From: Brian Date: Tue, 10 Jul 2007 17:39:08 +0000 (-0600) Subject: use 'c' to cycle through polygon cull modes X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=9a89cc3b6b575a209bae535900e18dfb16e66e98;p=mesa.git use 'c' to cycle through polygon cull modes --- diff --git a/progs/trivial/tri-cull.c b/progs/trivial/tri-cull.c index fa51f511746..af26cb0b2be 100644 --- a/progs/trivial/tri-cull.c +++ b/progs/trivial/tri-cull.c @@ -27,25 +27,44 @@ #include #include +static GLenum doubleBuffer; +static GLint cullmode = 0; -#define CI_OFFSET_1 16 -#define CI_OFFSET_2 32 - - -GLenum doubleBuffer; +static void cull(void) +{ + cullmode = (cullmode + 1) % 4; + if (cullmode == 0) { + glCullFace(GL_FRONT); + glEnable(GL_CULL_FACE); + printf("cull GL_FRONT\n"); + } + else if (cullmode == 1) { + glCullFace(GL_BACK); + glEnable(GL_CULL_FACE); + printf("cull GL_BACK\n"); + } + else if (cullmode == 2) { + glCullFace(GL_FRONT_AND_BACK); + glEnable(GL_CULL_FACE); + printf("cull GL_FRONT_AND_BACK\n"); + } + else { + glDisable(GL_CULL_FACE); + printf("cull none\n"); + } +} static void Init(void) { fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); - - glClearColor(0.0, 0.0, 1.0, 0.0); + glClearColor(0.0, 0.0, 1.0, 0.0); + cull(); } static void Reshape(int width, int height) { - glViewport(0, 0, (GLint)width, (GLint)height); glMatrixMode(GL_PROJECTION); @@ -56,15 +75,16 @@ static void Reshape(int width, int height) static void Key(unsigned char key, int x, int y) { - - switch (key) { - case 27: - exit(1); - default: - return; - } - - glutPostRedisplay(); + switch (key) { + case 27: + exit(1); + case 'c': + cull(); + break; + default: + return; + } + glutPostRedisplay(); } static void Draw(void) @@ -72,12 +92,22 @@ static void Draw(void) glClear(GL_COLOR_BUFFER_BIT); glBegin(GL_TRIANGLES); - glColor3f(0,0,1); - glVertex3f( -1.5, 0.5, -30.0); - glColor3f(1,0,0); - glVertex3f( 0, 2.0, -30.0); - glColor3f(0,1,0); - glVertex3f(-1.5, 2.0, -30.0); + /* back-facing */ + glColor3f(0,0,.7); + glVertex3f(-0.1, -0.9, -30.0); + glColor3f(.8,0,0); + glVertex3f(-0.1, 0.9, -30.0); + glColor3f(0,.9,0); + glVertex3f(-0.9, 0.0, -30.0); + + /* front-facing */ + glColor3f(0,0,.7); + glVertex3f( 0.1, -0.9, -30.0); + glColor3f(.8,0,0); + glVertex3f( 0.1, 0.9, -30.0); + glColor3f(0,.9,0); + glVertex3f( 0.9, 0.0, -30.0); + glEnd(); glFlush(); @@ -132,5 +162,5 @@ int main(int argc, char **argv) glutKeyboardFunc(Key); glutDisplayFunc(Draw); glutMainLoop(); - return 0; + return 0; }