From: Andres Gomez Date: Thu, 20 Dec 2018 01:09:57 +0000 (+0200) Subject: glsl: correctly validate component layout qualifier for dvec{3,4} X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=a96093136bddfe17661f1de54228fe4b5618ba8a;p=mesa.git glsl: correctly validate component layout qualifier for dvec{3,4} From page 62 (page 68 of the PDF) of the GLSL 4.50 v.7 spec: " A dvec3 or dvec4 can only be declared without specifying a component." Therefore, using the "component" qualifier with a dvec3 or dvec4 should result in a compiling error. v2: enhance the error message (Timothy). Fixes: 94438578d21 ("glsl: validate and store component layout qualifier in GLSL IR") Cc: Timothy Arceri Cc: Kenneth Graunke Signed-off-by: Andres Gomez Reviewed-by: Timothy Arceri --- diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp index feea92258d3..3875fa1e384 100644 --- a/src/compiler/glsl/ast_to_hir.cpp +++ b/src/compiler/glsl/ast_to_hir.cpp @@ -3696,6 +3696,10 @@ apply_layout_qualifier_to_variable(const struct ast_type_qualifier *qual, "cannot be applied to a matrix, a structure, " "a block, or an array containing any of " "these."); + } else if (components > 4 && type->is_64bit()) { + _mesa_glsl_error(loc, state, "component layout qualifier " + "cannot be applied to dvec%u.", + components / 2); } else if (qual_component != 0 && (qual_component + components - 1) > 3) { _mesa_glsl_error(loc, state, "component overflow (%u > 3)",