From: Ben Widawsky Date: Tue, 30 May 2017 11:53:50 +0000 (+0530) Subject: i965/miptree: Allocate mcs_buf for an image's CCS X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=a068fdc8613db7c4409d5dbc6fbd815cf4256d9a;p=mesa.git i965/miptree: Allocate mcs_buf for an image's CCS This code will disable actually creating these buffers for the scanout, but it puts the allocation in place. Primarily this patch is split out for review, it can be squashed in later if preferred. v2: assert(mt->offset == 0) in ccs creation (as requested by Topi) Remove bogus is_scanout check in miptree_release v3: Remove is_scanout assert in intel_miptree_create. It doesn't work with latest codebase - not sure it ever should have worked. v4: assert(mt->last_level == 0) and assert(mt->first_level == 0) in ccs setup (Topi) v5 (Jason Ekstrand): - Base the decision to allocate a CCS on the image modifier Signed-off-by: Ben Widawsky Acked-by: Daniel Stone Reviewed-by: Topi Pohjolainen Reviewed-by: Chad Versace --- diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c index 7194111721b..06ecc8a6de0 100644 --- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c @@ -879,6 +879,57 @@ miptree_create_for_planar_image(struct brw_context *brw, return planar_mt; } +static bool +create_ccs_buf_for_image(struct brw_context *brw, + __DRIimage *image, + struct intel_mipmap_tree *mt, + enum isl_aux_state initial_state) +{ + struct isl_surf temp_ccs_surf; + + /* CCS is only supported for very simple miptrees */ + assert(image->aux_offset != 0 && image->aux_pitch != 0); + assert(image->tile_x == 0 && image->tile_y == 0); + assert(mt->surf.samples == 1); + assert(mt->surf.levels == 1); + assert(mt->surf.logical_level0_px.depth == 1); + assert(mt->surf.logical_level0_px.array_len == 1); + assert(mt->first_level == 0); + assert(mt->last_level == 0); + + /* We shouldn't already have a CCS */ + assert(!mt->mcs_buf); + + if (!isl_surf_get_ccs_surf(&brw->isl_dev, &mt->surf, &temp_ccs_surf, + image->aux_pitch)) + return false; + + assert(image->aux_offset < image->bo->size); + assert(temp_ccs_surf.size <= image->bo->size - image->aux_offset); + + mt->mcs_buf = calloc(sizeof(*mt->mcs_buf), 1); + if (mt->mcs_buf == NULL) + return false; + + mt->aux_state = create_aux_state_map(mt, initial_state); + if (!mt->aux_state) { + free(mt->mcs_buf); + mt->mcs_buf = NULL; + return false; + } + + mt->mcs_buf->bo = image->bo; + brw_bo_reference(image->bo); + + mt->mcs_buf->offset = image->aux_offset; + mt->mcs_buf->size = image->bo->size - image->aux_offset; + mt->mcs_buf->pitch = image->aux_pitch; + mt->mcs_buf->qpitch = 0; + mt->mcs_buf->surf = temp_ccs_surf; + + return true; +} + struct intel_mipmap_tree * intel_miptree_create_for_dri_image(struct brw_context *brw, __DRIimage *image, GLenum target, @@ -928,15 +979,25 @@ intel_miptree_create_for_dri_image(struct brw_context *brw, if (!brw->ctx.TextureFormatSupported[format]) return NULL; + const struct isl_drm_modifier_info *mod_info = + isl_drm_modifier_get_info(image->modifier); + + enum intel_miptree_create_flags mt_create_flags = 0; + /* If this image comes in from a window system, we have different * requirements than if it comes in via an EGL import operation. Window * system images can use any form of auxiliary compression we wish because * they get "flushed" before being handed off to the window system and we - * have the opportunity to do resolves. Window system buffers also may be - * used for scanout so we need to flag that appropriately. + * have the opportunity to do resolves. Non window-system images, on the + * other hand, have no resolve point so we can't have aux without a + * modifier. */ - const enum intel_miptree_create_flags mt_create_flags = - is_winsys_image ? 0 : MIPTREE_CREATE_NO_AUX; + if (!is_winsys_image) + mt_create_flags |= MIPTREE_CREATE_NO_AUX; + + /* If we have a modifier which specifies aux, don't create one yet */ + if (mod_info && mod_info->aux_usage != ISL_AUX_USAGE_NONE) + mt_create_flags |= MIPTREE_CREATE_NO_AUX; /* Disable creation of the texture's aux buffers because the driver exposes * no EGL API to manage them. That is, there is no API for resolving the aux @@ -969,6 +1030,32 @@ intel_miptree_create_for_dri_image(struct brw_context *brw, } } + if (mod_info && mod_info->aux_usage != ISL_AUX_USAGE_NONE) { + assert(mod_info->aux_usage == ISL_AUX_USAGE_CCS_E); + + mt->aux_usage = mod_info->aux_usage; + /* If we are a window system buffer, then we can support fast-clears + * even if the modifier doesn't support them by doing a partial resolve + * as part of the flush operation. + */ + mt->supports_fast_clear = + is_winsys_image || mod_info->supports_clear_color; + + /* We don't know the actual state of the surface when we get it but we + * can make a pretty good guess based on the modifier. What we do know + * for sure is that it isn't in the AUX_INVALID state, so we just assume + * a worst case of compression. + */ + enum isl_aux_state initial_state = + mod_info->supports_clear_color ? ISL_AUX_STATE_COMPRESSED_CLEAR : + ISL_AUX_STATE_COMPRESSED_NO_CLEAR; + + if (!create_ccs_buf_for_image(brw, image, mt, initial_state)) { + intel_miptree_release(&mt); + return NULL; + } + } + /* If this is a window-system image, then we can no longer assume it's * cache-coherent because it may suddenly get scanned out which destroys * coherency.