From: Brian Paul Date: Fri, 8 Nov 2013 02:01:39 +0000 (-0700) Subject: osmesa: fix broken triangle/line drawing when using float color buffer X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=a66a008b17872f3eab91b7d04dd70e4537bdb627;p=mesa.git osmesa: fix broken triangle/line drawing when using float color buffer Doesn't seem to help with bug 71363 but it fixed a failure I found in my testing. Cc: "9.2" Cc: "10.0" --- diff --git a/src/mesa/drivers/osmesa/osmesa.c b/src/mesa/drivers/osmesa/osmesa.c index 102001edfa0..6f6f824b462 100644 --- a/src/mesa/drivers/osmesa/osmesa.c +++ b/src/mesa/drivers/osmesa/osmesa.c @@ -197,6 +197,14 @@ osmesa_choose_line_function( struct gl_context *ctx ) const OSMesaContext osmesa = OSMESA_CONTEXT(ctx); const SWcontext *swrast = SWRAST_CONTEXT(ctx); + if (ctx->DrawBuffer && + ctx->DrawBuffer->Visual.redBits == 32) { + /* the special-case line functions in this file don't work + * for float color channels. + */ + return NULL; + } + if (ctx->RenderMode != GL_RENDER) return NULL; if (ctx->Line.SmoothFlag) return NULL; if (ctx->Texture._EnabledUnits) return NULL; @@ -298,6 +306,14 @@ osmesa_choose_triangle_function( struct gl_context *ctx ) const OSMesaContext osmesa = OSMESA_CONTEXT(ctx); const SWcontext *swrast = SWRAST_CONTEXT(ctx); + if (ctx->DrawBuffer && + ctx->DrawBuffer->Visual.redBits == 32) { + /* the special-case triangle functions in this file don't work + * for float color channels. + */ + return (swrast_tri_func) NULL; + } + if (ctx->RenderMode != GL_RENDER) return (swrast_tri_func) NULL; if (ctx->Polygon.SmoothFlag) return (swrast_tri_func) NULL; if (ctx->Polygon.StippleFlag) return (swrast_tri_func) NULL;