From: Brian Paul Date: Wed, 27 Oct 2010 00:04:28 +0000 (-0600) Subject: mesa: remove the unused _mesa_is_fragment_shader_active() function X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=9b3c4d3e67db9d43fc6b12d2b4943b087c80c926;p=mesa.git mesa: remove the unused _mesa_is_fragment_shader_active() function This reverts commit 013d5ffeec3af5665c81c6a7a8370d21699ca609. --- diff --git a/src/mesa/main/shaderobj.h b/src/mesa/main/shaderobj.h index 5c6a056bcc9..346a5b75175 100644 --- a/src/mesa/main/shaderobj.h +++ b/src/mesa/main/shaderobj.h @@ -130,18 +130,6 @@ _mesa_shader_index_to_type(GLuint i) } -/** - * Check if there's a fragment shader active. - */ -static INLINE GLboolean -_mesa_is_fragment_shader_active(const struct gl_context *ctx) -{ - return (ctx->Shader.CurrentProgram && - ctx->Shader.CurrentProgram->LinkStatus && - ctx->Shader.CurrentProgram->FragmentProgram); -} - - #ifdef __cplusplus } #endif