From: Oliver McFadden Date: Fri, 11 May 2007 19:57:07 +0000 (+0000) Subject: r300: Moved some code around in r300_render.c and general clean up. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=a87390504f8aa8e5262cf721d28c80da9fcfbd44;p=mesa.git r300: Moved some code around in r300_render.c and general clean up. --- diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index 5249aa2137d..f7b178d0747 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -78,38 +78,36 @@ extern int future_hw_tcl_on; */ static int r300PrimitiveType(r300ContextPtr rmesa, GLcontext * ctx, int prim) { - int type = -1; - switch (prim & PRIM_MODE_MASK) { case GL_POINTS: - type = R300_VAP_VF_CNTL__PRIM_POINTS; + return R300_VAP_VF_CNTL__PRIM_POINTS; break; case GL_LINES: - type = R300_VAP_VF_CNTL__PRIM_LINES; + return R300_VAP_VF_CNTL__PRIM_LINES; break; case GL_LINE_STRIP: - type = R300_VAP_VF_CNTL__PRIM_LINE_STRIP; + return R300_VAP_VF_CNTL__PRIM_LINE_STRIP; break; case GL_LINE_LOOP: - type = R300_VAP_VF_CNTL__PRIM_LINE_LOOP; + return R300_VAP_VF_CNTL__PRIM_LINE_LOOP; break; case GL_TRIANGLES: - type = R300_VAP_VF_CNTL__PRIM_TRIANGLES; + return R300_VAP_VF_CNTL__PRIM_TRIANGLES; break; case GL_TRIANGLE_STRIP: - type = R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP; + return R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP; break; case GL_TRIANGLE_FAN: - type = R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN; + return R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN; break; case GL_QUADS: - type = R300_VAP_VF_CNTL__PRIM_QUADS; + return R300_VAP_VF_CNTL__PRIM_QUADS; break; case GL_QUAD_STRIP: - type = R300_VAP_VF_CNTL__PRIM_QUAD_STRIP; + return R300_VAP_VF_CNTL__PRIM_QUAD_STRIP; break; case GL_POLYGON: - type = R300_VAP_VF_CNTL__PRIM_POLYGON; + return R300_VAP_VF_CNTL__PRIM_POLYGON; break; default: fprintf(stderr, @@ -118,7 +116,6 @@ static int r300PrimitiveType(r300ContextPtr rmesa, GLcontext * ctx, int prim) return -1; break; } - return type; } static int r300NumVerts(r300ContextPtr rmesa, int num_verts, int prim) @@ -175,6 +172,34 @@ static int r300NumVerts(r300ContextPtr rmesa, int num_verts, int prim) return num_verts - verts_off; } +static void r300EmitElts(GLcontext * ctx, void *elts, unsigned long n_elts, + int elt_size) +{ + r300ContextPtr rmesa = R300_CONTEXT(ctx); + struct r300_dma_region *rvb = &rmesa->state.elt_dma; + void *out; + + assert(elt_size == 2 || elt_size == 4); + + if (r300IsGartMemory(rmesa, elts, n_elts * elt_size)) { + rvb->address = rmesa->radeon.radeonScreen->gartTextures.map; + rvb->start = ((char *)elts) - rvb->address; + rvb->aos_offset = + rmesa->radeon.radeonScreen->gart_texture_offset + + rvb->start; + return; + } else if (r300IsGartMemory(rmesa, elts, 1)) { + WARN_ONCE("Pointer not within GART memory!\n"); + _mesa_exit(-1); + } + + r300AllocDmaRegion(rmesa, rvb, n_elts * elt_size, elt_size); + rvb->aos_offset = GET_START(rvb); + + out = rvb->address + rvb->start; + memcpy(out, elts, n_elts * elt_size); +} + static void r300FireEB(r300ContextPtr rmesa, unsigned long addr, int vertex_count, int type, int elt_size) { @@ -230,35 +255,6 @@ static void r300FireEB(r300ContextPtr rmesa, unsigned long addr, } } -static void r300EmitElts(GLcontext * ctx, void *elts, unsigned long n_elts, - int elt_size) -{ - r300ContextPtr rmesa = R300_CONTEXT(ctx); - struct r300_dma_region *rvb = &rmesa->state.elt_dma; - void *out; - - assert(elt_size == 2 || elt_size == 4); - - if (r300IsGartMemory(rmesa, elts, n_elts * elt_size)) { - rvb->address = rmesa->radeon.radeonScreen->gartTextures.map; - rvb->start = ((char *)elts) - rvb->address; - rvb->aos_offset = - rmesa->radeon.radeonScreen->gart_texture_offset + - rvb->start; - return; - } else if (r300IsGartMemory(rmesa, elts, 1)) { - WARN_ONCE("Pointer not within GART memory!\n"); - _mesa_exit(-1); - } - - r300AllocDmaRegion(rmesa, rvb, n_elts * elt_size, elt_size); - rvb->aos_offset = GET_START(rvb); - - out = rvb->address + rvb->start; - memcpy(out, elts, n_elts * elt_size); -} - - static void r300EmitAOS(r300ContextPtr rmesa, GLuint nr, GLuint offset) { int sz = 1 + (nr >> 1) * 3 + (nr & 1) * 2;