From: Timothy Arceri Date: Fri, 14 Apr 2017 03:33:32 +0000 (+1000) Subject: mesa: rename _mesa_add_renderbuffer* functions X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=a63919f848d5cc97b20bb5afc4a6b2111a491707;p=mesa.git mesa: rename _mesa_add_renderbuffer* functions These names make it easier to understand what is going on in regards to references. Reviewed-by: Brian Paul --- diff --git a/src/mesa/drivers/dri/i915/intel_screen.c b/src/mesa/drivers/dri/i915/intel_screen.c index 7e17e95ee4c..cba5434b5e1 100644 --- a/src/mesa/drivers/dri/i915/intel_screen.c +++ b/src/mesa/drivers/dri/i915/intel_screen.c @@ -875,12 +875,11 @@ intelCreateBuffer(__DRIscreen * driScrnPriv, /* setup the hardware-based renderbuffers */ rb = intel_create_renderbuffer(rgbFormat); - _mesa_add_renderbuffer_without_ref(fb, BUFFER_FRONT_LEFT, &rb->Base.Base); + _mesa_attach_and_own_rb(fb, BUFFER_FRONT_LEFT, &rb->Base.Base); if (mesaVis->doubleBufferMode) { rb = intel_create_renderbuffer(rgbFormat); - _mesa_add_renderbuffer_without_ref(fb, BUFFER_BACK_LEFT, - &rb->Base.Base); + _mesa_attach_and_own_rb(fb, BUFFER_BACK_LEFT, &rb->Base.Base); } /* @@ -896,13 +895,13 @@ intelCreateBuffer(__DRIscreen * driScrnPriv, * attached to two attachment points. */ rb = intel_create_private_renderbuffer(MESA_FORMAT_Z24_UNORM_S8_UINT); - _mesa_add_renderbuffer_without_ref(fb, BUFFER_DEPTH, &rb->Base.Base); - _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &rb->Base.Base); + _mesa_attach_and_own_rb(fb, BUFFER_DEPTH, &rb->Base.Base); + _mesa_attach_and_reference_rb(fb, BUFFER_STENCIL, &rb->Base.Base); } else if (mesaVis->depthBits == 16) { assert(mesaVis->stencilBits == 0); rb = intel_create_private_renderbuffer(MESA_FORMAT_Z_UNORM16); - _mesa_add_renderbuffer_without_ref(fb, BUFFER_DEPTH, &rb->Base.Base); + _mesa_attach_and_own_rb(fb, BUFFER_DEPTH, &rb->Base.Base); } else { assert(mesaVis->depthBits == 0); diff --git a/src/mesa/drivers/dri/i965/intel_screen.c b/src/mesa/drivers/dri/i965/intel_screen.c index 39e463d264d..34a5f18af23 100644 --- a/src/mesa/drivers/dri/i965/intel_screen.c +++ b/src/mesa/drivers/dri/i965/intel_screen.c @@ -1162,11 +1162,11 @@ intelCreateBuffer(__DRIscreen *dri_screen, /* setup the hardware-based renderbuffers */ rb = intel_create_renderbuffer(rgbFormat, num_samples); - _mesa_add_renderbuffer_without_ref(fb, BUFFER_FRONT_LEFT, &rb->Base.Base); + _mesa_attach_and_own_rb(fb, BUFFER_FRONT_LEFT, &rb->Base.Base); if (mesaVis->doubleBufferMode) { rb = intel_create_renderbuffer(rgbFormat, num_samples); - _mesa_add_renderbuffer_without_ref(fb, BUFFER_BACK_LEFT, &rb->Base.Base); + _mesa_attach_and_own_rb(fb, BUFFER_BACK_LEFT, &rb->Base.Base); } /* @@ -1180,11 +1180,10 @@ intelCreateBuffer(__DRIscreen *dri_screen, if (screen->devinfo.has_hiz_and_separate_stencil) { rb = intel_create_private_renderbuffer(MESA_FORMAT_Z24_UNORM_X8_UINT, num_samples); - _mesa_add_renderbuffer_without_ref(fb, BUFFER_DEPTH, &rb->Base.Base); + _mesa_attach_and_own_rb(fb, BUFFER_DEPTH, &rb->Base.Base); rb = intel_create_private_renderbuffer(MESA_FORMAT_S_UINT8, num_samples); - _mesa_add_renderbuffer_without_ref(fb, BUFFER_STENCIL, - &rb->Base.Base); + _mesa_attach_and_own_rb(fb, BUFFER_STENCIL, &rb->Base.Base); } else { /* * Use combined depth/stencil. Note that the renderbuffer is @@ -1192,15 +1191,15 @@ intelCreateBuffer(__DRIscreen *dri_screen, */ rb = intel_create_private_renderbuffer(MESA_FORMAT_Z24_UNORM_S8_UINT, num_samples); - _mesa_add_renderbuffer_without_ref(fb, BUFFER_DEPTH, &rb->Base.Base); - _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &rb->Base.Base); + _mesa_attach_and_own_rb(fb, BUFFER_DEPTH, &rb->Base.Base); + _mesa_attach_and_reference_rb(fb, BUFFER_STENCIL, &rb->Base.Base); } } else if (mesaVis->depthBits == 16) { assert(mesaVis->stencilBits == 0); rb = intel_create_private_renderbuffer(MESA_FORMAT_Z_UNORM16, num_samples); - _mesa_add_renderbuffer_without_ref(fb, BUFFER_DEPTH, &rb->Base.Base); + _mesa_attach_and_own_rb(fb, BUFFER_DEPTH, &rb->Base.Base); } else { assert(mesaVis->depthBits == 0); diff --git a/src/mesa/drivers/dri/nouveau/nouveau_screen.c b/src/mesa/drivers/dri/nouveau/nouveau_screen.c index 2dbd9d13b67..375f640f3d0 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_screen.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_screen.c @@ -259,27 +259,27 @@ nouveau_create_buffer(__DRIscreen *dri_screen, /* Front buffer. */ rb = nouveau_renderbuffer_dri_new(color_format, drawable); - _mesa_add_renderbuffer_without_ref(fb, BUFFER_FRONT_LEFT, rb); + _mesa_attach_and_own_rb(fb, BUFFER_FRONT_LEFT, rb); /* Back buffer */ if (visual->doubleBufferMode) { rb = nouveau_renderbuffer_dri_new(color_format, drawable); - _mesa_add_renderbuffer_without_ref(fb, BUFFER_BACK_LEFT, rb); + _mesa_attach_and_own_rb(fb, BUFFER_BACK_LEFT, rb); } /* Depth/stencil buffer. */ if (visual->depthBits == 24 && visual->stencilBits == 8) { rb = nouveau_renderbuffer_dri_new(GL_DEPTH24_STENCIL8_EXT, drawable); - _mesa_add_renderbuffer_without_ref(fb, BUFFER_DEPTH, rb); - _mesa_add_renderbuffer(fb, BUFFER_STENCIL, rb); + _mesa_attach_and_own_rb(fb, BUFFER_DEPTH, rb); + _mesa_attach_and_reference_rb(fb, BUFFER_STENCIL, rb); } else if (visual->depthBits == 24) { rb = nouveau_renderbuffer_dri_new(GL_DEPTH_COMPONENT24, drawable); - _mesa_add_renderbuffer_without_ref(fb, BUFFER_DEPTH, rb); + _mesa_attach_and_own_rb(fb, BUFFER_DEPTH, rb); } else if (visual->depthBits == 16) { rb = nouveau_renderbuffer_dri_new(GL_DEPTH_COMPONENT16, drawable); - _mesa_add_renderbuffer_without_ref(fb, BUFFER_DEPTH, rb); + _mesa_attach_and_own_rb(fb, BUFFER_DEPTH, rb); } /* Software renderbuffers. */ diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index fab2eeab6c9..79e388988a0 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -677,13 +677,13 @@ radeonCreateBuffer( __DRIscreen *driScrnPriv, /* front color renderbuffer */ rfb->color_rb[0] = radeon_create_renderbuffer(rgbFormat, driDrawPriv); - _mesa_add_renderbuffer_without_ref(&rfb->base, BUFFER_FRONT_LEFT, &rfb->color_rb[0]->base.Base); + _mesa_attach_and_own_rb(&rfb->base, BUFFER_FRONT_LEFT, &rfb->color_rb[0]->base.Base); rfb->color_rb[0]->has_surface = 1; /* back color renderbuffer */ if (mesaVis->doubleBufferMode) { rfb->color_rb[1] = radeon_create_renderbuffer(rgbFormat, driDrawPriv); - _mesa_add_renderbuffer_without_ref(&rfb->base, BUFFER_BACK_LEFT, &rfb->color_rb[1]->base.Base); + _mesa_attach_and_own_rb(&rfb->base, BUFFER_BACK_LEFT, &rfb->color_rb[1]->base.Base); rfb->color_rb[1]->has_surface = 1; } @@ -691,21 +691,21 @@ radeonCreateBuffer( __DRIscreen *driScrnPriv, if (mesaVis->stencilBits == 8) { struct radeon_renderbuffer *depthStencilRb = radeon_create_renderbuffer(MESA_FORMAT_Z24_UNORM_S8_UINT, driDrawPriv); - _mesa_add_renderbuffer_without_ref(&rfb->base, BUFFER_DEPTH, &depthStencilRb->base.Base); - _mesa_add_renderbuffer(&rfb->base, BUFFER_STENCIL, &depthStencilRb->base.Base); + _mesa_attach_and_own_rb(&rfb->base, BUFFER_DEPTH, &depthStencilRb->base.Base); + _mesa_attach_and_reference_rb(&rfb->base, BUFFER_STENCIL, &depthStencilRb->base.Base); depthStencilRb->has_surface = screen->depthHasSurface; } else { /* depth renderbuffer */ struct radeon_renderbuffer *depth = radeon_create_renderbuffer(MESA_FORMAT_Z24_UNORM_X8_UINT, driDrawPriv); - _mesa_add_renderbuffer_without_ref(&rfb->base, BUFFER_DEPTH, &depth->base.Base); + _mesa_attach_and_own_rb(&rfb->base, BUFFER_DEPTH, &depth->base.Base); depth->has_surface = screen->depthHasSurface; } } else if (mesaVis->depthBits == 16) { /* just 16-bit depth buffer, no hw stencil */ struct radeon_renderbuffer *depth = radeon_create_renderbuffer(MESA_FORMAT_Z_UNORM16, driDrawPriv); - _mesa_add_renderbuffer_without_ref(&rfb->base, BUFFER_DEPTH, &depth->base.Base); + _mesa_attach_and_own_rb(&rfb->base, BUFFER_DEPTH, &depth->base.Base); depth->has_surface = screen->depthHasSurface; } diff --git a/src/mesa/drivers/dri/swrast/swrast.c b/src/mesa/drivers/dri/swrast/swrast.c index f43ac608cf2..de1fe4c918c 100644 --- a/src/mesa/drivers/dri/swrast/swrast.c +++ b/src/mesa/drivers/dri/swrast/swrast.c @@ -569,14 +569,12 @@ dri_create_buffer(__DRIscreen * sPriv, /* add front renderbuffer */ frontrb = swrast_new_renderbuffer(visual, dPriv, GL_TRUE); - _mesa_add_renderbuffer_without_ref(fb, BUFFER_FRONT_LEFT, - &frontrb->Base.Base); + _mesa_attach_and_own_rb(fb, BUFFER_FRONT_LEFT, &frontrb->Base.Base); /* add back renderbuffer */ if (visual->doubleBufferMode) { backrb = swrast_new_renderbuffer(visual, dPriv, GL_FALSE); - _mesa_add_renderbuffer_without_ref(fb, BUFFER_BACK_LEFT, - &backrb->Base.Base); + _mesa_attach_and_own_rb(fb, BUFFER_BACK_LEFT, &backrb->Base.Base); } /* add software renderbuffers */ diff --git a/src/mesa/drivers/osmesa/osmesa.c b/src/mesa/drivers/osmesa/osmesa.c index 68fca3e6326..a3d4facdea0 100644 --- a/src/mesa/drivers/osmesa/osmesa.c +++ b/src/mesa/drivers/osmesa/osmesa.c @@ -1020,15 +1020,15 @@ OSMesaMakeCurrent( OSMesaContext osmesa, void *buffer, GLenum type, * There is no back color buffer. * If the user tries to use a 8, 16 or 32-bit/channel buffer that * doesn't match what Mesa was compiled for (CHAN_BITS) the - * _mesa_add_renderbuffer() function will create a "wrapper" renderbuffer - * that converts rendering from CHAN_BITS to the user-requested channel - * size. + * _mesa_attach_and_reference_rb() function will create a "wrapper" + * renderbuffer that converts rendering from CHAN_BITS to the + * user-requested channel size. */ if (!osmesa->srb) { osmesa->srb = new_osmesa_renderbuffer(&osmesa->mesa, osmesa->format, type); _mesa_remove_renderbuffer(osmesa->gl_buffer, BUFFER_FRONT_LEFT); - _mesa_add_renderbuffer(osmesa->gl_buffer, BUFFER_FRONT_LEFT, - &osmesa->srb->Base); + _mesa_attach_and_reference_rb(osmesa->gl_buffer, BUFFER_FRONT_LEFT, + &osmesa->srb->Base); assert(osmesa->srb->Base.RefCount == 2); } @@ -1051,8 +1051,8 @@ OSMesaMakeCurrent( OSMesaContext osmesa, void *buffer, GLenum type, * renderbuffer adaptor/wrapper if needed (for bpp conversion). */ _mesa_remove_renderbuffer(osmesa->gl_buffer, BUFFER_FRONT_LEFT); - _mesa_add_renderbuffer(osmesa->gl_buffer, BUFFER_FRONT_LEFT, - &osmesa->srb->Base); + _mesa_attach_and_reference_rb(osmesa->gl_buffer, BUFFER_FRONT_LEFT, + &osmesa->srb->Base); /* this updates the visual's red/green/blue/alphaBits fields */ diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c index 5be8aa95de1..b54900b2aeb 100644 --- a/src/mesa/drivers/x11/xm_api.c +++ b/src/mesa/drivers/x11/xm_api.c @@ -311,8 +311,8 @@ create_xmesa_buffer(XMesaDrawable d, BufferType type, b->frontxrb->Parent = b; b->frontxrb->drawable = d; b->frontxrb->pixmap = (XMesaPixmap) d; - _mesa_add_renderbuffer_without_ref(&b->mesa_buffer, BUFFER_FRONT_LEFT, - &b->frontxrb->Base.Base); + _mesa_attach_and_own_rb(&b->mesa_buffer, BUFFER_FRONT_LEFT, + &b->frontxrb->Base.Base); /* * Back renderbuffer @@ -328,8 +328,8 @@ create_xmesa_buffer(XMesaDrawable d, BufferType type, /* determine back buffer implementation */ b->db_mode = vis->ximage_flag ? BACK_XIMAGE : BACK_PIXMAP; - _mesa_add_renderbuffer_without_ref(&b->mesa_buffer, BUFFER_BACK_LEFT, - &b->backxrb->Base.Base); + _mesa_attach_and_own_rb(&b->mesa_buffer, BUFFER_BACK_LEFT, + &b->backxrb->Base.Base); } /* diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c index b58b3f3e913..5046f9d5f42 100644 --- a/src/mesa/main/renderbuffer.c +++ b/src/mesa/main/renderbuffer.c @@ -144,9 +144,9 @@ validate_and_init_renderbuffer_attachment(struct gl_framebuffer *fb, * used with a freshly created renderbuffer. */ void -_mesa_add_renderbuffer_without_ref(struct gl_framebuffer *fb, - gl_buffer_index bufferName, - struct gl_renderbuffer *rb) +_mesa_attach_and_own_rb(struct gl_framebuffer *fb, + gl_buffer_index bufferName, + struct gl_renderbuffer *rb) { assert(rb->RefCount == 1); @@ -162,8 +162,9 @@ _mesa_add_renderbuffer_without_ref(struct gl_framebuffer *fb, * \param bufferName one of the BUFFER_x tokens */ void -_mesa_add_renderbuffer(struct gl_framebuffer *fb, - gl_buffer_index bufferName, struct gl_renderbuffer *rb) +_mesa_attach_and_reference_rb(struct gl_framebuffer *fb, + gl_buffer_index bufferName, + struct gl_renderbuffer *rb) { validate_and_init_renderbuffer_attachment(fb, bufferName, rb); _mesa_reference_renderbuffer(&fb->Attachment[bufferName].Renderbuffer, rb); diff --git a/src/mesa/main/renderbuffer.h b/src/mesa/main/renderbuffer.h index a6f14394982..f9a6462d536 100644 --- a/src/mesa/main/renderbuffer.h +++ b/src/mesa/main/renderbuffer.h @@ -47,13 +47,14 @@ extern void _mesa_delete_renderbuffer(struct gl_context *ctx, struct gl_renderbuffer *rb); extern void -_mesa_add_renderbuffer_without_ref(struct gl_framebuffer *fb, - gl_buffer_index bufferName, - struct gl_renderbuffer *rb); +_mesa_attach_and_own_rb(struct gl_framebuffer *fb, + gl_buffer_index bufferName, + struct gl_renderbuffer *rb); extern void -_mesa_add_renderbuffer(struct gl_framebuffer *fb, - gl_buffer_index bufferName, struct gl_renderbuffer *rb); +_mesa_attach_and_reference_rb(struct gl_framebuffer *fb, + gl_buffer_index bufferName, + struct gl_renderbuffer *rb); extern void _mesa_remove_renderbuffer(struct gl_framebuffer *fb, diff --git a/src/mesa/state_tracker/st_manager.c b/src/mesa/state_tracker/st_manager.c index b9e46fd07e6..86a82c2374c 100644 --- a/src/mesa/state_tracker/st_manager.c +++ b/src/mesa/state_tracker/st_manager.c @@ -315,21 +315,21 @@ st_framebuffer_add_renderbuffer(struct st_framebuffer *stfb, return FALSE; if (idx != BUFFER_DEPTH) { - _mesa_add_renderbuffer_without_ref(&stfb->Base, idx, rb); + _mesa_attach_and_own_rb(&stfb->Base, idx, rb); return TRUE; } bool rb_ownership_taken = false; if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 0)) { - _mesa_add_renderbuffer_without_ref(&stfb->Base, BUFFER_DEPTH, rb); + _mesa_attach_and_own_rb(&stfb->Base, BUFFER_DEPTH, rb); rb_ownership_taken = true; } if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1)) { if (rb_ownership_taken) - _mesa_add_renderbuffer(&stfb->Base, BUFFER_STENCIL, rb); + _mesa_attach_and_reference_rb(&stfb->Base, BUFFER_STENCIL, rb); else - _mesa_add_renderbuffer_without_ref(&stfb->Base, BUFFER_STENCIL, rb); + _mesa_attach_and_own_rb(&stfb->Base, BUFFER_STENCIL, rb); } return TRUE; diff --git a/src/mesa/swrast/s_renderbuffer.c b/src/mesa/swrast/s_renderbuffer.c index 940c7b710c8..66a823def32 100644 --- a/src/mesa/swrast/s_renderbuffer.c +++ b/src/mesa/swrast/s_renderbuffer.c @@ -274,7 +274,7 @@ add_color_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb, rb->InternalFormat = GL_RGBA; rb->AllocStorage = soft_renderbuffer_storage; - _mesa_add_renderbuffer_without_ref(fb, b, rb); + _mesa_attach_and_own_rb(fb, b, rb); } return GL_TRUE; @@ -320,7 +320,7 @@ add_depth_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb, } rb->AllocStorage = soft_renderbuffer_storage; - _mesa_add_renderbuffer_without_ref(fb, BUFFER_DEPTH, rb); + _mesa_attach_and_own_rb(fb, BUFFER_DEPTH, rb); return GL_TRUE; } @@ -358,7 +358,7 @@ add_stencil_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb, rb->InternalFormat = GL_STENCIL_INDEX8; rb->AllocStorage = soft_renderbuffer_storage; - _mesa_add_renderbuffer_without_ref(fb, BUFFER_STENCIL, rb); + _mesa_attach_and_own_rb(fb, BUFFER_STENCIL, rb); return GL_TRUE; } @@ -382,8 +382,8 @@ add_depth_stencil_renderbuffer(struct gl_context *ctx, rb->InternalFormat = GL_DEPTH_STENCIL; rb->AllocStorage = soft_renderbuffer_storage; - _mesa_add_renderbuffer_without_ref(fb, BUFFER_DEPTH, rb); - _mesa_add_renderbuffer(fb, BUFFER_STENCIL, rb); + _mesa_attach_and_own_rb(fb, BUFFER_DEPTH, rb); + _mesa_attach_and_reference_rb(fb, BUFFER_STENCIL, rb); return GL_TRUE; } @@ -420,7 +420,7 @@ add_accum_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb, rb->InternalFormat = GL_RGBA16_SNORM; rb->AllocStorage = soft_renderbuffer_storage; - _mesa_add_renderbuffer_without_ref(fb, BUFFER_ACCUM, rb); + _mesa_attach_and_own_rb(fb, BUFFER_ACCUM, rb); return GL_TRUE; } @@ -465,7 +465,7 @@ add_aux_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb, rb->InternalFormat = GL_RGBA; rb->AllocStorage = soft_renderbuffer_storage; - _mesa_add_renderbuffer_without_ref(fb, BUFFER_AUX0 + i, rb); + _mesa_attach_and_own_rb(fb, BUFFER_AUX0 + i, rb); } return GL_TRUE; }