From: Alex Deucher Date: Fri, 29 May 2009 14:04:03 +0000 (-0400) Subject: Remove subpixel offset from viewport X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=9b10d19d4a3820958c4bd7d5c8fb7eaf1ef3fce0;p=mesa.git Remove subpixel offset from viewport remove subpixel offset inherited from r100 code. based on 038f0bf5916df5bae1145d234589e5fd528bb7fa --- diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c index d45580178da..e3e78df16c2 100644 --- a/src/mesa/drivers/dri/r600/r700_state.c +++ b/src/mesa/drivers/dri/r600/r700_state.c @@ -482,9 +482,6 @@ static void r700StencilOpSeparate(GLcontext * ctx, GLenum face, { } -#define SUBPIXEL_X 0.125 -#define SUBPIXEL_Y 0.125 - static void r700Viewport(GLcontext * ctx, GLint x, GLint y, @@ -520,9 +517,9 @@ static void r700Viewport(GLcontext * ctx, } sx = v[MAT_SX]; - tx = v[MAT_TX] + xoffset + SUBPIXEL_X; + tx = v[MAT_TX] + xoffset; sy = -v[MAT_SY]; - ty = (-v[MAT_TY]) + yoffset + SUBPIXEL_Y; + ty = (-v[MAT_TY]) + yoffset; sz = v[MAT_SZ] * scale; tz = v[MAT_TZ] * scale;