From: Tom Stellard Date: Wed, 16 Oct 2013 17:43:08 +0000 (-0400) Subject: radeonsi/compute: Add Sea Islands support X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=a859131003fc79094cf99c92cc6a11a0f0c659f7;p=mesa.git radeonsi/compute: Add Sea Islands support --- diff --git a/src/gallium/drivers/radeonsi/radeonsi_compute.c b/src/gallium/drivers/radeonsi/radeonsi_compute.c index 265dbd7ab59..49caa2c6a87 100644 --- a/src/gallium/drivers/radeonsi/radeonsi_compute.c +++ b/src/gallium/drivers/radeonsi/radeonsi_compute.c @@ -161,9 +161,18 @@ static void radeonsi_launch_grid( si_pm4_add_bo(pm4, buffer, RADEON_USAGE_READWRITE); } - /* XXX: This should be: - * (number of compute units) * 4 * (waves per simd) - 1 */ - si_pm4_set_reg(pm4, R_00B82C_COMPUTE_MAX_WAVE_ID, 0x190 /* Default value */); + /* This register has been moved to R_00CD20_COMPUTE_MAX_WAVE_ID + * and is now per pipe, so it should be handled in the + * kernel if we want to use something other than the default value, + * which is now 0x22f. + */ + if (rctx->b.chip_class <= SI) { + /* XXX: This should be: + * (number of compute units) * 4 * (waves per simd) - 1 */ + + si_pm4_set_reg(pm4, R_00B82C_COMPUTE_MAX_WAVE_ID, + 0x190 /* Default value */); + } shader_va = r600_resource_va(ctx->screen, (void *)shader->bo); si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ);