From: Brian Paul Date: Sat, 4 May 2019 16:04:57 +0000 (-0600) Subject: gallium/util: fix two MSVC compiler warnings X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=a17c1ae165a9344e8679b24c8925f5e669ad51fc;p=mesa.git gallium/util: fix two MSVC compiler warnings Remove stray const qualifier. s/unsigned/enum tgsi_semantic/ Reviewed-by: Roland Scheidegger --- diff --git a/src/gallium/auxiliary/util/u_format_zs.h b/src/gallium/auxiliary/util/u_format_zs.h index 160919dde73..bed3c5198e8 100644 --- a/src/gallium/auxiliary/util/u_format_zs.h +++ b/src/gallium/auxiliary/util/u_format_zs.h @@ -113,7 +113,7 @@ void util_format_z24_unorm_s8_uint_pack_s_8uint(uint8_t *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height); void -util_format_z24_unorm_s8_uint_pack_separate(uint8_t *dst_row, unsigned dst_stride, const uint32_t *z_src_row, unsigned z_src_stride, const uint8_t *s_src_row, unsigned s_src_stride, const unsigned width, unsigned height); +util_format_z24_unorm_s8_uint_pack_separate(uint8_t *dst_row, unsigned dst_stride, const uint32_t *z_src_row, unsigned z_src_stride, const uint8_t *s_src_row, unsigned s_src_stride, unsigned width, unsigned height); void util_format_s8_uint_z24_unorm_unpack_z_float(float *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height); diff --git a/src/gallium/auxiliary/util/u_simple_shaders.c b/src/gallium/auxiliary/util/u_simple_shaders.c index 4046ab1202b..d62a65579ae 100644 --- a/src/gallium/auxiliary/util/u_simple_shaders.c +++ b/src/gallium/auxiliary/util/u_simple_shaders.c @@ -117,8 +117,8 @@ util_make_vertex_passthrough_shader_with_so(struct pipe_context *pipe, void *util_make_layered_clear_vertex_shader(struct pipe_context *pipe) { - const unsigned semantic_names[] = {TGSI_SEMANTIC_POSITION, - TGSI_SEMANTIC_GENERIC}; + const enum tgsi_semantic semantic_names[] = {TGSI_SEMANTIC_POSITION, + TGSI_SEMANTIC_GENERIC}; const unsigned semantic_indices[] = {0, 0}; return util_make_vertex_passthrough_shader_with_so(pipe, 2, semantic_names,