From: Daniel Borca Date: Tue, 8 Jun 2004 06:08:56 +0000 (+0000) Subject: corrected a bug wrt point_size X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=a94185474d38f88f141d45d8d42bf9ea081c483d;p=mesa.git corrected a bug wrt point_size --- diff --git a/src/mesa/drivers/glide/fxtris.c b/src/mesa/drivers/glide/fxtris.c index 44f672cbb39..b85db94c6b7 100644 --- a/src/mesa/drivers/glide/fxtris.c +++ b/src/mesa/drivers/glide/fxtris.c @@ -293,12 +293,15 @@ static void fx_draw_point_wide ( fxMesaContext fxMesa, GrVertex vtxB, vtxC; GrVertex *_v_[3]; + const GLcontext *ctx = fxMesa->glCtx; + const GLfloat psize = (ctx->_TriangleCaps & DD_POINT_ATTEN) ? v0->psize : ctx->Point.Size; + _v_[0] = v0; _v_[1] = &vtxB; _v_[2] = &vtxC; - radius = v0->psize / 2.; - n = IROUND(v0->psize * 2); /* radius x 4 */ + radius = psize / 2.; + n = IROUND(psize * 2); /* radius x 4 */ if (n < 4) n = 4; oon = 1.0 / (GLfloat)n; @@ -322,6 +325,37 @@ static void fx_draw_point_wide ( fxMesaContext fxMesa, } } +static void fx_render_pw_verts( GLcontext *ctx, + GLuint start, + GLuint count, + GLuint flags ) +{ + fxMesaContext fxMesa = FX_CONTEXT(ctx); + GrVertex *fxVB = fxMesa->verts; + (void) flags; + + fxRenderPrimitive( ctx, GL_POINTS ); + + for ( ; start < count ; start++) + fx_draw_point_wide(fxMesa, fxVB + start); +} + +static void fx_render_pw_elts ( GLcontext *ctx, + GLuint start, + GLuint count, + GLuint flags ) +{ + fxMesaContext fxMesa = FX_CONTEXT(ctx); + GrVertex *fxVB = fxMesa->verts; + const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; + (void) flags; + + fxRenderPrimitive( ctx, GL_POINTS ); + + for ( ; start < count ; start++) + fx_draw_point_wide(fxMesa, fxVB + elt[start]); +} + static void fx_draw_point_wide_aa ( fxMesaContext fxMesa, GrVertex *v0 ) { @@ -329,8 +363,11 @@ static void fx_draw_point_wide_aa ( fxMesaContext fxMesa, GLfloat ang, radius, oon; GrVertex vtxB, vtxC; - radius = v0->psize / 2.; - n = IROUND(v0->psize * 2); /* radius x 4 */ + const GLcontext *ctx = fxMesa->glCtx; + const GLfloat psize = (ctx->_TriangleCaps & DD_POINT_ATTEN) ? v0->psize : ctx->Point.Size; + + radius = psize / 2.; + n = IROUND(psize * 2); /* radius x 4 */ if (n < 4) n = 4; oon = 1.0 / (GLfloat)n; @@ -1143,19 +1180,28 @@ void fxDDChooseRenderState(GLcontext *ctx) fxMesa->render_index = index; - /* [dBorca] Hack alert: more a trick than a real plug-in!!! - * FX_FALLBACK_BIT is for total rasterization fallbacks; since - * this is not the case, we don't alter "fxMesa->render_index". - * But we still need to go through "rast_tab", to make sure - * "POINT" calls "fxMesa->draw_point" instead of "grDrawPoint" - */ + /* [dBorca] Hack alert: more a trick than a real plug-in!!! */ if (flags & (DD_POINT_SIZE | DD_POINT_ATTEN)) { + /* We need to set the point primitive to go through "rast_tab", + * to make sure "POINT" calls "fxMesa->draw_point" instead of + * "grDrawPoint". We can achieve this by using FX_FALLBACK_BIT + * (not really a total rasterization fallback, so we don't alter + * "fxMesa->render_index"). If we get here with DD_POINT_SMOOTH, + * we're done, cos we've already set _tnl_render_tab_{verts|elts} + * above. Otherwise, the T&L engine can optimize point rendering + * by using fx_render_tab_{verts|elts} hence the extra work. + */ if (flags & DD_POINT_SMOOTH) { fxMesa->draw_point = fx_draw_point_wide_aa; } else { fxMesa->draw_point = fx_draw_point_wide; + fx_render_tab_verts[0] = fx_render_pw_verts; + fx_render_tab_elts[0] = fx_render_pw_elts; } tnl->Driver.Render.Points = rast_tab[FX_FALLBACK_BIT].points; + } else { + fx_render_tab_verts[0] = fx_render_vb_points; + fx_render_tab_elts[0] = fx_render_points_elts; } } diff --git a/src/mesa/drivers/glide/fxvb.c b/src/mesa/drivers/glide/fxvb.c index ac2574a6b5b..f00f2644295 100644 --- a/src/mesa/drivers/glide/fxvb.c +++ b/src/mesa/drivers/glide/fxvb.c @@ -526,7 +526,7 @@ void fxChooseVertexState( GLcontext *ctx ) ind |= SETUP_TMU0; } - if (ctx->_TriangleCaps & (DD_POINT_SIZE|DD_POINT_ATTEN)) { + if (ctx->_TriangleCaps & DD_POINT_ATTEN) { ind |= SETUP_PSIZ; }