From: Matt Turner Date: Sat, 9 Aug 2014 02:46:05 +0000 (-0700) Subject: glsl: Use UniformBooleanTrue value for uniform initializers. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=9e2e7c7dc0ff08a2066435dd519502340955bbd2;p=mesa.git glsl: Use UniformBooleanTrue value for uniform initializers. Reviewed-by: Anuj Phogat --- diff --git a/src/glsl/link_uniform_initializers.cpp b/src/glsl/link_uniform_initializers.cpp index c6fe6a9ad67..a745c7cace3 100644 --- a/src/glsl/link_uniform_initializers.cpp +++ b/src/glsl/link_uniform_initializers.cpp @@ -60,7 +60,8 @@ void copy_constant_to_storage(union gl_constant_value *storage, const ir_constant *val, const enum glsl_base_type base_type, - const unsigned int elements) + const unsigned int elements, + unsigned int boolean_true) { for (unsigned int i = 0; i < elements; i++) { switch (base_type) { @@ -75,7 +76,7 @@ copy_constant_to_storage(union gl_constant_value *storage, storage[i].f = val->value.f[i]; break; case GLSL_TYPE_BOOL: - storage[i].b = int(val->value.b[i]); + storage[i].b = val->value.b[i] ? boolean_true : 0; break; case GLSL_TYPE_ARRAY: case GLSL_TYPE_STRUCT: @@ -156,7 +157,7 @@ set_block_binding(gl_shader_program *prog, const char *block_name, int binding) void set_uniform_initializer(void *mem_ctx, gl_shader_program *prog, const char *name, const glsl_type *type, - ir_constant *val) + ir_constant *val, unsigned int boolean_true) { if (type->is_record()) { ir_constant *field_constant; @@ -168,7 +169,7 @@ set_uniform_initializer(void *mem_ctx, gl_shader_program *prog, const char *field_name = ralloc_asprintf(mem_ctx, "%s.%s", name, type->fields.structure[i].name); set_uniform_initializer(mem_ctx, prog, field_name, - field_type, field_constant); + field_type, field_constant, boolean_true); field_constant = (ir_constant *)field_constant->next; } return; @@ -179,7 +180,8 @@ set_uniform_initializer(void *mem_ctx, gl_shader_program *prog, const char *element_name = ralloc_asprintf(mem_ctx, "%s[%d]", name, i); set_uniform_initializer(mem_ctx, prog, element_name, - element_type, val->array_elements[i]); + element_type, val->array_elements[i], + boolean_true); } return; } @@ -204,7 +206,8 @@ set_uniform_initializer(void *mem_ctx, gl_shader_program *prog, copy_constant_to_storage(& storage->storage[idx], val->array_elements[i], base_type, - elements); + elements, + boolean_true); idx += elements; } @@ -212,7 +215,8 @@ set_uniform_initializer(void *mem_ctx, gl_shader_program *prog, copy_constant_to_storage(storage->storage, val, val->type->base_type, - val->type->components()); + val->type->components(), + boolean_true); if (storage->type->is_sampler()) { for (int sh = 0; sh < MESA_SHADER_STAGES; sh++) { @@ -232,7 +236,8 @@ set_uniform_initializer(void *mem_ctx, gl_shader_program *prog, } void -link_set_uniform_initializers(struct gl_shader_program *prog) +link_set_uniform_initializers(struct gl_shader_program *prog, + unsigned int boolean_true) { void *mem_ctx = NULL; @@ -301,7 +306,8 @@ link_set_uniform_initializers(struct gl_shader_program *prog) } } else if (var->constant_value) { linker::set_uniform_initializer(mem_ctx, prog, var->name, - var->type, var->constant_value); + var->type, var->constant_value, + boolean_true); } } } diff --git a/src/glsl/link_uniforms.cpp b/src/glsl/link_uniforms.cpp index 3251097bc30..ddb20565866 100644 --- a/src/glsl/link_uniforms.cpp +++ b/src/glsl/link_uniforms.cpp @@ -841,7 +841,8 @@ link_set_image_access_qualifiers(struct gl_shader_program *prog) } void -link_assign_uniform_locations(struct gl_shader_program *prog) +link_assign_uniform_locations(struct gl_shader_program *prog, + unsigned int boolean_true) { ralloc_free(prog->UniformStorage); prog->UniformStorage = NULL; @@ -1014,7 +1015,7 @@ link_assign_uniform_locations(struct gl_shader_program *prog) prog->UniformStorage = uniforms; link_set_image_access_qualifiers(prog); - link_set_uniform_initializers(prog); + link_set_uniform_initializers(prog, boolean_true); return; } diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp index 497a77aeab4..d5473adc36e 100644 --- a/src/glsl/linker.cpp +++ b/src/glsl/linker.cpp @@ -2821,7 +2821,7 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog) goto done; update_array_sizes(prog); - link_assign_uniform_locations(prog); + link_assign_uniform_locations(prog, ctx->Const.UniformBooleanTrue); link_assign_atomic_counter_resources(ctx, prog); store_fragdepth_layout(prog); diff --git a/src/glsl/linker.h b/src/glsl/linker.h index 8851da6c8b4..beb9bb21695 100644 --- a/src/glsl/linker.h +++ b/src/glsl/linker.h @@ -34,10 +34,12 @@ extern void link_invalidate_variable_locations(exec_list *ir); extern void -link_assign_uniform_locations(struct gl_shader_program *prog); +link_assign_uniform_locations(struct gl_shader_program *prog, + unsigned int boolean_true); extern void -link_set_uniform_initializers(struct gl_shader_program *prog); +link_set_uniform_initializers(struct gl_shader_program *prog, + unsigned int boolean_true); extern int link_cross_validate_uniform_block(void *mem_ctx, diff --git a/src/glsl/tests/copy_constant_to_storage_tests.cpp b/src/glsl/tests/copy_constant_to_storage_tests.cpp index 65a9d502d47..acf2789f2b5 100644 --- a/src/glsl/tests/copy_constant_to_storage_tests.cpp +++ b/src/glsl/tests/copy_constant_to_storage_tests.cpp @@ -32,7 +32,8 @@ extern void copy_constant_to_storage(union gl_constant_value *storage, const ir_constant *val, const enum glsl_base_type base_type, - const unsigned int elements); + const unsigned int elements, + unsigned int boolean_true); } class copy_constant_to_storage : public ::testing::Test { @@ -77,9 +78,10 @@ copy_constant_to_storage::int_test(unsigned rows) linker::copy_constant_to_storage(storage, val, val->type->base_type, - val->type->components()); + val->type->components(), + 0xF00F); - verify_data(storage, 0, val, red_zone_size); + verify_data(storage, 0, val, red_zone_size, 0xF00F); } void @@ -96,9 +98,10 @@ copy_constant_to_storage::uint_test(unsigned rows) linker::copy_constant_to_storage(storage, val, val->type->base_type, - val->type->components()); + val->type->components(), + 0xF00F); - verify_data(storage, 0, val, red_zone_size); + verify_data(storage, 0, val, red_zone_size, 0xF00F); } void @@ -115,9 +118,10 @@ copy_constant_to_storage::float_test(unsigned columns, unsigned rows) linker::copy_constant_to_storage(storage, val, val->type->base_type, - val->type->components()); + val->type->components(), + 0xF00F); - verify_data(storage, 0, val, red_zone_size); + verify_data(storage, 0, val, red_zone_size, 0xF00F); } void @@ -134,9 +138,10 @@ copy_constant_to_storage::bool_test(unsigned rows) linker::copy_constant_to_storage(storage, val, val->type->base_type, - val->type->components()); + val->type->components(), + 0xF00F); - verify_data(storage, 0, val, red_zone_size); + verify_data(storage, 0, val, red_zone_size, 0xF00F); } /** @@ -158,9 +163,10 @@ copy_constant_to_storage::sampler_test(void) linker::copy_constant_to_storage(storage, val, GLSL_TYPE_SAMPLER, - val->type->components()); + val->type->components(), + 0xF00F); - verify_data(storage, 0, val, red_zone_size); + verify_data(storage, 0, val, red_zone_size, 0xF00F); } TEST_F(copy_constant_to_storage, bool_uniform) diff --git a/src/glsl/tests/set_uniform_initializer_tests.cpp b/src/glsl/tests/set_uniform_initializer_tests.cpp index 1d4169b037a..d3fdeb3a844 100644 --- a/src/glsl/tests/set_uniform_initializer_tests.cpp +++ b/src/glsl/tests/set_uniform_initializer_tests.cpp @@ -31,7 +31,7 @@ namespace linker { extern void set_uniform_initializer(void *mem_ctx, gl_shader_program *prog, const char *name, const glsl_type *type, - ir_constant *val); + ir_constant *val, unsigned int boolean_true); } class set_uniform_initializer : public ::testing::Test { @@ -179,11 +179,11 @@ non_array_test(void *mem_ctx, struct gl_shader_program *prog, ir_constant *val; generate_data(mem_ctx, base_type, columns, rows, val); - linker::set_uniform_initializer(mem_ctx, prog, name, type, val); + linker::set_uniform_initializer(mem_ctx, prog, name, type, val, 0xF00F); verify_initialization(prog, actual_index); verify_data(prog->UniformStorage[actual_index].storage, 0, val, - red_zone_components); + red_zone_components, 0xF00F); } TEST_F(set_uniform_initializer, int_uniform) @@ -335,11 +335,12 @@ array_test(void *mem_ctx, struct gl_shader_program *prog, generate_array_data(mem_ctx, base_type, columns, rows, array_size + excess_data_size, val); - linker::set_uniform_initializer(mem_ctx, prog, name, element_type, val); + linker::set_uniform_initializer(mem_ctx, prog, name, element_type, val, + 0xF00F); verify_initialization(prog, actual_index); verify_data(prog->UniformStorage[actual_index].storage, array_size, - val, red_zone_components); + val, red_zone_components, 0xF00F); } TEST_F(set_uniform_initializer, int_array_uniform) diff --git a/src/glsl/tests/uniform_initializer_utils.cpp b/src/glsl/tests/uniform_initializer_utils.cpp index c61ef0d71cb..6f47acd4cad 100644 --- a/src/glsl/tests/uniform_initializer_utils.cpp +++ b/src/glsl/tests/uniform_initializer_utils.cpp @@ -187,14 +187,15 @@ generate_array_data(void *mem_ctx, enum glsl_base_type base_type, */ void verify_data(gl_constant_value *storage, unsigned storage_array_size, - ir_constant *val, unsigned red_zone_size) + ir_constant *val, unsigned red_zone_size, + unsigned int boolean_true) { if (val->type->base_type == GLSL_TYPE_ARRAY) { const glsl_type *const element_type = val->array_elements[0]->type; for (unsigned i = 0; i < storage_array_size; i++) { verify_data(storage + (i * element_type->components()), 0, - val->array_elements[i], 0); + val->array_elements[i], 0, boolean_true); } const unsigned components = element_type->components(); @@ -217,7 +218,7 @@ verify_data(gl_constant_value *storage, unsigned storage_array_size, EXPECT_EQ(val->value.f[i], storage[i].f); break; case GLSL_TYPE_BOOL: - EXPECT_EQ(int(val->value.b[i]), storage[i].i); + EXPECT_EQ(val->value.b[i] ? boolean_true : 0, storage[i].i); break; case GLSL_TYPE_ATOMIC_UINT: case GLSL_TYPE_STRUCT: diff --git a/src/glsl/tests/uniform_initializer_utils.h b/src/glsl/tests/uniform_initializer_utils.h index f8c06d29c55..b4d0c10220f 100644 --- a/src/glsl/tests/uniform_initializer_utils.h +++ b/src/glsl/tests/uniform_initializer_utils.h @@ -44,4 +44,5 @@ generate_array_data(void *mem_ctx, enum glsl_base_type base_type, extern void verify_data(gl_constant_value *storage, unsigned storage_array_size, - ir_constant *val, unsigned red_zone_size); + ir_constant *val, unsigned red_zone_size, + unsigned int boolean_true);