From: Brian Paul Date: Wed, 21 Jul 2010 17:37:13 +0000 (-0600) Subject: draw: tweak aa line width threshold and sampling X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=aa9003e20e91213bb97269bcd35961f0c2e9791b;p=mesa.git draw: tweak aa line width threshold and sampling Set sampler max_lod to avoid sampling the 1x1 and 2x2 mipmap levels. Fixes piglit line-aa-width test, fd.o bug 29160. --- diff --git a/src/gallium/auxiliary/draw/draw_pipe_aaline.c b/src/gallium/auxiliary/draw/draw_pipe_aaline.c index debd17fd74b..c0135f5bb7b 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_aaline.c +++ b/src/gallium/auxiliary/draw/draw_pipe_aaline.c @@ -425,7 +425,8 @@ aaline_create_texture(struct aaline_stage *aaline) /* Fill in mipmap images. * Basically each level is solid opaque, except for the outermost - * texels which are zero. Special case the 1x1 and 2x2 levels. + * texels which are zero. Special case the 1x1 and 2x2 levels + * (though, those levels shouldn't be used - see the max_lod setting). */ for (level = 0; level <= MAX_TEXTURE_LEVEL; level++) { struct pipe_transfer *transfer; @@ -497,7 +498,8 @@ aaline_create_sampler(struct aaline_stage *aaline) sampler.mag_img_filter = PIPE_TEX_FILTER_LINEAR; sampler.normalized_coords = 1; sampler.min_lod = 0.0f; - sampler.max_lod = MAX_TEXTURE_LEVEL; + /* avoid using the 1x1 and 2x2 mipmap levels */ + sampler.max_lod = MAX_TEXTURE_LEVEL - 2; aaline->sampler_cso = pipe->create_sampler_state(pipe, &sampler); if (aaline->sampler_cso == NULL) @@ -669,8 +671,8 @@ aaline_first_line(struct draw_stage *stage, struct prim_header *header) assert(draw->rasterizer->line_smooth); - if (draw->rasterizer->line_width <= 3.0) - aaline->half_line_width = 1.5f; + if (draw->rasterizer->line_width <= 2.2) + aaline->half_line_width = 1.1f; else aaline->half_line_width = 0.5f * draw->rasterizer->line_width;