From: Dave Airlie Date: Sun, 24 Oct 2010 03:04:44 +0000 (+1000) Subject: r600g: drop more common state handling code X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=a20c2347a0bb9e0e1591b070ee5d0cac81168114;p=mesa.git r600g: drop more common state handling code --- diff --git a/src/gallium/drivers/r600/evergreen_state.c b/src/gallium/drivers/r600/evergreen_state.c index c7ed422df34..e3f11da7d8c 100644 --- a/src/gallium/drivers/r600/evergreen_state.c +++ b/src/gallium/drivers/r600/evergreen_state.c @@ -481,20 +481,6 @@ static void evergreen_bind_vs_sampler(struct pipe_context *ctx, unsigned count, } } -static void evergreen_delete_state(struct pipe_context *ctx, void *state) -{ - struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; - struct r600_pipe_state *rstate = (struct r600_pipe_state *)state; - - if (rctx->states[rstate->id] == rstate) { - rctx->states[rstate->id] = NULL; - } - for (int i = 0; i < rstate->nregs; i++) { - r600_bo_reference(rctx->radeon, &rstate->regs[i].bo, NULL); - } - free(rstate); -} - static void evergreen_set_clip_state(struct pipe_context *ctx, const struct pipe_clip_state *state) { @@ -530,17 +516,6 @@ static void evergreen_set_clip_state(struct pipe_context *ctx, r600_context_pipe_state_set(&rctx->ctx, rstate); } -static void evergreen_bind_vertex_elements(struct pipe_context *ctx, void *state) -{ - struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; - struct r600_vertex_element *v = (struct r600_vertex_element*)state; - - rctx->vertex_elements = v; - if (v) { -// rctx->vs_rebuild = TRUE; - } -} - static void evergreen_set_polygon_stipple(struct pipe_context *ctx, const struct pipe_poly_stipple *state) { @@ -880,84 +855,31 @@ static void evergreen_set_constant_buffer(struct pipe_context *ctx, uint shader, } } -static void *evergreen_create_shader_state(struct pipe_context *ctx, - const struct pipe_shader_state *state) -{ - struct r600_pipe_shader *shader = CALLOC_STRUCT(r600_pipe_shader); - int r; - - r = r600_pipe_shader_create(ctx, shader, state->tokens); - if (r) { - return NULL; - } - return shader; -} - -static void evergreen_bind_ps_shader(struct pipe_context *ctx, void *state) -{ - struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; - - /* TODO delete old shader */ - rctx->ps_shader = (struct r600_pipe_shader *)state; -} - -static void evergreen_bind_vs_shader(struct pipe_context *ctx, void *state) -{ - struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; - - /* TODO delete old shader */ - rctx->vs_shader = (struct r600_pipe_shader *)state; -} - -static void evergreen_delete_ps_shader(struct pipe_context *ctx, void *state) -{ - struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; - struct r600_pipe_shader *shader = (struct r600_pipe_shader *)state; - - if (rctx->ps_shader == shader) { - rctx->ps_shader = NULL; - } - /* TODO proper delete */ - free(shader); -} - -static void evergreen_delete_vs_shader(struct pipe_context *ctx, void *state) -{ - struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; - struct r600_pipe_shader *shader = (struct r600_pipe_shader *)state; - - if (rctx->vs_shader == shader) { - rctx->vs_shader = NULL; - } - /* TODO proper delete */ - free(shader); -} - void evergreen_init_state_functions(struct r600_pipe_context *rctx) { rctx->context.create_blend_state = evergreen_create_blend_state; rctx->context.create_depth_stencil_alpha_state = evergreen_create_dsa_state; - rctx->context.create_fs_state = evergreen_create_shader_state; + rctx->context.create_fs_state = r600_create_shader_state; rctx->context.create_rasterizer_state = evergreen_create_rs_state; rctx->context.create_sampler_state = evergreen_create_sampler_state; rctx->context.create_sampler_view = evergreen_create_sampler_view; rctx->context.create_vertex_elements_state = r600_create_vertex_elements; - rctx->context.create_vs_state = evergreen_create_shader_state; + rctx->context.create_vs_state = r600_create_shader_state; rctx->context.bind_blend_state = r600_bind_blend_state; rctx->context.bind_depth_stencil_alpha_state = r600_bind_state; rctx->context.bind_fragment_sampler_states = evergreen_bind_ps_sampler; - rctx->context.bind_fs_state = evergreen_bind_ps_shader; + rctx->context.bind_fs_state = r600_bind_ps_shader; rctx->context.bind_rasterizer_state = r600_bind_rs_state; - rctx->context.bind_vertex_elements_state = evergreen_bind_vertex_elements; + rctx->context.bind_vertex_elements_state = r600_bind_vertex_elements; rctx->context.bind_vertex_sampler_states = evergreen_bind_vs_sampler; - rctx->context.bind_vs_state = evergreen_bind_vs_shader; + rctx->context.bind_vs_state = r600_bind_vs_shader; rctx->context.delete_blend_state = r600_delete_state; rctx->context.delete_depth_stencil_alpha_state = r600_delete_state; - rctx->context.delete_fs_state = evergreen_delete_ps_shader; + rctx->context.delete_fs_state = r600_delete_ps_shader; rctx->context.delete_rasterizer_state = r600_delete_rs_state; rctx->context.delete_sampler_state = r600_delete_state; rctx->context.delete_vertex_elements_state = r600_delete_vertex_element; - rctx->context.delete_vs_state = evergreen_delete_vs_shader; + rctx->context.delete_vs_state = r600_delete_vs_shader; rctx->context.set_blend_color = evergreen_set_blend_color; rctx->context.set_clip_state = evergreen_set_clip_state; rctx->context.set_constant_buffer = evergreen_set_constant_buffer; diff --git a/src/gallium/drivers/r600/r600_pipe.h b/src/gallium/drivers/r600/r600_pipe.h index 0bfa7afeadc..1c691f6b764 100644 --- a/src/gallium/drivers/r600/r600_pipe.h +++ b/src/gallium/drivers/r600/r600_pipe.h @@ -250,7 +250,14 @@ void r600_sampler_view_destroy(struct pipe_context *ctx, struct pipe_sampler_view *state); void r600_bind_state(struct pipe_context *ctx, void *state); void r600_delete_state(struct pipe_context *ctx, void *state); +void r600_bind_vertex_elements(struct pipe_context *ctx, void *state); +void *r600_create_shader_state(struct pipe_context *ctx, + const struct pipe_shader_state *state); +void r600_bind_ps_shader(struct pipe_context *ctx, void *state); +void r600_bind_vs_shader(struct pipe_context *ctx, void *state); +void r600_delete_ps_shader(struct pipe_context *ctx, void *state); +void r600_delete_vs_shader(struct pipe_context *ctx, void *state); /* * common helpers */ diff --git a/src/gallium/drivers/r600/r600_state.c b/src/gallium/drivers/r600/r600_state.c index d496051948f..1c80075245d 100644 --- a/src/gallium/drivers/r600/r600_state.c +++ b/src/gallium/drivers/r600/r600_state.c @@ -709,17 +709,6 @@ static void r600_set_clip_state(struct pipe_context *ctx, r600_context_pipe_state_set(&rctx->ctx, rstate); } -static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state) -{ - struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; - struct r600_vertex_element *v = (struct r600_vertex_element*)state; - - rctx->vertex_elements = v; - if (v) { -// rctx->vs_rebuild = TRUE; - } -} - static void r600_set_polygon_stipple(struct pipe_context *ctx, const struct pipe_poly_stipple *state) { @@ -1058,61 +1047,6 @@ static void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint } } -static void *r600_create_shader_state(struct pipe_context *ctx, - const struct pipe_shader_state *state) -{ - struct r600_pipe_shader *shader = CALLOC_STRUCT(r600_pipe_shader); - int r; - - r = r600_pipe_shader_create(ctx, shader, state->tokens); - if (r) { - return NULL; - } - return shader; -} - -static void r600_bind_ps_shader(struct pipe_context *ctx, void *state) -{ - struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; - - /* TODO delete old shader */ - rctx->ps_shader = (struct r600_pipe_shader *)state; -} - -static void r600_bind_vs_shader(struct pipe_context *ctx, void *state) -{ - struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; - - /* TODO delete old shader */ - rctx->vs_shader = (struct r600_pipe_shader *)state; -} - -static void r600_delete_ps_shader(struct pipe_context *ctx, void *state) -{ - struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; - struct r600_pipe_shader *shader = (struct r600_pipe_shader *)state; - - if (rctx->ps_shader == shader) { - rctx->ps_shader = NULL; - } - - r600_pipe_shader_destroy(ctx, shader); - free(shader); -} - -static void r600_delete_vs_shader(struct pipe_context *ctx, void *state) -{ - struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; - struct r600_pipe_shader *shader = (struct r600_pipe_shader *)state; - - if (rctx->vs_shader == shader) { - rctx->vs_shader = NULL; - } - - r600_pipe_shader_destroy(ctx, shader); - free(shader); -} - void r600_init_state_functions(struct r600_pipe_context *rctx) { rctx->context.create_blend_state = r600_create_blend_state; diff --git a/src/gallium/drivers/r600/r600_state_common.c b/src/gallium/drivers/r600/r600_state_common.c index 0ea70868c7d..210420e823b 100644 --- a/src/gallium/drivers/r600/r600_state_common.c +++ b/src/gallium/drivers/r600/r600_state_common.c @@ -108,6 +108,17 @@ void r600_delete_state(struct pipe_context *ctx, void *state) free(rstate); } +void r600_bind_vertex_elements(struct pipe_context *ctx, void *state) +{ + struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; + struct r600_vertex_element *v = (struct r600_vertex_element*)state; + + rctx->vertex_elements = v; + if (v) { +// rctx->vs_rebuild = TRUE; + } +} + void r600_delete_vertex_element(struct pipe_context *ctx, void *state) { struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; @@ -208,3 +219,58 @@ void *r600_create_vertex_elements(struct pipe_context *ctx, return v; } + +void *r600_create_shader_state(struct pipe_context *ctx, + const struct pipe_shader_state *state) +{ + struct r600_pipe_shader *shader = CALLOC_STRUCT(r600_pipe_shader); + int r; + + r = r600_pipe_shader_create(ctx, shader, state->tokens); + if (r) { + return NULL; + } + return shader; +} + +void r600_bind_ps_shader(struct pipe_context *ctx, void *state) +{ + struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; + + /* TODO delete old shader */ + rctx->ps_shader = (struct r600_pipe_shader *)state; +} + +void r600_bind_vs_shader(struct pipe_context *ctx, void *state) +{ + struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; + + /* TODO delete old shader */ + rctx->vs_shader = (struct r600_pipe_shader *)state; +} + +void r600_delete_ps_shader(struct pipe_context *ctx, void *state) +{ + struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; + struct r600_pipe_shader *shader = (struct r600_pipe_shader *)state; + + if (rctx->ps_shader == shader) { + rctx->ps_shader = NULL; + } + + r600_pipe_shader_destroy(ctx, shader); + free(shader); +} + +void r600_delete_vs_shader(struct pipe_context *ctx, void *state) +{ + struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; + struct r600_pipe_shader *shader = (struct r600_pipe_shader *)state; + + if (rctx->vs_shader == shader) { + rctx->vs_shader = NULL; + } + + r600_pipe_shader_destroy(ctx, shader); + free(shader); +}