From: Jason Ekstrand Date: Tue, 6 Jun 2017 00:05:02 +0000 (-0700) Subject: i965: Move the post-HiZ-clear flush/stall to intel_hiz_exec X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=a2152775fd57fb33a1100cd6b2ec609cf3a79b6c;p=mesa.git i965: Move the post-HiZ-clear flush/stall to intel_hiz_exec This also changes it to be predicated so we only do the flush/stall on clears and HiZ resolves. The docs only say it's needed for clears but empirical evidence says it's also needed for HiZ resolves. Reviewed-by: Topi Pohjolainen --- diff --git a/src/mesa/drivers/dri/i965/brw_blorp.c b/src/mesa/drivers/dri/i965/brw_blorp.c index 834f43249a9..568ff6980e8 100644 --- a/src/mesa/drivers/dri/i965/brw_blorp.c +++ b/src/mesa/drivers/dri/i965/brw_blorp.c @@ -1098,6 +1098,24 @@ intel_hiz_exec(struct brw_context *brw, struct intel_mipmap_tree *mt, brw_emit_pipe_control_flush(brw, PIPE_CONTROL_DEPTH_CACHE_FLUSH | PIPE_CONTROL_CS_STALL); + } else if (brw->gen >= 8) { + /* + * From the Broadwell PRM, volume 7, "Depth Buffer Clear": + * + * "Depth buffer clear pass using any of the methods (WM_STATE, + * 3DSTATE_WM or 3DSTATE_WM_HZ_OP) must be followed by a + * PIPE_CONTROL command with DEPTH_STALL bit and Depth FLUSH bits + * "set" before starting to render. DepthStall and DepthFlush are + * not needed between consecutive depth clear passes nor is it + * required if the depth clear pass was done with + * 'full_surf_clear' bit set in the 3DSTATE_WM_HZ_OP." + * + * TODO: Such as the spec says, this could be conditional. + */ + brw_emit_pipe_control_flush(brw, + PIPE_CONTROL_DEPTH_CACHE_FLUSH | + PIPE_CONTROL_DEPTH_STALL); + } } } diff --git a/src/mesa/drivers/dri/i965/gen8_depth_state.c b/src/mesa/drivers/dri/i965/gen8_depth_state.c index 0fafd7c7459..e7c7b9a4bd7 100644 --- a/src/mesa/drivers/dri/i965/gen8_depth_state.c +++ b/src/mesa/drivers/dri/i965/gen8_depth_state.c @@ -524,22 +524,6 @@ gen8_hiz_exec(struct brw_context *brw, struct intel_mipmap_tree *mt, OUT_BATCH(0); ADVANCE_BATCH(); - /* - * From the Broadwell PRM, volume 7, "Depth Buffer Clear": - * - * Depth buffer clear pass using any of the methods (WM_STATE, 3DSTATE_WM - * or 3DSTATE_WM_HZ_OP) must be followed by a PIPE_CONTROL command with - * DEPTH_STALL bit and Depth FLUSH bits "set" before starting to render. - * DepthStall and DepthFlush are not needed between consecutive depth - * clear passes nor is it required if th e depth clear pass was done with - * "full_surf_clear" bit set in the 3DSTATE_WM_HZ_OP. - * - * TODO: Such as the spec says, this could be conditional. - */ - brw_emit_pipe_control_flush(brw, - PIPE_CONTROL_DEPTH_CACHE_FLUSH | - PIPE_CONTROL_DEPTH_STALL); - /* Mark this buffer as needing a TC flush, as we've rendered to it. */ brw_render_cache_set_add_bo(brw, mt->bo);