From: Timothy Arceri Date: Tue, 10 Apr 2018 11:40:11 +0000 (+1000) Subject: mesa: fix glsl version mismatch in compat profile X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=a05faf80c380a03347604e79136627267ff9f893;p=mesa.git mesa: fix glsl version mismatch in compat profile Drivers that only support compat 3.0 were reporting GLSL 1.40 support. This fixes issues with the menu of Dawn of War II. Fixes: a0c8b49284ef "mesa: enable OpenGL 3.1 with ARB_compatibility" Reviewed-by: Marek Olšák Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105807 --- diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c index 0a4e7630da6..84babd69e2f 100644 --- a/src/mesa/main/version.c +++ b/src/mesa/main/version.c @@ -620,8 +620,11 @@ _mesa_compute_version(struct gl_context *ctx) /* Make sure that the GLSL version lines up with the GL version. In some * cases it can be too high, e.g. if an extension is missing. */ - if (_mesa_is_desktop_gl(ctx) && ctx->Version >= 31) { + if (_mesa_is_desktop_gl(ctx)) { switch (ctx->Version) { + case 30: + ctx->Const.GLSLVersion = 130; + break; case 31: ctx->Const.GLSLVersion = 140; break; @@ -629,7 +632,8 @@ _mesa_compute_version(struct gl_context *ctx) ctx->Const.GLSLVersion = 150; break; default: - ctx->Const.GLSLVersion = ctx->Version * 10; + if (ctx->Version >= 33) + ctx->Const.GLSLVersion = ctx->Version * 10; break; } }