From: Plamena Manolova Date: Tue, 15 Mar 2016 18:39:49 +0000 (+0200) Subject: mesa: Ignore glPointSize when GL_POINT_SIZE_ARRAY_OES is enabled X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=9d9965c06f18f7d609933e511b98514570e85909;p=mesa.git mesa: Ignore glPointSize when GL_POINT_SIZE_ARRAY_OES is enabled When a user defines a point size array and enables it, the point size value set via glPointSize should be ignored. To achieve this, we can simply toggle ctx->VertexProgram.PointSizeEnabled. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=42187 Signed-off-by: Plamena Manolova Reviewed-by: Kenneth Graunke --- diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index 3985457f21a..b90a60ba03f 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -105,6 +105,8 @@ client_state(struct gl_context *ctx, GLenum cap, GLboolean state) case GL_POINT_SIZE_ARRAY_OES: var = &vao->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled; flag = VERT_BIT_POINT_SIZE; + FLUSH_VERTICES(ctx, _NEW_PROGRAM); + ctx->VertexProgram.PointSizeEnabled = state; break; /* GL_NV_primitive_restart */