From: Brian Paul Date: Tue, 24 Oct 2000 01:13:58 +0000 (+0000) Subject: signal NEW_TEXTURING if there's a Driver.BindTexture() function X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=9a4a958a5c45024abeb5ec97419362c05c8b76ac;p=mesa.git signal NEW_TEXTURING if there's a Driver.BindTexture() function --- diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index a9248a78f40..5a9b4a1c86c 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -1,4 +1,4 @@ -/* $Id: texobj.c,v 1.27 2000/09/12 21:07:41 brianp Exp $ */ +/* $Id: texobj.c,v 1.28 2000/10/24 01:13:58 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -591,6 +591,8 @@ _mesa_BindTexture( GLenum target, GLuint texName ) /* Pass BindTexture call to device driver */ if (ctx->Driver.BindTexture) { (*ctx->Driver.BindTexture)( ctx, target, newTexObj ); + /* Make sure the Driver.UpdateState() function gets called! */ + ctx->NewState |= NEW_TEXTURING; } if (oldTexObj->Name > 0) {