From: Samuel Pitoiset Date: Tue, 21 Jul 2015 19:35:43 +0000 (+0200) Subject: nv50: force cache flush when binding a new ubo X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=a62ccdec622ea43a7cdbf572a32dfae19ba9c904;p=mesa.git nv50: force cache flush when binding a new ubo This fixes the following piglit test: ext_transform_feedback-immediate-reuse-uniform-buffer Signed-off-by: Samuel Pitoiset Reviewed-by: Ilia Mirkin --- diff --git a/src/gallium/drivers/nouveau/nv50/nv50_shader_state.c b/src/gallium/drivers/nouveau/nv50/nv50_shader_state.c index 1ec5642ccfc..9369093614d 100644 --- a/src/gallium/drivers/nouveau/nv50/nv50_shader_state.c +++ b/src/gallium/drivers/nouveau/nv50/nv50_shader_state.c @@ -99,6 +99,8 @@ nv50_constbufs_validate(struct nv50_context *nv50) PUSH_DATA (push, (b << 12) | (i << 8) | p | 1); BCTX_REFN(nv50->bufctx_3d, CB(s, i), res, RD); + + nv50->cb_dirty = 1; /* Force cache flush for UBO. */ } else { BEGIN_NV04(push, NV50_3D(SET_PROGRAM_CB), 1); PUSH_DATA (push, (i << 8) | p | 0);