From: Kenneth Graunke Date: Sat, 25 Jul 2015 04:15:35 +0000 (-0700) Subject: i965: Map GL_PATCHES to 3DPRIM_PATCHLIST_n. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=a2987ff57f08325f6e1dedae578bd6251a22b2b4;p=mesa.git i965: Map GL_PATCHES to 3DPRIM_PATCHLIST_n. Inspired by a patch by Fabian Bieler. Fabian defined a _3DPRIM_PATCHLIST_0 macro (which isn't actually a valid topology type); I instead chose to make a macro that takes an argument. He also took the number of patch vertices from _mesa_prim (which was set to ctx->TessCtrlProgram.patch_vertices) - I chose to use it directly to avoid the need for the VBO patch. v2: Change macro to 0x20 + (n - 1) instead of 0x1F + n to better match the documentation (suggested by Ian). Signed-off-by: Kenneth Graunke Reviewed-by: Ian Romanick --- diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h index 0396e13d0c2..99a3a2d25d8 100644 --- a/src/mesa/drivers/dri/i965/brw_defines.h +++ b/src/mesa/drivers/dri/i965/brw_defines.h @@ -78,6 +78,8 @@ #define _3DPRIM_LINESTRIP_BF 0x13 #define _3DPRIM_LINESTRIP_CONT_BF 0x14 #define _3DPRIM_TRIFAN_NOSTIPPLE 0x16 +#define _3DPRIM_PATCHLIST(n) ({ assert(n > 0 && n <= 32); 0x20 + (n - 1); }) + /* We use this offset to be able to pass native primitive types in struct * _mesa_prim::mode. Native primitive types are BRW_PRIM_OFFSET + diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c index 39a26b05201..bff484f09d8 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.c +++ b/src/mesa/drivers/dri/i965/brw_draw.c @@ -140,9 +140,16 @@ brw_set_prim(struct brw_context *brw, const struct _mesa_prim *prim) static void gen6_set_prim(struct brw_context *brw, const struct _mesa_prim *prim) { + const struct gl_context *ctx = &brw->ctx; + uint32_t hw_prim; + DBG("PRIM: %s\n", _mesa_enum_to_string(prim->mode)); - const uint32_t hw_prim = get_hw_prim_for_gl_prim(prim->mode); + if (prim->mode == GL_PATCHES) + hw_prim = _3DPRIM_PATCHLIST(ctx->TessCtrlProgram.patch_vertices); + else + hw_prim = get_hw_prim_for_gl_prim(prim->mode); + if (hw_prim != brw->primitive) { brw->primitive = hw_prim; brw->ctx.NewDriverState |= BRW_NEW_PRIMITIVE;