From: Eric Anholt Date: Tue, 17 May 2011 17:35:07 +0000 (-0700) Subject: i965: Replace struct with bit shifting for WM render target surfaces. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=ac11c01ddeccf34230f363c0723783a1e2fce555;p=mesa.git i965: Replace struct with bit shifting for WM render target surfaces. This massively reduces compiled size (6.7% of brw_wm_surface_state.o). Reviewed-by: Ian Romanick --- diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h index 84b51c87280..104d6d10b37 100644 --- a/src/mesa/drivers/dri/i965/brw_defines.h +++ b/src/mesa/drivers/dri/i965/brw_defines.h @@ -251,6 +251,11 @@ #define BRW_SURFACE_MIPMAPLAYOUT_BELOW 0 #define BRW_SURFACE_MIPMAPLAYOUT_RIGHT 1 #define BRW_SURFACE_CUBEFACE_ENABLES 0x3f +#define BRW_SURFACE_BLEND_ENABLED (1 << 13) +#define BRW_SURFACE_WRITEDISABLE_B_SHIFT 14 +#define BRW_SURFACE_WRITEDISABLE_G_SHIFT 15 +#define BRW_SURFACE_WRITEDISABLE_R_SHIFT 16 +#define BRW_SURFACE_WRITEDISABLE_A_SHIFT 17 #define BRW_SURFACEFORMAT_R32G32B32A32_FLOAT 0x000 #define BRW_SURFACEFORMAT_R32G32B32A32_SINT 0x001 diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index fddab05f481..cd883d9b370 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -452,12 +452,11 @@ brw_update_renderbuffer_surface(struct brw_context *brw, struct gl_context *ctx = &intel->ctx; struct intel_renderbuffer *irb = intel_renderbuffer(rb); struct intel_region *region = irb->region; - struct brw_surface_state *surf; + uint32_t *surf; uint32_t tile_x, tile_y; + uint32_t format = 0; - surf = brw_state_batch(brw, sizeof(*surf), 32, - &brw->wm.surf_offset[unit]); - memset(surf, 0, sizeof(*surf)); + surf = brw_state_batch(brw, 6 * 4, 32, &brw->wm.surf_offset[unit]); switch (irb->Base.Format) { case MESA_FORMAT_XRGB8888: @@ -468,7 +467,7 @@ brw_update_renderbuffer_surface(struct brw_context *brw, * cases where GL_DST_ALPHA (or GL_ONE_MINUS_DST_ALPHA) is * used. */ - surf->ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM; + format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM; break; case MESA_FORMAT_INTENSITY_FLOAT32: case MESA_FORMAT_LUMINANCE_FLOAT32: @@ -476,25 +475,35 @@ brw_update_renderbuffer_surface(struct brw_context *brw, * channel into R, which is to say that we just treat them as * GL_RED. */ - surf->ss0.surface_format = BRW_SURFACEFORMAT_R32_FLOAT; + format = BRW_SURFACEFORMAT_R32_FLOAT; break; case MESA_FORMAT_SARGB8: /* without GL_EXT_framebuffer_sRGB we shouldn't bind sRGB surfaces to the blend/update as sRGB */ if (ctx->Color.sRGBEnabled) - surf->ss0.surface_format = brw_format_for_mesa_format(irb->Base.Format); + format = brw_format_for_mesa_format(irb->Base.Format); else - surf->ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM; + format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM; break; default: assert(brw_render_target_supported(irb->Base.Format)); - surf->ss0.surface_format = brw_format_for_mesa_format(irb->Base.Format); + format = brw_format_for_mesa_format(irb->Base.Format); } - surf->ss0.surface_type = BRW_SURFACE_2D; + surf[0] = (BRW_SURFACE_2D << BRW_SURFACE_TYPE_SHIFT | + format << BRW_SURFACE_FORMAT_SHIFT); + /* reloc */ - surf->ss1.base_addr = intel_region_tile_offsets(region, &tile_x, &tile_y); - surf->ss1.base_addr += region->buffer->offset; /* reloc */ + surf[1] = (intel_region_tile_offsets(region, &tile_x, &tile_y) + + region->buffer->offset); + + surf[2] = ((rb->Width - 1) << BRW_SURFACE_WIDTH_SHIFT | + (rb->Height - 1) << BRW_SURFACE_HEIGHT_SHIFT); + + surf[3] = (brw_get_surface_tiling_bits(region->tiling) | + ((region->pitch * region->cpp) - 1) << BRW_SURFACE_PITCH_SHIFT); + + surf[4] = 0; assert(brw->has_surface_tile_offset || (tile_x == 0 && tile_y == 0)); /* Note that the low bits of these fields are missing, so @@ -502,35 +511,35 @@ brw_update_renderbuffer_surface(struct brw_context *brw, */ assert(tile_x % 4 == 0); assert(tile_y % 2 == 0); - surf->ss5.x_offset = tile_x / 4; - surf->ss5.y_offset = tile_y / 2; - - surf->ss2.width = rb->Width - 1; - surf->ss2.height = rb->Height - 1; - brw_set_surface_tiling(surf, region->tiling); - surf->ss3.pitch = (region->pitch * region->cpp) - 1; + surf[5] = ((tile_x / 4) << BRW_SURFACE_X_OFFSET_SHIFT | + (tile_y / 2) << BRW_SURFACE_Y_OFFSET_SHIFT); if (intel->gen < 6) { /* _NEW_COLOR */ - surf->ss0.color_blend = (!ctx->Color._LogicOpEnabled && - (ctx->Color.BlendEnabled & (1 << unit))); - surf->ss0.writedisable_red = !ctx->Color.ColorMask[unit][0]; - surf->ss0.writedisable_green = !ctx->Color.ColorMask[unit][1]; - surf->ss0.writedisable_blue = !ctx->Color.ColorMask[unit][2]; + if (!ctx->Color._LogicOpEnabled && + (ctx->Color.BlendEnabled & (1 << unit))) + surf[0] |= BRW_SURFACE_BLEND_ENABLED; + + if (!ctx->Color.ColorMask[unit][0]) + surf[0] |= 1 << BRW_SURFACE_WRITEDISABLE_R_SHIFT; + if (!ctx->Color.ColorMask[unit][1]) + surf[0] |= 1 << BRW_SURFACE_WRITEDISABLE_G_SHIFT; + if (!ctx->Color.ColorMask[unit][2]) + surf[0] |= 1 << BRW_SURFACE_WRITEDISABLE_B_SHIFT; + /* As mentioned above, disable writes to the alpha component when the * renderbuffer is XRGB. */ - if (ctx->DrawBuffer->Visual.alphaBits == 0) - surf->ss0.writedisable_alpha = 1; - else - surf->ss0.writedisable_alpha = !ctx->Color.ColorMask[unit][3]; + if (ctx->DrawBuffer->Visual.alphaBits == 0 || + !ctx->Color.ColorMask[unit][3]) { + surf[0] |= 1 << BRW_SURFACE_WRITEDISABLE_A_SHIFT; + } } drm_intel_bo_emit_reloc(brw->intel.batch.bo, - brw->wm.surf_offset[unit] + - offsetof(struct brw_surface_state, ss1), + brw->wm.surf_offset[unit] + 4, region->buffer, - surf->ss1.base_addr - region->buffer->offset, + surf[1] - region->buffer->offset, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER); }