From: Brian Paul Date: Wed, 10 Mar 2004 16:17:35 +0000 (+0000) Subject: don't futz with GL_CLIENT_ACTIVE_TEXTURE in glClientActiveTexture (Robert Merrill) X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=ab928e57b9637abd253c5114d0c90d7e3cb3f7fd;p=mesa.git don't futz with GL_CLIENT_ACTIVE_TEXTURE in glClientActiveTexture (Robert Merrill) --- diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index 52f8c8cef95..04d0a07e286 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 5.1 + * Version: 6.1 * - * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -625,7 +625,6 @@ _mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer) const GLint toffset = 0; /* always zero */ GLint defstride; /* default stride */ GLint c, f; - GLint coordUnitSave; ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); @@ -756,31 +755,14 @@ _mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer) _mesa_DisableClientState( GL_INDEX_ARRAY ); /* Texcoords */ - coordUnitSave = ctx->Array.ActiveTexture; if (tflag) { - GLuint i=0; - /* enable unit 0 texcoord array */ - _mesa_ClientActiveTextureARB( GL_TEXTURE0_ARB ); _mesa_EnableClientState( GL_TEXTURE_COORD_ARRAY ); _mesa_TexCoordPointer( tcomps, GL_FLOAT, stride, - (GLubyte *) pointer + i * toffset ); - /* disable all other texcoord arrays */ - for (i = 1; i < ctx->Const.MaxTextureCoordUnits; i++) { - _mesa_ClientActiveTextureARB( (GLenum) (GL_TEXTURE0_ARB + i) ); - _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY ); - } + (GLubyte *) pointer + toffset ); } else { - /* disable all texcoord arrays */ - GLuint i; - for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { - _mesa_ClientActiveTextureARB( (GLenum) (GL_TEXTURE0_ARB + i) ); - _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY ); - } + _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY ); } - /* Restore texture coordinate unit index */ - _mesa_ClientActiveTextureARB( (GLenum) (GL_TEXTURE0_ARB + coordUnitSave) ); - /* Color */ if (cflag) {