From: Jason Ekstrand Date: Tue, 23 Feb 2016 00:48:19 +0000 (-0800) Subject: isl: Add a helper for filling a buffer surface state X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=a0cd20eb7fc9396f5ba2ad201018989074091b8f;p=mesa.git isl: Add a helper for filling a buffer surface state --- diff --git a/src/intel/isl/isl.c b/src/intel/isl/isl.c index f7f276f16df..f7b4c701841 100644 --- a/src/intel/isl/isl.c +++ b/src/intel/isl/isl.c @@ -1203,6 +1203,29 @@ isl_surf_fill_state_s(const struct isl_device *dev, void *state, } } +void +isl_buffer_fill_state_s(const struct isl_device *dev, void *state, + const struct isl_buffer_fill_state_info *restrict info) +{ + switch (ISL_DEV_GEN(dev)) { + case 7: + if (ISL_DEV_IS_HASWELL(dev)) { + isl_gen75_buffer_fill_state_s(state, info); + } else { + isl_gen7_buffer_fill_state_s(state, info); + } + break; + case 8: + isl_gen8_buffer_fill_state_s(state, info); + break; + case 9: + isl_gen9_buffer_fill_state_s(state, info); + break; + default: + assert(!"Cannot fill surface state for this gen"); + } +} + /** * A variant of isl_surf_get_image_offset_sa() specific to * ISL_DIM_LAYOUT_GEN4_2D. diff --git a/src/intel/isl/isl.h b/src/intel/isl/isl.h index dbd480c51ce..151f1ca27cb 100644 --- a/src/intel/isl/isl.h +++ b/src/intel/isl/isl.h @@ -789,6 +789,35 @@ struct isl_surf_fill_state_info { union isl_color_value clear_color; }; +struct isl_buffer_fill_state_info { + /** + * The address of the surface in GPU memory. + */ + uint64_t address; + + /** + * The size of the buffer + */ + uint64_t size; + + /** + * The Memory Object Control state for the filled surface state. + * + * The exact format of this value depends on hardware generation. + */ + uint32_t mocs; + + /** + * The format to use in the surface state + * + * This may differ from the format of the actual isl_surf but have the + * same block size. + */ + enum isl_format format; + + uint32_t stride; +}; + extern const struct isl_format_layout isl_format_layouts[]; void @@ -991,6 +1020,14 @@ void isl_surf_fill_state_s(const struct isl_device *dev, void *state, const struct isl_surf_fill_state_info *restrict info); +#define isl_buffer_fill_state(dev, state, ...) \ + isl_buffer_fill_state_s((dev), (state), \ + &(struct isl_buffer_fill_state_info) { __VA_ARGS__ }); + +void +isl_buffer_fill_state_s(const struct isl_device *dev, void *state, + const struct isl_buffer_fill_state_info *restrict info); + /** * Alignment of the upper-left sample of each subimage, in units of surface * elements. diff --git a/src/intel/isl/isl_priv.h b/src/intel/isl/isl_priv.h index d3f08094df9..7b222594fd4 100644 --- a/src/intel/isl/isl_priv.h +++ b/src/intel/isl/isl_priv.h @@ -152,3 +152,19 @@ isl_gen8_surf_fill_state_s(const struct isl_device *dev, void *state, void isl_gen9_surf_fill_state_s(const struct isl_device *dev, void *state, const struct isl_surf_fill_state_info *restrict info); + +void +isl_gen7_buffer_fill_state_s(void *state, + const struct isl_buffer_fill_state_info *restrict info); + +void +isl_gen75_buffer_fill_state_s(void *state, + const struct isl_buffer_fill_state_info *restrict info); + +void +isl_gen8_buffer_fill_state_s(void *state, + const struct isl_buffer_fill_state_info *restrict info); + +void +isl_gen9_buffer_fill_state_s(void *state, + const struct isl_buffer_fill_state_info *restrict info); diff --git a/src/intel/isl/isl_surface_state.c b/src/intel/isl/isl_surface_state.c index fe3c083c574..12f4fb6bd98 100644 --- a/src/intel/isl/isl_surface_state.c +++ b/src/intel/isl/isl_surface_state.c @@ -392,3 +392,48 @@ isl_genX(surf_fill_state_s)(const struct isl_device *dev, void *state, GENX(RENDER_SURFACE_STATE_pack)(NULL, state, &s); } + +void +isl_genX(buffer_fill_state_s)(void *state, + const struct isl_buffer_fill_state_info *restrict info) +{ + uint32_t num_elements = info->size / info->stride; + + struct GENX(RENDER_SURFACE_STATE) surface_state = { + .SurfaceType = SURFTYPE_BUFFER, + .SurfaceArray = false, + .SurfaceFormat = info->format, + .SurfaceVerticalAlignment = isl_to_gen_valign[4], + .SurfaceHorizontalAlignment = isl_to_gen_halign[4], + .Height = ((num_elements - 1) >> 7) & 0x3fff, + .Width = (num_elements - 1) & 0x7f, + .Depth = ((num_elements - 1) >> 21) & 0x3f, + .SurfacePitch = info->stride - 1, + .NumberofMultisamples = MULTISAMPLECOUNT_1, + +#if (GEN_GEN >= 8) + .TileMode = LINEAR, +#else + .TiledSurface = false, +#endif + +#if (GEN_GEN >= 8) + .SamplerL2BypassModeDisable = true, + .RenderCacheReadWriteMode = WriteOnlyCache, +#else + .RenderCacheReadWriteMode = 0, +#endif + + .MOCS = info->mocs, + +#if (GEN_GEN >= 8 || GEN_IS_HASWELL) + .ShaderChannelSelectRed = SCS_RED, + .ShaderChannelSelectGreen = SCS_GREEN, + .ShaderChannelSelectBlue = SCS_BLUE, + .ShaderChannelSelectAlpha = SCS_ALPHA, +#endif + .SurfaceBaseAddress = info->address, + }; + + GENX(RENDER_SURFACE_STATE_pack)(NULL, state, &surface_state); +}