From: Nicolai Hähnle Date: Mon, 18 Sep 2017 13:44:50 +0000 (+0200) Subject: amd/common: remove ac_shader_abi::chip_class X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=9ddc6e16a988750e15a52ea19bb1e76cd825e380;p=mesa.git amd/common: remove ac_shader_abi::chip_class Redundant with the recently added ac_llvm_context::chip_class. Reviewed-by: Samuel Pitoiset Reviewed-by: Marek Olšák --- diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c index 217d1e67ae2..d7b6259fe8f 100644 --- a/src/amd/common/ac_nir_to_llvm.c +++ b/src/amd/common/ac_nir_to_llvm.c @@ -1933,7 +1933,7 @@ get_buffer_size(struct ac_nir_context *ctx, LLVMValueRef descriptor, bool in_ele LLVMConstInt(ctx->ac.i32, 2, false), ""); /* VI only */ - if (ctx->abi->chip_class == VI && in_elements) { + if (ctx->ac.chip_class == VI && in_elements) { /* On VI, the descriptor contains the size in bytes, * but TXQ must return the size in elements. * The stride is always non-zero for resources using TXQ. @@ -2139,7 +2139,7 @@ static LLVMValueRef build_tex_intrinsic(struct ac_nir_context *ctx, break; } - if (instr->op == nir_texop_tg4 && ctx->abi->chip_class <= VI) { + if (instr->op == nir_texop_tg4 && ctx->ac.chip_class <= VI) { enum glsl_base_type stype = glsl_get_sampler_result_type(instr->texture->var->type); if (stype == GLSL_TYPE_UINT || stype == GLSL_TYPE_INT) { return radv_lower_gather4_integer(&ctx->ac, args, instr); @@ -3266,7 +3266,7 @@ static LLVMValueRef get_image_coords(struct ac_nir_context *ctx, dim == GLSL_SAMPLER_DIM_SUBPASS_MS); bool is_ms = (dim == GLSL_SAMPLER_DIM_MS || dim == GLSL_SAMPLER_DIM_SUBPASS_MS); - bool gfx9_1d = ctx->abi->chip_class >= GFX9 && dim == GLSL_SAMPLER_DIM_1D; + bool gfx9_1d = ctx->ac.chip_class >= GFX9 && dim == GLSL_SAMPLER_DIM_1D; count = image_type_to_components_count(dim, is_array); if (is_ms) { @@ -3411,7 +3411,7 @@ static void visit_image_store(struct ac_nir_context *ctx, LLVMValueRef i1false = LLVMConstInt(ctx->ac.i1, 0, false); LLVMValueRef i1true = LLVMConstInt(ctx->ac.i1, 1, false); LLVMValueRef glc = i1false; - bool force_glc = ctx->abi->chip_class == SI; + bool force_glc = ctx->ac.chip_class == SI; if (force_glc) glc = i1true; @@ -3576,7 +3576,7 @@ static LLVMValueRef visit_image_size(struct ac_nir_context *ctx, z = LLVMBuildSDiv(ctx->ac.builder, z, six, ""); res = LLVMBuildInsertElement(ctx->ac.builder, res, z, two, ""); } - if (ctx->abi->chip_class >= GFX9 && + if (ctx->ac.chip_class >= GFX9 && glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_1D && glsl_sampler_type_is_array(type)) { LLVMValueRef layers = LLVMBuildExtractElement(ctx->ac.builder, res, two, ""); @@ -4327,7 +4327,7 @@ static LLVMValueRef sici_fix_sampler_aniso(struct ac_nir_context *ctx, LLVMBuilderRef builder = ctx->ac.builder; LLVMValueRef img7, samp0; - if (ctx->abi->chip_class >= VI) + if (ctx->ac.chip_class >= VI) return samp; img7 = LLVMBuildExtractElement(builder, res, @@ -4502,7 +4502,7 @@ static void visit_tex(struct ac_nir_context *ctx, nir_tex_instr *instr) * It's unnecessary if the original texture format was * Z32_FLOAT, but we don't know that here. */ - if (ctx->abi->chip_class == VI) + if (ctx->ac.chip_class == VI) z = ac_build_clamp(&ctx->ac, z); address[count++] = z; @@ -4526,7 +4526,7 @@ static void visit_tex(struct ac_nir_context *ctx, nir_tex_instr *instr) break; case GLSL_SAMPLER_DIM_1D: num_src_deriv_channels = 1; - if (ctx->abi->chip_class >= GFX9) { + if (ctx->ac.chip_class >= GFX9) { num_dest_deriv_channels = 2; num_deriv_comp = 2; } else { @@ -4582,7 +4582,7 @@ static void visit_tex(struct ac_nir_context *ctx, nir_tex_instr *instr) address[count++] = coords[2]; } - if (ctx->abi->chip_class >= GFX9) { + if (ctx->ac.chip_class >= GFX9) { LLVMValueRef filler; if (instr->op == nir_texop_txf) filler = ctx->ac.i32_0; @@ -4694,7 +4694,7 @@ static void visit_tex(struct ac_nir_context *ctx, nir_tex_instr *instr) LLVMValueRef z = LLVMBuildExtractElement(ctx->ac.builder, result, two, ""); z = LLVMBuildSDiv(ctx->ac.builder, z, six, ""); result = LLVMBuildInsertElement(ctx->ac.builder, result, z, two, ""); - } else if (ctx->abi->chip_class >= GFX9 && + } else if (ctx->ac.chip_class >= GFX9 && instr->op == nir_texop_txs && instr->sampler_dim == GLSL_SAMPLER_DIM_1D && instr->is_array) { @@ -6380,7 +6380,6 @@ LLVMModuleRef ac_translate_nir_to_llvm(LLVMTargetMachineRef tm, else if(nir->stage == MESA_SHADER_VERTEX) handle_vs_inputs(&ctx, nir); - ctx.abi.chip_class = options->chip_class; ctx.abi.inputs = &ctx.inputs[0]; ctx.abi.emit_outputs = handle_shader_outputs_post; ctx.abi.load_ssbo = radv_load_ssbo; diff --git a/src/amd/common/ac_shader_abi.h b/src/amd/common/ac_shader_abi.h index c2dd1c3a806..5f296be0c1f 100644 --- a/src/amd/common/ac_shader_abi.h +++ b/src/amd/common/ac_shader_abi.h @@ -37,8 +37,6 @@ enum ac_descriptor_type { * radv to share a compiler backend. */ struct ac_shader_abi { - enum chip_class chip_class; - LLVMValueRef base_vertex; LLVMValueRef start_instance; LLVMValueRef draw_id; diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c index 46ea1c20825..fb18753a108 100644 --- a/src/gallium/drivers/radeonsi/si_shader.c +++ b/src/gallium/drivers/radeonsi/si_shader.c @@ -5555,8 +5555,6 @@ static void si_init_shader_ctx(struct si_shader_context *ctx, { struct lp_build_tgsi_context *bld_base; - ctx->abi.chip_class = sscreen->b.chip_class; - si_llvm_context_init(ctx, sscreen, tm); bld_base = &ctx->bld_base;