From: Marek Olšák Date: Tue, 28 May 2019 23:56:08 +0000 (-0400) Subject: radeonsi/gfx10: update spi_map if API VS (as NGG) changes and PS doesn't X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=adbec817d39286a6dfead7d2e4a9eeca720e8edb;p=mesa.git radeonsi/gfx10: update spi_map if API VS (as NGG) changes and PS doesn't Acked-by: Bas Nieuwenhuizen --- diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c index 7450fa67ffc..7922ced414d 100644 --- a/src/gallium/drivers/radeonsi/si_state_shaders.c +++ b/src/gallium/drivers/radeonsi/si_state_shaders.c @@ -3849,7 +3849,9 @@ bool si_update_shaders(struct si_context *sctx) sctx->ps_shader.cso->db_shader_control | S_02880C_KILL_ENABLE(si_get_alpha_test_func(sctx) != PIPE_FUNC_ALWAYS); - if (si_pm4_state_changed(sctx, ps) || si_pm4_state_changed(sctx, vs) || + if (si_pm4_state_changed(sctx, ps) || + si_pm4_state_changed(sctx, vs) || + (key.u.ngg && si_pm4_state_changed(sctx, gs)) || sctx->sprite_coord_enable != rs->sprite_coord_enable || sctx->flatshade != rs->flatshade) { sctx->sprite_coord_enable = rs->sprite_coord_enable;