From: Brian Paul Date: Fri, 26 Feb 2010 02:05:11 +0000 (-0700) Subject: mesa: added texture array targets in sizeof_glsl_type() X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=ac498f2dce6a0d4e78ed2a78b567d61fe6569970;p=mesa.git mesa: added texture array targets in sizeof_glsl_type() --- diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index d0d0575b0b5..940fe2d03ce 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -769,6 +769,8 @@ sizeof_glsl_type(GLenum type) case GL_SAMPLER_2D_SHADOW: case GL_SAMPLER_2D_RECT_ARB: case GL_SAMPLER_2D_RECT_SHADOW_ARB: + case GL_SAMPLER_1D_ARRAY_EXT: + case GL_SAMPLER_2D_ARRAY_EXT: case GL_SAMPLER_1D_ARRAY_SHADOW_EXT: case GL_SAMPLER_2D_ARRAY_SHADOW_EXT: case GL_SAMPLER_CUBE_SHADOW_EXT: @@ -848,6 +850,8 @@ is_sampler_type(GLenum type) case GL_SAMPLER_2D_RECT_SHADOW_ARB: case GL_SAMPLER_1D_ARRAY_EXT: case GL_SAMPLER_2D_ARRAY_EXT: + case GL_SAMPLER_1D_ARRAY_SHADOW_EXT: + case GL_SAMPLER_2D_ARRAY_SHADOW_EXT: return GL_TRUE; default: return GL_FALSE;