From: Eric Anholt Date: Tue, 14 Oct 2014 13:28:14 +0000 (+0100) Subject: vc4: Fix render target NPOT alignment at small miplevels. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=a2d8b6dbd5359e5dc930e22ac21a92bf20587401;p=mesa.git vc4: Fix render target NPOT alignment at small miplevels. The texturing hardware takes the POT level 0 width/height and minifies those. This is different from what we were doing, for example, for 273-wide's level 5: POT(273>>5) == 8, while POT(273)>>5 == 16. Fixes piglit-depthstencil-render-miplevels 273. --- diff --git a/src/gallium/drivers/vc4/vc4_state.c b/src/gallium/drivers/vc4/vc4_state.c index 2a123eb0b08..7ccffebe12e 100644 --- a/src/gallium/drivers/vc4/vc4_state.c +++ b/src/gallium/drivers/vc4/vc4_state.c @@ -400,9 +400,18 @@ vc4_set_framebuffer_state(struct pipe_context *pctx, * framebuffer. Note that if the z/color buffers were mismatched * sizes, we wouldn't be able to do this. */ - if ((cso->cbufs[0] && cso->cbufs[0]->u.tex.level) || - (cso->zsbuf && cso->zsbuf->u.tex.level)) { - cso->width = util_next_power_of_two(cso->width); + if (cso->cbufs[0] && cso->cbufs[0]->u.tex.level) { + struct vc4_resource *rsc = + vc4_resource(cso->cbufs[0]->texture); + cso->width = + (rsc->slices[cso->cbufs[0]->u.tex.level].stride / + rsc->cpp); + } else if (cso->zsbuf && cso->zsbuf->u.tex.level){ + struct vc4_resource *rsc = + vc4_resource(cso->zsbuf->texture); + cso->width = + (rsc->slices[cso->zsbuf->u.tex.level].stride / + rsc->cpp); } vc4->dirty |= VC4_DIRTY_FRAMEBUFFER;