From: Christian König Date: Thu, 11 Nov 2010 14:01:27 +0000 (+0100) Subject: [g3dvl] move stuff from flush into own functions X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=99b57bc20e839043ec6160502814085a0976fccc;p=mesa.git [g3dvl] move stuff from flush into own functions --- diff --git a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c index 4616e483f74..0ac258c9667 100644 --- a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c +++ b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c @@ -751,6 +751,29 @@ init_buffers(struct vl_mpeg12_mc_renderer *r) return true; } +static bool +init_const_buffers(struct vl_mpeg12_mc_renderer *r) +{ + struct pipe_transfer *buf_transfer; + struct vertex2f *rect; + unsigned i; + + rect = pipe_buffer_map + ( + r->pipe, + r->vertex_bufs.individual.rect.buffer, + PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD, + &buf_transfer + ); + + for ( i = 0; i < r->macroblocks_per_batch; ++i) + memcpy(rect + i * 24, &const_rectangle, sizeof(const_rectangle)); + + pipe_buffer_unmap(r->pipe, r->vertex_bufs.individual.rect.buffer, buf_transfer); + + return true; +} + static void cleanup_buffers(struct vl_mpeg12_mc_renderer *r) { @@ -1044,49 +1067,12 @@ flush(struct vl_mpeg12_mc_renderer *r) { unsigned num_macroblocks[NUM_MACROBLOCK_TYPES] = { 0 }; unsigned vb_start = 0; - struct vertex_shader_consts *vs_consts; - struct pipe_transfer *buf_transfer; - struct vertex2f *rect; - unsigned i; assert(r); assert(r->num_macroblocks == r->macroblocks_per_batch); - rect = pipe_buffer_map - ( - r->pipe, - r->vertex_bufs.individual.rect.buffer, - PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD, - &buf_transfer - ); - - for ( i = 0; i < r->macroblocks_per_batch; ++i) - memcpy(rect + i * 24, &const_rectangle, sizeof(const_rectangle)); - - pipe_buffer_unmap(r->pipe, r->vertex_bufs.individual.rect.buffer, buf_transfer); - gen_macroblock_stream(r, num_macroblocks); - r->fb_state.cbufs[0] = r->surface; - - r->pipe->set_framebuffer_state(r->pipe, &r->fb_state); - r->pipe->set_viewport_state(r->pipe, &r->viewport); - - vs_consts = pipe_buffer_map - ( - r->pipe, r->vs_const_buf, - PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD, - &buf_transfer - ); - - vs_consts->norm.x = 1.0f / r->surface->width; - vs_consts->norm.y = 1.0f / r->surface->height; - - pipe_buffer_unmap(r->pipe, r->vs_const_buf, buf_transfer); - - r->pipe->set_constant_buffer(r->pipe, PIPE_SHADER_VERTEX, 0, - r->vs_const_buf); - if (num_macroblocks[MACROBLOCK_TYPE_INTRA] > 0) { r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all); r->pipe->bind_vertex_elements_state(r->pipe, r->vertex_elems_state.individual.i); @@ -1199,6 +1185,33 @@ flush(struct vl_mpeg12_mc_renderer *r) r->num_macroblocks = 0; } +static void +update_render_target(struct vl_mpeg12_mc_renderer *r) +{ + struct pipe_transfer *buf_transfer; + struct vertex_shader_consts *vs_consts; + + vs_consts = pipe_buffer_map + ( + r->pipe, r->vs_const_buf, + PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD, + &buf_transfer + ); + + vs_consts->norm.x = 1.0f / r->surface->width; + vs_consts->norm.y = 1.0f / r->surface->height; + + pipe_buffer_unmap(r->pipe, r->vs_const_buf, buf_transfer); + + r->pipe->set_constant_buffer(r->pipe, PIPE_SHADER_VERTEX, 0, + r->vs_const_buf); + + r->fb_state.cbufs[0] = r->surface; + + r->pipe->set_framebuffer_state(r->pipe, &r->fb_state); + r->pipe->set_viewport_state(r->pipe, &r->viewport); +} + static void grab_frame_coded_block(short *src, short *dst, unsigned dst_pitch) { @@ -1367,6 +1380,14 @@ vl_mpeg12_mc_renderer_init(struct vl_mpeg12_mc_renderer *renderer, return false; } + if (!init_const_buffers(renderer)) { + util_delete_keymap(renderer->texview_map, renderer->pipe); + cleanup_pipe_state(renderer); + cleanup_shaders(renderer); + cleanup_buffers(renderer); + return false; + } + renderer->surface = NULL; renderer->past = NULL; renderer->future = NULL; @@ -1434,6 +1455,7 @@ vl_mpeg12_mc_renderer_render_macroblocks(struct vl_mpeg12_mc_renderer pipe_surface_reference(&renderer->past, past); pipe_surface_reference(&renderer->future, future); renderer->fence = fence; + update_render_target(renderer); } while (num_macroblocks) {