From: Eric Anholt Date: Fri, 18 Jan 2013 00:39:27 +0000 (-0800) Subject: mesa: Initially populate the display list with the exec list. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=ab4c549378cc2e355e24b8cd3a4cbf28434fd6a8;p=mesa.git mesa: Initially populate the display list with the exec list. This cuts out a ton of code to make functions not set to a save_ variant match. Reviewed-by: Brian Paul Reviewed-by: Ian Romanick --- diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 06c44b9b013..1f78d602bd0 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -9570,6 +9570,13 @@ void _mesa_initialize_save_table(const struct gl_context *ctx) { struct _glapi_table *table = ctx->Save; + int numEntries = MAX2(_gloffset_COUNT, _glapi_get_dispatch_table_size()); + + /* Initially populate the dispatch table with the contents of the + * normal-execution dispatch table. This lets us skip populating functions + * that should be called directly instead of compiled into display lists. + */ + memcpy(table, ctx->Exec, numEntries * sizeof(_glapi_proc)); _mesa_loopback_init_api_table(ctx, table); @@ -9592,7 +9599,6 @@ _mesa_initialize_save_table(const struct gl_context *ctx) SET_ColorMaterial(table, save_ColorMaterial); SET_CopyPixels(table, save_CopyPixels); SET_CullFace(table, save_CullFace); - SET_DeleteLists(table, _mesa_DeleteLists); SET_DepthFunc(table, save_DepthFunc); SET_DepthMask(table, save_DepthMask); SET_DepthRange(table, save_DepthRange); @@ -9602,7 +9608,6 @@ _mesa_initialize_save_table(const struct gl_context *ctx) SET_DrawPixels(table, save_DrawPixels); SET_Enable(table, save_Enable); SET_Enablei(table, save_EnableIndexed); - SET_EndList(table, _mesa_EndList); SET_EvalMesh1(table, save_EvalMesh1); SET_EvalMesh2(table, save_EvalMesh2); SET_Finish(table, exec_Finish); @@ -9613,7 +9618,6 @@ _mesa_initialize_save_table(const struct gl_context *ctx) SET_Fogiv(table, save_Fogiv); SET_FrontFace(table, save_FrontFace); SET_Frustum(table, save_Frustum); - SET_GenLists(table, _mesa_GenLists); SET_GetBooleanv(table, exec_GetBooleanv); SET_GetClipPlane(table, exec_GetClipPlane); SET_GetDoublev(table, exec_GetDoublev); @@ -9646,7 +9650,6 @@ _mesa_initialize_save_table(const struct gl_context *ctx) SET_IndexMask(table, save_IndexMask); SET_InitNames(table, save_InitNames); SET_IsEnabled(table, exec_IsEnabled); - SET_IsList(table, _mesa_IsList); SET_LightModelf(table, save_LightModelf); SET_LightModelfv(table, save_LightModelfv); SET_LightModeli(table, save_LightModeli); @@ -9886,9 +9889,6 @@ _mesa_initialize_save_table(const struct gl_context *ctx) /* 173. GL_EXT_blend_func_separate */ SET_BlendFuncSeparate(table, save_BlendFuncSeparateEXT); - /* 196. GL_MESA_resize_buffers */ - SET_ResizeBuffersMESA(table, _mesa_ResizeBuffersMESA); - /* 197. GL_MESA_window_pos */ SET_WindowPos2d(table, save_WindowPos2dMESA); SET_WindowPos2dv(table, save_WindowPos2dvMESA); @@ -9925,9 +9925,6 @@ _mesa_initialize_save_table(const struct gl_context *ctx) * VertexAttribPointerNV, GetProgram*, GetVertexAttrib* */ SET_BindProgramARB(table, save_BindProgramNV); - SET_DeleteProgramsARB(table, _mesa_DeleteProgramsARB); - SET_GenProgramsARB(table, _mesa_GenProgramsARB); - SET_IsProgramARB(table, _mesa_IsProgramARB); /* 244. GL_ATI_envmap_bumpmap */ SET_TexBumpParameterivATI(table, save_TexBumpParameterivATI); @@ -9944,34 +9941,6 @@ _mesa_initialize_save_table(const struct gl_context *ctx) /* 268. GL_EXT_stencil_two_side */ SET_ActiveStencilFaceEXT(table, save_ActiveStencilFaceEXT); - /* 273. GL_APPLE_vertex_array_object */ - SET_BindVertexArrayAPPLE(table, _mesa_BindVertexArrayAPPLE); - SET_DeleteVertexArrays(table, _mesa_DeleteVertexArrays); - SET_GenVertexArraysAPPLE(table, _mesa_GenVertexArraysAPPLE); - SET_IsVertexArray(table, _mesa_IsVertexArray); - - /* 310. GL_EXT_framebuffer_object */ - SET_GenFramebuffers(table, _mesa_GenFramebuffers); - SET_BindFramebuffer(table, _mesa_BindFramebuffer); - SET_DeleteFramebuffers(table, _mesa_DeleteFramebuffers); - SET_CheckFramebufferStatus(table, _mesa_CheckFramebufferStatus); - SET_GenRenderbuffers(table, _mesa_GenRenderbuffers); - SET_BindRenderbuffer(table, _mesa_BindRenderbuffer); - SET_DeleteRenderbuffers(table, _mesa_DeleteRenderbuffers); - SET_RenderbufferStorage(table, _mesa_RenderbufferStorage); - SET_FramebufferTexture1D(table, _mesa_FramebufferTexture1D); - SET_FramebufferTexture2D(table, _mesa_FramebufferTexture2D); - SET_FramebufferTexture3D(table, _mesa_FramebufferTexture3D); - SET_FramebufferRenderbuffer(table, _mesa_FramebufferRenderbuffer); - SET_GenerateMipmap(table, _mesa_GenerateMipmap); - - /* 317. GL_EXT_framebuffer_multisample */ - SET_RenderbufferStorageMultisample(table, _mesa_RenderbufferStorageMultisample); - - /* GL_ARB_vertex_array_object */ - SET_BindVertexArray(table, _mesa_BindVertexArray); - SET_GenVertexArrays(table, _mesa_GenVertexArrays); - /* ???. GL_EXT_depth_bounds_test */ SET_DepthBoundsEXT(table, save_DepthBoundsEXT); @@ -10006,18 +9975,8 @@ _mesa_initialize_save_table(const struct gl_context *ctx) /* ARB 26. GL_ARB_vertex_program */ /* ARB 27. GL_ARB_fragment_program */ /* glVertexAttrib* functions alias the NV ones, handled elsewhere */ - SET_VertexAttribPointer(table, _mesa_VertexAttribPointer); - SET_EnableVertexAttribArray(table, _mesa_EnableVertexAttribArray); - SET_DisableVertexAttribArray(table, _mesa_DisableVertexAttribArray); SET_ProgramStringARB(table, save_ProgramStringARB); SET_BindProgramARB(table, save_BindProgramNV); - SET_DeleteProgramsARB(table, _mesa_DeleteProgramsARB); - SET_GenProgramsARB(table, _mesa_GenProgramsARB); - SET_IsProgramARB(table, _mesa_IsProgramARB); - SET_GetVertexAttribdv(table, _mesa_GetVertexAttribdv); - SET_GetVertexAttribfv(table, _mesa_GetVertexAttribfv); - SET_GetVertexAttribiv(table, _mesa_GetVertexAttribiv); - SET_GetVertexAttribPointerv(table, _mesa_GetVertexAttribPointerv); SET_ProgramEnvParameter4dARB(table, save_ProgramEnvParameter4dARB); SET_ProgramEnvParameter4dvARB(table, save_ProgramEnvParameter4dvARB); SET_ProgramEnvParameter4fARB(table, save_ProgramEnvParameter4fARB); @@ -10026,30 +9985,7 @@ _mesa_initialize_save_table(const struct gl_context *ctx) SET_ProgramLocalParameter4dvARB(table, save_ProgramLocalParameter4dvARB); SET_ProgramLocalParameter4fARB(table, save_ProgramLocalParameter4fARB); SET_ProgramLocalParameter4fvARB(table, save_ProgramLocalParameter4fvARB); - SET_GetProgramEnvParameterdvARB(table, _mesa_GetProgramEnvParameterdvARB); - SET_GetProgramEnvParameterfvARB(table, _mesa_GetProgramEnvParameterfvARB); - SET_GetProgramLocalParameterdvARB(table, - _mesa_GetProgramLocalParameterdvARB); - SET_GetProgramLocalParameterfvARB(table, - _mesa_GetProgramLocalParameterfvARB); - SET_GetProgramivARB(table, _mesa_GetProgramivARB); - SET_GetProgramStringARB(table, _mesa_GetProgramStringARB); - - /* ARB 28. GL_ARB_vertex_buffer_object */ - /* None of the extension's functions get compiled */ - SET_BindBuffer(table, _mesa_BindBuffer); - SET_BufferData(table, _mesa_BufferData); - SET_BufferSubData(table, _mesa_BufferSubData); - SET_DeleteBuffers(table, _mesa_DeleteBuffers); - SET_GenBuffers(table, _mesa_GenBuffers); - SET_GetBufferParameteriv(table, _mesa_GetBufferParameteriv); - SET_GetBufferPointerv(table, _mesa_GetBufferPointerv); - SET_GetBufferSubData(table, _mesa_GetBufferSubData); - SET_IsBuffer(table, _mesa_IsBuffer); - SET_MapBuffer(table, _mesa_MapBuffer); - SET_UnmapBuffer(table, _mesa_UnmapBuffer); - - _mesa_init_queryobj_dispatch(ctx, table); /* glGetQuery, etc */ + SET_BeginQuery(table, save_BeginQueryARB); SET_EndQuery(table, save_EndQueryARB); SET_QueryCounter(table, save_QueryCounter); @@ -10058,8 +9994,6 @@ _mesa_initialize_save_table(const struct gl_context *ctx) SET_BlitFramebuffer(table, save_BlitFramebufferEXT); - /* GL_ARB_shader_objects */ - _mesa_init_shader_dispatch(ctx, table); /* Plug in glCreate/Delete/Get, etc */ SET_UseProgram(table, save_UseProgramObjectARB); SET_Uniform1f(table, save_Uniform1fARB); SET_Uniform2f(table, save_Uniform2fARB); @@ -10100,24 +10034,9 @@ _mesa_initialize_save_table(const struct gl_context *ctx) SET_ProgramEnvParameters4fvEXT(table, save_ProgramEnvParameters4fvEXT); SET_ProgramLocalParameters4fvEXT(table, save_ProgramLocalParameters4fvEXT); - /* ARB 50. GL_ARB_map_buffer_range */ - SET_MapBufferRange(table, _mesa_MapBufferRange); /* no dlist save */ - SET_FlushMappedBufferRange(table, _mesa_FlushMappedBufferRange); /* no dl */ - - /* ARB 51. GL_ARB_texture_buffer_object */ - SET_TexBuffer(table, _mesa_TexBuffer); /* no dlist save */ - - /* ARB 59. GL_ARB_copy_buffer */ - SET_CopyBufferSubData(table, _mesa_CopyBufferSubData); /* no dlist save */ - /* 364. GL_EXT_provoking_vertex */ SET_ProvokingVertex(table, save_ProvokingVertexEXT); - /* 371. GL_APPLE_object_purgeable */ - SET_ObjectPurgeableAPPLE(table, _mesa_ObjectPurgeableAPPLE); - SET_ObjectUnpurgeableAPPLE(table, _mesa_ObjectUnpurgeableAPPLE); - SET_GetObjectParameterivAPPLE(table, _mesa_GetObjectParameterivAPPLE); - /* GL_EXT_texture_integer */ SET_ClearColorIiEXT(table, save_ClearColorIi); SET_ClearColorIuiEXT(table, save_ClearColorIui); @@ -10158,11 +10077,6 @@ _mesa_initialize_save_table(const struct gl_context *ctx) (void) save_Uniform4uiv; #endif - /* These are not compiled into display lists: */ - SET_BindBufferBase(table, _mesa_BindBufferBase); - SET_BindBufferOffsetEXT(table, _mesa_BindBufferOffsetEXT); - SET_BindBufferRange(table, _mesa_BindBufferRange); - SET_TransformFeedbackVaryings(table, _mesa_TransformFeedbackVaryings); /* These are: */ SET_BeginTransformFeedback(table, save_BeginTransformFeedback); SET_EndTransformFeedback(table, save_EndTransformFeedback); @@ -10184,8 +10098,6 @@ _mesa_initialize_save_table(const struct gl_context *ctx) /* GL_NV_texture_barrier */ SET_TextureBarrierNV(table, save_TextureBarrierNV); - /* GL_ARB_sampler_objects */ - _mesa_init_sampler_object_dispatch(ctx, table); /* plug in Gen/Get/etc functions */ SET_BindSampler(table, save_BindSampler); SET_SamplerParameteri(table, save_SamplerParameteri); SET_SamplerParameterf(table, save_SamplerParameterf); @@ -10210,25 +10122,10 @@ _mesa_initialize_save_table(const struct gl_context *ctx) SET_EndConditionalRender(table, save_EndConditionalRender); /* GL_ARB_sync */ - _mesa_init_sync_dispatch(table); SET_WaitSync(table, save_WaitSync); - /* GL_ARB_texture_storage (no dlist support) */ - SET_TexStorage1D(table, _mesa_TexStorage1D); - SET_TexStorage2D(table, _mesa_TexStorage2D); - SET_TexStorage3D(table, _mesa_TexStorage3D); - SET_TextureStorage1DEXT(table, _mesa_TextureStorage1DEXT); - SET_TextureStorage2DEXT(table, _mesa_TextureStorage2DEXT); - SET_TextureStorage3DEXT(table, _mesa_TextureStorage3DEXT); - - /* GL_ARB_debug_output (no dlist support) */ - _mesa_init_errors_dispatch(table); - /* GL_ARB_uniform_buffer_object */ SET_UniformBlockBinding(table, save_UniformBlockBinding); - - /* GL_NV_primitive_restart */ - SET_PrimitiveRestartIndex(table, _mesa_PrimitiveRestartIndex); } diff --git a/src/mesa/main/errors.c b/src/mesa/main/errors.c index b692f3189b4..0c5e36d5ab3 100644 --- a/src/mesa/main/errors.c +++ b/src/mesa/main/errors.c @@ -725,15 +725,6 @@ _mesa_DebugMessageCallbackARB(GLDEBUGPROCARB callback, const GLvoid *userParam) ctx->Debug.CallbackData = (void *) userParam; } -void -_mesa_init_errors_dispatch(struct _glapi_table *disp) -{ - SET_DebugMessageCallbackARB(disp, _mesa_DebugMessageCallbackARB); - SET_DebugMessageControlARB(disp, _mesa_DebugMessageControlARB); - SET_DebugMessageInsertARB(disp, _mesa_DebugMessageInsertARB); - SET_GetDebugMessageLogARB(disp, _mesa_GetDebugMessageLogARB); -} - void _mesa_init_errors(struct gl_context *ctx) { diff --git a/src/mesa/main/errors.h b/src/mesa/main/errors.h index c41d36811fa..c92ee0a6ee2 100644 --- a/src/mesa/main/errors.h +++ b/src/mesa/main/errors.h @@ -47,9 +47,6 @@ extern "C" { struct _glapi_table; struct gl_context; -extern void -_mesa_init_errors_dispatch(struct _glapi_table *disp); - extern void _mesa_init_errors( struct gl_context *ctx ); diff --git a/src/mesa/main/queryobj.c b/src/mesa/main/queryobj.c index 7121b61b4e2..d0c5a2543fe 100644 --- a/src/mesa/main/queryobj.c +++ b/src/mesa/main/queryobj.c @@ -753,33 +753,6 @@ _mesa_GetQueryObjectui64v(GLuint id, GLenum pname, GLuint64EXT *params) } } - -void -_mesa_init_queryobj_dispatch(const struct gl_context *ctx, - struct _glapi_table *disp) -{ - SET_GenQueries(disp, _mesa_GenQueries); - SET_DeleteQueries(disp, _mesa_DeleteQueries); - SET_IsQuery(disp, _mesa_IsQuery); - SET_BeginQuery(disp, _mesa_BeginQuery); - SET_EndQuery(disp, _mesa_EndQuery); - SET_GetQueryiv(disp, _mesa_GetQueryiv); - SET_GetQueryObjectuiv(disp, _mesa_GetQueryObjectuiv); - - if (_mesa_is_desktop_gl(ctx)) { - SET_GetQueryObjectiv(disp, _mesa_GetQueryObjectiv); - SET_QueryCounter(disp, _mesa_QueryCounter); - - SET_GetQueryObjecti64v(disp, _mesa_GetQueryObjecti64v); - SET_GetQueryObjectui64v(disp, _mesa_GetQueryObjectui64v); - - SET_BeginQueryIndexed(disp, _mesa_BeginQueryIndexed); - SET_EndQueryIndexed(disp, _mesa_EndQueryIndexed); - SET_GetQueryIndexediv(disp, _mesa_GetQueryIndexediv); - } -} - - /** * Allocate/init the context state related to query objects. */ diff --git a/src/mesa/main/queryobj.h b/src/mesa/main/queryobj.h index 78cbfc29455..0616c943e70 100644 --- a/src/mesa/main/queryobj.h +++ b/src/mesa/main/queryobj.h @@ -43,10 +43,6 @@ _mesa_lookup_query_object(struct gl_context *ctx, GLuint id) extern void _mesa_init_query_object_functions(struct dd_function_table *driver); -extern void -_mesa_init_queryobj_dispatch(const struct gl_context *ctx, - struct _glapi_table *disp); - extern void _mesa_init_queryobj(struct gl_context *ctx); diff --git a/src/mesa/main/samplerobj.c b/src/mesa/main/samplerobj.c index 468ec28986d..319a444d7f9 100644 --- a/src/mesa/main/samplerobj.c +++ b/src/mesa/main/samplerobj.c @@ -1434,27 +1434,3 @@ _mesa_init_sampler_object_functions(struct dd_function_table *driver) driver->NewSamplerObject = _mesa_new_sampler_object; driver->DeleteSamplerObject = _mesa_delete_sampler_object; } - - -void -_mesa_init_sampler_object_dispatch(const struct gl_context *ctx, - struct _glapi_table *disp) -{ - SET_GenSamplers(disp, _mesa_GenSamplers); - SET_DeleteSamplers(disp, _mesa_DeleteSamplers); - SET_IsSampler(disp, _mesa_IsSampler); - SET_BindSampler(disp, _mesa_BindSampler); - SET_SamplerParameteri(disp, _mesa_SamplerParameteri); - SET_SamplerParameterf(disp, _mesa_SamplerParameterf); - SET_SamplerParameteriv(disp, _mesa_SamplerParameteriv); - SET_SamplerParameterfv(disp, _mesa_SamplerParameterfv); - SET_GetSamplerParameteriv(disp, _mesa_GetSamplerParameteriv); - SET_GetSamplerParameterfv(disp, _mesa_GetSamplerParameterfv); - - if (_mesa_is_desktop_gl(ctx)) { - SET_SamplerParameterIiv(disp, _mesa_SamplerParameterIiv); - SET_SamplerParameterIuiv(disp, _mesa_SamplerParameterIuiv); - SET_GetSamplerParameterIiv(disp, _mesa_GetSamplerParameterIiv); - SET_GetSamplerParameterIuiv(disp, _mesa_GetSamplerParameterIuiv); - } -} diff --git a/src/mesa/main/samplerobj.h b/src/mesa/main/samplerobj.h index dce7c6c3080..311425701d0 100644 --- a/src/mesa/main/samplerobj.h +++ b/src/mesa/main/samplerobj.h @@ -69,10 +69,6 @@ _mesa_new_sampler_object(struct gl_context *ctx, GLuint name); extern void _mesa_init_sampler_object_functions(struct dd_function_table *driver); -extern void -_mesa_init_sampler_object_dispatch(const struct gl_context *ctx, - struct _glapi_table *disp); - void GLAPIENTRY _mesa_GenSamplers(GLsizei count, GLuint *samplers); void GLAPIENTRY diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index 17694239c6e..2590abe7ed4 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -1789,84 +1789,3 @@ _mesa_CreateShaderProgramEXT(GLenum type, const GLchar *string) return program; } - -/** - * Plug in shader-related functions into API dispatch table. - */ -void -_mesa_init_shader_dispatch(const struct gl_context *ctx, - struct _glapi_table *exec) -{ -#if FEATURE_GL - /* GL_ARB_vertex/fragment_shader */ - if (_mesa_is_desktop_gl(ctx)) { - SET_DeleteObjectARB(exec, _mesa_DeleteObjectARB); - SET_GetHandleARB(exec, _mesa_GetHandleARB); - SET_DetachObjectARB(exec, _mesa_DetachObjectARB); - SET_CreateShaderObjectARB(exec, _mesa_CreateShaderObjectARB); - SET_CreateProgramObjectARB(exec, _mesa_CreateProgramObjectARB); - SET_AttachObjectARB(exec, _mesa_AttachObjectARB); - SET_GetObjectParameterfvARB(exec, _mesa_GetObjectParameterfvARB); - SET_GetObjectParameterivARB(exec, _mesa_GetObjectParameterivARB); - SET_GetInfoLogARB(exec, _mesa_GetInfoLogARB); - SET_GetAttachedObjectsARB(exec, _mesa_GetAttachedObjectsARB); - } - - if (ctx->API != API_OPENGLES) { - SET_ShaderSource(exec, _mesa_ShaderSource); - SET_CompileShader(exec, _mesa_CompileShader); - SET_LinkProgram(exec, _mesa_LinkProgram); - SET_UseProgram(exec, _mesa_UseProgram); - SET_ValidateProgram(exec, _mesa_ValidateProgram); - SET_GetShaderSource(exec, _mesa_GetShaderSource); - - /* OpenGL 2.0 */ - SET_AttachShader(exec, _mesa_AttachShader); - SET_CreateProgram(exec, _mesa_CreateProgram); - SET_CreateShader(exec, _mesa_CreateShader); - SET_DeleteProgram(exec, _mesa_DeleteProgram); - SET_DeleteShader(exec, _mesa_DeleteShader); - SET_DetachShader(exec, _mesa_DetachShader); - SET_GetAttachedShaders(exec, _mesa_GetAttachedShaders); - SET_GetProgramiv(exec, _mesa_GetProgramiv); - SET_GetProgramInfoLog(exec, _mesa_GetProgramInfoLog); - SET_GetShaderiv(exec, _mesa_GetShaderiv); - SET_GetShaderInfoLog(exec, _mesa_GetShaderInfoLog); - SET_IsProgram(exec, _mesa_IsProgram); - SET_IsShader(exec, _mesa_IsShader); - - /* GL_ARB_vertex_shader */ - SET_BindAttribLocation(exec, _mesa_BindAttribLocation); - SET_GetActiveAttrib(exec, _mesa_GetActiveAttrib); - SET_GetAttribLocation(exec, _mesa_GetAttribLocation); - } - - if (ctx->API == API_OPENGL_COMPAT) { - SET_UseShaderProgramEXT(exec, _mesa_UseShaderProgramEXT); - SET_ActiveProgramEXT(exec, _mesa_ActiveProgramEXT); - SET_CreateShaderProgramEXT(exec, _mesa_CreateShaderProgramEXT); - } - - /* GL_EXT_gpu_shader4 / GL 3.0 */ - if (_mesa_is_desktop_gl(ctx)) { - SET_BindFragDataLocation(exec, _mesa_BindFragDataLocation); - } - if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) { - SET_GetFragDataLocation(exec, _mesa_GetFragDataLocation); - } - - /* GL_ARB_ES2_compatibility */ - if (ctx->API != API_OPENGLES) { - SET_ReleaseShaderCompiler(exec, _mesa_ReleaseShaderCompiler); - SET_GetShaderPrecisionFormat(exec, _mesa_GetShaderPrecisionFormat); - SET_ShaderBinary(exec, _mesa_ShaderBinary); - } - - /* GL_ARB_blend_func_extended */ - if (_mesa_is_desktop_gl(ctx)) { - SET_BindFragDataLocationIndexed(exec, _mesa_BindFragDataLocationIndexed); - SET_GetFragDataIndex(exec, _mesa_GetFragDataIndex); - } -#endif /* FEATURE_GL */ -} - diff --git a/src/mesa/main/shaderapi.h b/src/mesa/main/shaderapi.h index d3199db9667..342b589058f 100644 --- a/src/mesa/main/shaderapi.h +++ b/src/mesa/main/shaderapi.h @@ -50,10 +50,6 @@ extern void _mesa_active_program(struct gl_context *ctx, struct gl_shader_program *shProg, const char *caller); -extern void -_mesa_init_shader_dispatch(const struct gl_context *ctx, - struct _glapi_table *exec); - extern unsigned _mesa_count_active_attribs(struct gl_shader_program *shProg); diff --git a/src/mesa/main/syncobj.c b/src/mesa/main/syncobj.c index 6de0adaad21..020fa1d7ae9 100644 --- a/src/mesa/main/syncobj.c +++ b/src/mesa/main/syncobj.c @@ -141,20 +141,6 @@ _mesa_init_sync_object_functions(struct dd_function_table *driver) driver->ServerWaitSync = _mesa_wait_sync; } - -void -_mesa_init_sync_dispatch(struct _glapi_table *disp) -{ - SET_IsSync(disp, _mesa_IsSync); - SET_DeleteSync(disp, _mesa_DeleteSync); - SET_FenceSync(disp, _mesa_FenceSync); - SET_ClientWaitSync(disp, _mesa_ClientWaitSync); - SET_WaitSync(disp, _mesa_WaitSync); - SET_GetInteger64v(disp, _mesa_GetInteger64v); - SET_GetSynciv(disp, _mesa_GetSynciv); -} - - /** * Allocate/init the context state related to sync objects. */ diff --git a/src/mesa/main/syncobj.h b/src/mesa/main/syncobj.h index 40a1049ba65..6b43674662a 100644 --- a/src/mesa/main/syncobj.h +++ b/src/mesa/main/syncobj.h @@ -42,9 +42,6 @@ struct gl_sync_object; extern void _mesa_init_sync_object_functions(struct dd_function_table *driver); -extern void -_mesa_init_sync_dispatch(struct _glapi_table *disp); - extern void _mesa_init_sync(struct gl_context *);