From: Jordan Justen Date: Tue, 13 Oct 2015 03:22:14 +0000 (-0700) Subject: glsl: Support uint index in do_vec_index_to_cond_assign X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=ab04adcf63cb4553c66b703645c2991340b5637d;p=mesa.git glsl: Support uint index in do_vec_index_to_cond_assign The ES31-CTS.compute_shader.pipeline-compute-chain test case generates an unsigned index by using gl_LocalInvocationID.x and gl_LocalInvocationID.y as array indices. Signed-off-by: Jordan Justen Reviewed-by: Tapani Pälli --- diff --git a/src/glsl/lower_vec_index_to_cond_assign.cpp b/src/glsl/lower_vec_index_to_cond_assign.cpp index 0c3394a504b..b6238825f8a 100644 --- a/src/glsl/lower_vec_index_to_cond_assign.cpp +++ b/src/glsl/lower_vec_index_to_cond_assign.cpp @@ -88,7 +88,9 @@ ir_vec_index_to_cond_assign_visitor::convert_vec_index_to_cond_assign(void *mem_ exec_list list; /* Store the index to a temporary to avoid reusing its tree. */ - index = new(base_ir) ir_variable(glsl_type::int_type, + assert(orig_index->type == glsl_type::int_type || + orig_index->type == glsl_type::uint_type); + index = new(base_ir) ir_variable(orig_index->type, "vec_index_tmp_i", ir_var_temporary); list.push_tail(index);