgl/virgl_context.h b/src/gallium/drivers/virgl/virgl_context.h index d13f9e8a521..663a3ca9514 100644 --- a/src/gallium/drivers/virgl/virgl_context.h +++ b/src/gallium/drivers/virgl/virgl_context.h @@ -60,6 +60,9 @@ struct virgl_shader_binding_state { struct pipe_shader_buffer ssbos[PIPE_MAX_SHADER_BUFFERS]; uint32_t ssbo_enabled_mask; + + struct pipe_image_view images[PIPE_MAX_SHADER_IMAGES]; + uint32_t image_enabled_mask; }; struct virgl_context { @@ -86,7 +89,6 @@ struct virgl_context { struct virgl_so_target so_targets[PIPE_MAX_SO_BUFFERS]; unsigned num_so_targets; - struct pipe_resource *images[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_BUFFERS]; uint32_t num_draws, num_compute; struct pipe_resource *atomic_buffers[PIPE_MAX_HW_ATOMIC_BUFFERS];