From: Brian Paul Date: Sat, 25 Jan 2003 00:46:46 +0000 (+0000) Subject: new texture enums (Leif Delgass) X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=9d169138d03c38c5f138ef7e8edfe1b63353dcdc;p=mesa.git new texture enums (Leif Delgass) --- diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c index 1f95dec15cc..5b722f530e7 100644 --- a/src/mesa/main/enums.c +++ b/src/mesa/main/enums.c @@ -1,10 +1,10 @@ -/* $Id: enums.c,v 1.25 2003/01/21 15:49:13 brianp Exp $ */ +/* $Id: enums.c,v 1.26 2003/01/25 00:46:46 brianp Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.5 + * Version: 5.1 * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -772,10 +772,21 @@ enum_elt all_enums[] = { "GL_OCCLUSION_TEST_RESULT_HP", 0x8166 }, { "GL_TEXTURE_FILTER_CONTROL_EXT", 0x8500 }, - { "GL_TEXTUER_LOD_BIAS_EXT", 0x8501 }, - - { "GL_NORMAL_MAP_NV", 0x8511 }, - { "GL_REFLECTION_MAP_NV", 0x8512 }, + { "GL_TEXTURE_LOD_BIAS_EXT", 0x8501 }, + + /* GL_ARB_texture_cube_map */ + { "GL_NORMAL_MAP_ARB", 0x8511 }, + { "GL_REFLECTION_MAP_ARB", 0x8512 }, + { "GL_TEXTURE_CUBE_MAP_ARB", 0x8513 }, + { "GL_TEXTURE_BINDING_CUBE_MAP_ARB", 0x8514 }, + { "GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB", 0x8515 }, + { "GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB", 0x8516 }, + { "GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB", 0x8517 }, + { "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB", 0x8518 }, + { "GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB", 0x8519 }, + { "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB", 0x851a }, + { "GL_PROXY_TEXTURE_CUBE_MAP_ARB", 0x851b }, + { "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB", 0x851c }, { "GL_PREFER_DOUBLEBUFFER_HINT_PGI", 107000 }, { "GL_STRICT_DEPTHFUNC_HINT_PGI", 107030 }, @@ -847,6 +858,34 @@ enum_elt all_enums[] = { "GL_MODULATE_ADD_ATI", 0x8744 }, { "GL_MODULATE_SIGNED_ADD_ATI", 0x8745 }, { "GL_MODULATE_SUBTRACT_ATI", 0x8746 }, + + /* GL_ARB_texture_compression */ + { "GL_COMPRESSED_ALPHA_ARB", 0x84E9 }, + { "GL_COMPRESSED_LUMINANCE_ARB", 0x84EA }, + { "GL_COMPRESSED_LUMINANCE_ALPHA_ARB", 0x84EB }, + { "GL_COMPRESSED_INTENSITY_ARB", 0x84EC }, + { "GL_COMPRESSED_RGB_ARB", 0x84ED }, + { "GL_COMPRESSED_RGBA_ARB", 0x84EE }, + { "GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB", 0x86A0 }, + { "GL_TEXTURE_COMPRESSED_ARB", 0x86A1 }, + { "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB", 0x86A2 }, + { "GL_COMPRESSED_TEXTURE_FORMATS_ARB", 0x86A3 }, + + /* GL_EXT_texture_compression_s3tc */ + { "GL_COMPRESSED_RGB_S3TC_DXT1_EXT", 0x83F0 }, + { "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT", 0x83F1 }, + { "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT", 0x83F2 }, + { "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT", 0x83F3 }, + + /* GL_S3_s3tc */ + { "GL_RGB_S3TC", 0x83A0 }, + { "GL_RGB4_S3TC", 0x83A1 }, + { "GL_RGBA_S3TC", 0x83A2 }, + { "GL_RGBA4_S3TC", 0x83A3 }, + + /* GL_3DFX_texture_compression_FXT1 */ + { "GL_COMPRESSED_RGB_FXT1_3DFX", 0x86B0 }, + { "GL_COMPRESSED_RGBA_FXT1_3DFX", 0x86B1 }, }; #define Elements(x) sizeof(x)/sizeof(*x)