From: Ilia Mirkin Date: Thu, 17 Nov 2016 02:45:14 +0000 (-0500) Subject: swr: clear every layer of the attached surfaces X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=a783b67e17ea6af6201d53145163e06532ebbd1a;p=mesa.git swr: clear every layer of the attached surfaces Signed-off-by: Ilia Mirkin Reviewed-by: Tim Rowley --- diff --git a/src/gallium/drivers/swr/swr_clear.cpp b/src/gallium/drivers/swr/swr_clear.cpp index d47ad003393..f59179f0711 100644 --- a/src/gallium/drivers/swr/swr_clear.cpp +++ b/src/gallium/drivers/swr/swr_clear.cpp @@ -35,6 +35,7 @@ swr_clear(struct pipe_context *pipe, struct pipe_framebuffer_state *fb = &ctx->framebuffer; UINT clearMask = 0; + int layers = 0; if (!swr_check_render_cond(pipe)) return; @@ -43,24 +44,46 @@ swr_clear(struct pipe_context *pipe, if (buffers & PIPE_CLEAR_COLOR && fb->nr_cbufs) { for (unsigned i = 0; i < fb->nr_cbufs; ++i) - if (fb->cbufs[i]) + if (fb->cbufs[i] && (buffers & (PIPE_CLEAR_COLOR0 << i))) { clearMask |= (SWR_ATTACHMENT_COLOR0_BIT << i); + layers = std::max(layers, fb->cbufs[i]->u.tex.last_layer - + fb->cbufs[i]->u.tex.first_layer + 1); + } } - if (buffers & PIPE_CLEAR_DEPTH && fb->zsbuf) + if (buffers & PIPE_CLEAR_DEPTH && fb->zsbuf) { clearMask |= SWR_ATTACHMENT_DEPTH_BIT; + layers = std::max(layers, fb->zsbuf->u.tex.last_layer - + fb->zsbuf->u.tex.first_layer + 1); + } - if (buffers & PIPE_CLEAR_STENCIL && fb->zsbuf) + if (buffers & PIPE_CLEAR_STENCIL && fb->zsbuf) { clearMask |= SWR_ATTACHMENT_STENCIL_BIT; + layers = std::max(layers, fb->zsbuf->u.tex.last_layer - + fb->zsbuf->u.tex.first_layer + 1); + } #if 0 // XXX HACK, override clear color alpha. On ubuntu, clears are // transparent. ((union pipe_color_union *)color)->f[3] = 1.0; /* cast off your const'd-ness */ #endif - swr_update_draw_context(ctx); - SwrClearRenderTarget(ctx->swrContext, clearMask, 0, color->f, depth, stencil, - ctx->swr_scissor); + for (int i = 0; i < layers; ++i) { + swr_update_draw_context(ctx); + SwrClearRenderTarget(ctx->swrContext, clearMask, i, + color->f, depth, stencil, + ctx->swr_scissor); + + // Mask out the attachments that are out of layers. + if (fb->zsbuf && + fb->zsbuf->u.tex.last_layer - fb->zsbuf->u.tex.first_layer <= i) + clearMask &= ~(SWR_ATTACHMENT_DEPTH_BIT | SWR_ATTACHMENT_STENCIL_BIT); + for (unsigned c = 0; c < fb->nr_cbufs; ++c) { + const struct pipe_surface *sf = fb->cbufs[c]; + if (sf && sf->u.tex.last_layer - sf->u.tex.first_layer <= i) + clearMask &= ~(SWR_ATTACHMENT_COLOR0_BIT << c); + } + } }