From: Luca Barbieri Date: Mon, 27 Sep 2010 22:16:22 +0000 (+0200) Subject: d3d1x: work around crash in widl X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=a73c6ce67b272b71dc814b3384d8c1c99f6c75e3;p=mesa.git d3d1x: work around crash in widl --- diff --git a/src/gallium/state_trackers/d3d1x/gd3dapi/galliumd3d10_1.idl b/src/gallium/state_trackers/d3d1x/gd3dapi/galliumd3d10_1.idl index 40a0d6a8862..dddb3431b6f 100644 --- a/src/gallium/state_trackers/d3d1x/gd3dapi/galliumd3d10_1.idl +++ b/src/gallium/state_trackers/d3d1x/gd3dapi/galliumd3d10_1.idl @@ -27,4 +27,9 @@ import "ocidl.idl"; import "d3d10_1.idl"; -HRESULT __stdcall GalliumD3D10DeviceCreate1(struct pipe_screen* screen, struct pipe_context* context, BOOL owns_context, unsigned creation_flags, IDXGIAdapter* adapter, ID3D10Device1** ppDevice); +// just adding __stdcall to the function makes at least one version of widl crash +[object, local] +interface IDummyInterfaceToPutWidlInComModeForGalliumD3D10 +{} + +HRESULT GalliumD3D10DeviceCreate1(struct pipe_screen* screen, struct pipe_context* context, BOOL owns_context, unsigned creation_flags, IDXGIAdapter* adapter, ID3D10Device1** ppDevice); diff --git a/src/gallium/state_trackers/d3d1x/gd3dapi/galliumd3d11.idl b/src/gallium/state_trackers/d3d1x/gd3dapi/galliumd3d11.idl index 4dca1bcf91b..76f8a7f7f6e 100644 --- a/src/gallium/state_trackers/d3d1x/gd3dapi/galliumd3d11.idl +++ b/src/gallium/state_trackers/d3d1x/gd3dapi/galliumd3d11.idl @@ -27,5 +27,10 @@ import "ocidl.idl"; import "d3d11.idl"; -HRESULT __stdcall GalliumD3D11DeviceCreate(struct pipe_screen* screen, struct pipe_context* context, BOOL owns_context, unsigned creation_flags, IDXGIAdapter* adapter, ID3D11Device** ppDevice); +// just adding __stdcall to the function makes at least one version of widl crash +[object, local] +interface IDummyInterfaceToPutWidlInComModeForGalliumD3D11 +{} + +HRESULT GalliumD3D11DeviceCreate(struct pipe_screen* screen, struct pipe_context* context, BOOL owns_context, unsigned creation_flags, IDXGIAdapter* adapter, ID3D11Device** ppDevice);