From: Jakob Bornecrantz Date: Fri, 25 Feb 2011 23:50:52 +0000 (+0100) Subject: util: Don't create array texture shaders if the driver doesn't support it X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=a08e612fd8e7ca2ac2fef8961e56e5b094033717;p=mesa.git util: Don't create array texture shaders if the driver doesn't support it --- diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c index 3698be77b2e..6fba6000ba8 100644 --- a/src/gallium/auxiliary/util/u_gen_mipmap.c +++ b/src/gallium/auxiliary/util/u_gen_mipmap.c @@ -1321,10 +1321,12 @@ util_create_gen_mipmap(struct pipe_context *pipe, TGSI_INTERPOLATE_LINEAR); ctx->fsCube = util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_CUBE, TGSI_INTERPOLATE_LINEAR); - ctx->fs1da = util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_1D_ARRAY, - TGSI_INTERPOLATE_LINEAR); - ctx->fs2da = util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_2D_ARRAY, - TGSI_INTERPOLATE_LINEAR); + if (pipe->screen->get_param(pipe->screen, PIPE_CAP_ARRAY_TEXTURES)) { + ctx->fs1da = util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_1D_ARRAY, + TGSI_INTERPOLATE_LINEAR); + ctx->fs2da = util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_2D_ARRAY, + TGSI_INTERPOLATE_LINEAR); + } /* vertex data that doesn't change */