From: Vadim Girlin Date: Wed, 31 Jul 2013 19:09:39 +0000 (+0400) Subject: r600g: defer shader variant selection and depending state updates X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=a144bc29b5bb8322a54308603c5d0a8467448164;p=mesa.git r600g: defer shader variant selection and depending state updates [airlied: fix dropped streamout line - fix for master] Signed-off-by: Vadim Girlin Signed-off-by: Dave Airlie Reviewed-by: Alex Deucher --- diff --git a/src/gallium/drivers/r600/evergreen_state.c b/src/gallium/drivers/r600/evergreen_state.c index 77e3c95636d..48bea1fcfe4 100644 --- a/src/gallium/drivers/r600/evergreen_state.c +++ b/src/gallium/drivers/r600/evergreen_state.c @@ -1829,7 +1829,6 @@ static void evergreen_set_framebuffer_state(struct pipe_context *ctx, rctx->db_misc_state.atom.dirty = true; } - evergreen_update_db_shader_control(rctx); /* Calculate the CS size. */ rctx->framebuffer.atom.num_dw = 4; /* SCISSOR */ diff --git a/src/gallium/drivers/r600/r600_state.c b/src/gallium/drivers/r600/r600_state.c index a0d527bcfee..98e69247bf0 100644 --- a/src/gallium/drivers/r600/r600_state.c +++ b/src/gallium/drivers/r600/r600_state.c @@ -1667,8 +1667,6 @@ static void r600_set_framebuffer_state(struct pipe_context *ctx, rctx->alphatest_state.atom.dirty = true; } - r600_update_db_shader_control(rctx); - /* Calculate the CS size. */ rctx->framebuffer.atom.num_dw = 10 /*COLOR_INFO*/ + 4 /*SCISSOR*/ + 3 /*SHADER_CONTROL*/ + 8 /*MSAA*/; diff --git a/src/gallium/drivers/r600/r600_state_common.c b/src/gallium/drivers/r600/r600_state_common.c index d8fab1083e1..c05b74d42cd 100644 --- a/src/gallium/drivers/r600/r600_state_common.c +++ b/src/gallium/drivers/r600/r600_state_common.c @@ -301,11 +301,6 @@ static void r600_bind_dsa_state(struct pipe_context *ctx, void *state) rctx->alphatest_state.sx_alpha_test_control = dsa->sx_alpha_test_control; rctx->alphatest_state.sx_alpha_ref = dsa->alpha_ref; rctx->alphatest_state.atom.dirty = true; - if (rctx->b.chip_class >= EVERGREEN) { - evergreen_update_db_shader_control(rctx); - } else { - r600_update_db_shader_control(rctx); - } } } @@ -709,7 +704,6 @@ static int r600_shader_select(struct pipe_context *ctx, bool *dirty) { struct r600_shader_key key; - struct r600_context *rctx = (struct r600_context *)ctx; struct r600_pipe_shader * shader = NULL; int r; @@ -771,11 +765,6 @@ static int r600_shader_select(struct pipe_context *ctx, shader->next_variant = sel->current; sel->current = shader; - if (rctx->ps_shader && - rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) { - rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs; - rctx->cb_misc_state.atom.dirty = true; - } return 0; } @@ -784,16 +773,10 @@ static void *r600_create_shader_state(struct pipe_context *ctx, unsigned pipe_shader_type) { struct r600_pipe_shader_selector *sel = CALLOC_STRUCT(r600_pipe_shader_selector); - int r; sel->type = pipe_shader_type; sel->tokens = tgsi_dup_tokens(state->tokens); sel->so = state->stream_output; - - r = r600_shader_select(ctx, sel, NULL); - if (r) - return NULL; - return sel; } @@ -816,31 +799,7 @@ static void r600_bind_ps_state(struct pipe_context *ctx, void *state) if (!state) state = rctx->dummy_pixel_shader; - rctx->pixel_shader.shader = rctx->ps_shader = (struct r600_pipe_shader_selector *)state; - rctx->pixel_shader.atom.num_dw = rctx->ps_shader->current->command_buffer.num_dw; - rctx->pixel_shader.atom.dirty = true; - - r600_context_add_resource_size(ctx, (struct pipe_resource *)rctx->ps_shader->current->bo); - - if (rctx->b.chip_class <= R700) { - bool multiwrite = rctx->ps_shader->current->shader.fs_write_all; - - if (rctx->cb_misc_state.multiwrite != multiwrite) { - rctx->cb_misc_state.multiwrite = multiwrite; - rctx->cb_misc_state.atom.dirty = true; - } - } - - if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) { - rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs; - rctx->cb_misc_state.atom.dirty = true; - } - - if (rctx->b.chip_class >= EVERGREEN) { - evergreen_update_db_shader_control(rctx); - } else { - r600_update_db_shader_control(rctx); - } + rctx->ps_shader = (struct r600_pipe_shader_selector *)state; } static void r600_bind_vs_state(struct pipe_context *ctx, void *state) @@ -850,19 +809,8 @@ static void r600_bind_vs_state(struct pipe_context *ctx, void *state) if (!state) return; - rctx->vertex_shader.shader = rctx->vs_shader = (struct r600_pipe_shader_selector *)state; - rctx->vertex_shader.atom.dirty = true; + rctx->vs_shader = (struct r600_pipe_shader_selector *)state; rctx->b.streamout.stride_in_dw = rctx->vs_shader->so.stride; - - r600_context_add_resource_size(ctx, (struct pipe_resource *)rctx->vs_shader->current->bo); - - /* Update clip misc state. */ - if (rctx->vs_shader->current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl || - rctx->vs_shader->current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write) { - rctx->clip_misc_state.pa_cl_vs_out_cntl = rctx->vs_shader->current->pa_cl_vs_out_cntl; - rctx->clip_misc_state.clip_dist_write = rctx->vs_shader->current->shader.clip_dist_write; - rctx->clip_misc_state.atom.dirty = true; - } } static void r600_delete_shader_selector(struct pipe_context *ctx, @@ -1101,7 +1049,7 @@ static void r600_setup_txq_cube_array_constants(struct r600_context *rctx, int s static bool r600_update_derived_state(struct r600_context *rctx) { struct pipe_context * ctx = (struct pipe_context*)rctx; - bool ps_dirty = false; + bool ps_dirty = false, vs_dirty = false; bool blend_disable; if (!rctx->blitter->running) { @@ -1119,23 +1067,66 @@ static bool r600_update_derived_state(struct r600_context *rctx) } } - r600_shader_select(ctx, rctx->ps_shader, &ps_dirty); + if (unlikely(rctx->vertex_shader.shader != rctx->vs_shader)) { + r600_shader_select(ctx, rctx->vs_shader, &vs_dirty); - if (rctx->ps_shader && rctx->rasterizer && - ((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) || - (rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade))) { + if (unlikely(!rctx->vs_shader->current)) + return false; - if (rctx->b.chip_class >= EVERGREEN) - evergreen_update_ps_state(ctx, rctx->ps_shader->current); - else - r600_update_ps_state(ctx, rctx->ps_shader->current); + rctx->vertex_shader.shader = rctx->vs_shader; + rctx->vertex_shader.atom.dirty = true; + r600_context_add_resource_size(ctx, (struct pipe_resource *)rctx->vs_shader->current->bo); - ps_dirty = true; + /* Update clip misc state. */ + if (rctx->vs_shader->current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl || + rctx->vs_shader->current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write) { + rctx->clip_misc_state.pa_cl_vs_out_cntl = rctx->vs_shader->current->pa_cl_vs_out_cntl; + rctx->clip_misc_state.clip_dist_write = rctx->vs_shader->current->shader.clip_dist_write; + rctx->clip_misc_state.atom.dirty = true; + } } - if (ps_dirty) { + r600_shader_select(ctx, rctx->ps_shader, &ps_dirty); + if (unlikely(!rctx->ps_shader->current)) + return false; + + if (unlikely(ps_dirty || rctx->pixel_shader.shader != rctx->ps_shader)) { + + if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) { + rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs; + rctx->cb_misc_state.atom.dirty = true; + } + + if (rctx->b.chip_class <= R700) { + bool multiwrite = rctx->ps_shader->current->shader.fs_write_all; + + if (rctx->cb_misc_state.multiwrite != multiwrite) { + rctx->cb_misc_state.multiwrite = multiwrite; + rctx->cb_misc_state.atom.dirty = true; + } + } + + if (rctx->b.chip_class >= EVERGREEN) { + evergreen_update_db_shader_control(rctx); + } else { + r600_update_db_shader_control(rctx); + } + + if (!ps_dirty && rctx->ps_shader && rctx->rasterizer && + ((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) || + (rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade))) { + + if (rctx->b.chip_class >= EVERGREEN) + evergreen_update_ps_state(ctx, rctx->ps_shader->current); + else + r600_update_ps_state(ctx, rctx->ps_shader->current); + } + + rctx->pixel_shader.shader = rctx->ps_shader; rctx->pixel_shader.atom.num_dw = rctx->ps_shader->current->command_buffer.num_dw; rctx->pixel_shader.atom.dirty = true; + r600_context_add_resource_size(ctx, + (struct pipe_resource *)rctx->ps_shader->current->bo); } /* on R600 we stuff masks + txq info into one constant buffer */ @@ -1227,7 +1218,7 @@ static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info return; } - if (!rctx->vs_shader) { + if (!rctx->vs_shader || !rctx->ps_shader) { assert(0); return; }