From: Kenneth Graunke Date: Tue, 14 May 2013 19:22:09 +0000 (-0700) Subject: docs: Mark a few things as in progress. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=a6961f391ae9589a814b46c104d9163021c9f397;p=mesa.git docs: Mark a few things as in progress. --- diff --git a/docs/GL3.txt b/docs/GL3.txt index 5bceb7118c8..f2152a31e9f 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -56,8 +56,8 @@ Signed normalized textures (GL_EXT_texture_snorm) DONE (i965, r300, r600) GL 3.2: Core/compatibility profiles DONE -GLSL 1.50 not started -Geometry shaders (GL_ARB_geometry_shader4) partially done (Zack) +GLSL 1.50 in progress +Geometry shaders (GL_ARB_geometry_shader4) partially done BGRA vertex order (GL_ARB_vertex_array_bgra) DONE (i965, r300, r600, swrast) Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE (i965, r300, r600, swrast) Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (i965, r300, r600, swrast) @@ -89,15 +89,15 @@ GL 4.0: GLSL 4.0 not started GL_ARB_texture_query_lod DONE (i965) GL_ARB_draw_buffers_blend DONE (i965, r600, softpipe) -GL_ARB_draw_indirect not started -GL_ARB_gpu_shader5 not started +GL_ARB_draw_indirect started (Christoph) +GL_ARB_gpu_shader5 started GL_ARB_gpu_shader_fp64 not started GL_ARB_sample_shading not started GL_ARB_shader_subroutine not started GL_ARB_tessellation_shader not started GL_ARB_texture_buffer_object_rgb32 DONE (i965, softpipe) GL_ARB_texture_cube_map_array DONE (i965, softpipe) -GL_ARB_texture_gather not started +GL_ARB_texture_gather started (Maxence, Chris) GL_ARB_transform_feedback2 DONE GL_ARB_transform_feedback3 DONE @@ -124,7 +124,7 @@ GL_ARB_transform_feedback_instanced DONE GL_ARB_base_instance DONE (i965, nv50, nvc0, r600, radeonsi) GL_ARB_shader_image_load_store not started GL_ARB_conservative_depth DONE (softpipe) -GL_ARB_shading_language_420pack not started +GL_ARB_shading_language_420pack started (Todd) GL_ARB_internalformat_query DONE (i965, gallium) GL_ARB_map_buffer_alignment DONE (r300, r600, radeonsi)