From: Keith Whitwell Date: Tue, 1 May 2001 19:17:15 +0000 (+0000) Subject: float color changes X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=adcc2ce92bcb6469fcbf389fa19e41faa844e798;p=mesa.git float color changes --- diff --git a/src/mesa/drivers/glide/fxtris.c b/src/mesa/drivers/glide/fxtris.c index ca3848df9da..5adb11e1f3f 100644 --- a/src/mesa/drivers/glide/fxtris.c +++ b/src/mesa/drivers/glide/fxtris.c @@ -116,10 +116,10 @@ fx_draw_tri(GLcontext * ctx, const fxVertex * v0, const fxVertex * v1, #define FX_COLOR(vert, c) { \ GLubyte *col = c; \ - vert->v.r=UBYTE_COLOR_TO_FLOAT_255_COLOR(col[0]); \ - vert->v.g=UBYTE_COLOR_TO_FLOAT_255_COLOR(col[1]); \ - vert->v.b=UBYTE_COLOR_TO_FLOAT_255_COLOR(col[2]); \ - vert->v.a=UBYTE_COLOR_TO_FLOAT_255_COLOR(col[3]); \ + vert->v.r = col[0] * 255; \ + vert->v.g = col[1] * 255; \ + vert->v.b = col[2] * 255; \ + vert->v.a = col[3] * 255; \ } #define FX_COPY_COLOR( dst, src ) { \ diff --git a/src/mesa/drivers/glide/fxvbtmp.h b/src/mesa/drivers/glide/fxvbtmp.h index 8d7649c6bb0..39c69adf2d9 100644 --- a/src/mesa/drivers/glide/fxvbtmp.h +++ b/src/mesa/drivers/glide/fxvbtmp.h @@ -35,10 +35,10 @@ NAME(GLcontext * ctx, GLuint start, GLuint end) struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; GLuint tmu0_source = fxMesa->tmu_source[0]; GLuint tmu1_source = fxMesa->tmu_source[1]; - GLfloat(*tmu0_data)[4]; - GLfloat(*tmu1_data)[4]; - GLubyte(*color)[4]; - GLfloat(*proj)[4] = VB->ProjectedClipPtr->data; + GLfloat (*tmu0_data)[4]; + GLfloat (*tmu1_data)[4]; + GLfloat (*color)[4]; + GLfloat (*proj)[4] = VB->ProjectedClipPtr->data; fxVertex *v = &verts[start]; GLfloat sscale0 = fxMesa->s0scale; GLfloat tscale0 = fxMesa->t0scale; @@ -54,8 +54,8 @@ NAME(GLcontext * ctx, GLuint start, GLuint end) if (IND & SETUP_TMU1) tmu1_data = VB->TexCoordPtr[tmu1_source]->data; - if (IND & SETUP_RGBA) - color = VB->ColorPtr[0]->data; + if (IND & SETUP_RGBA) + color = VB->ColorPtr[0]->Ptr; if (VB->ClipOrMask) { for (i = start; i < end; i++, v++) { @@ -80,10 +80,10 @@ NAME(GLcontext * ctx, GLuint start, GLuint end) } } if (IND & SETUP_RGBA) { - UBYTE_COLOR_TO_FLOAT_255_COLOR2(v->v.r, color[i][0]); - UBYTE_COLOR_TO_FLOAT_255_COLOR2(v->v.g, color[i][1]); - UBYTE_COLOR_TO_FLOAT_255_COLOR2(v->v.b, color[i][2]); - UBYTE_COLOR_TO_FLOAT_255_COLOR2(v->v.a, color[i][3]); + v->v.r = color[i][0] * 255.0; + v->v.g = color[i][1] * 255.0; + v->v.b = color[i][2] * 255.0; + v->v.a = color[i][3] * 255.0; } if (IND & SETUP_TMU0) { v->v.tmuvtx[0].sow = sscale0 * tmu0_data[i][0] * v->v.oow; @@ -118,10 +118,10 @@ NAME(GLcontext * ctx, GLuint start, GLuint end) } } if (IND & SETUP_RGBA) { - UBYTE_COLOR_TO_FLOAT_255_COLOR2(v->v.r, color[i][0]); - UBYTE_COLOR_TO_FLOAT_255_COLOR2(v->v.g, color[i][1]); - UBYTE_COLOR_TO_FLOAT_255_COLOR2(v->v.b, color[i][2]); - UBYTE_COLOR_TO_FLOAT_255_COLOR2(v->v.a, color[i][3]); + v->v.r = color[i][0] * 255.0; + v->v.g = color[i][1] * 255.0; + v->v.b = color[i][2] * 255.0; + v->v.a = color[i][3] * 255.0; } if (IND & SETUP_TMU0) { v->v.tmuvtx[0].sow = sscale0 * tmu0_data[i][0] * v->v.oow;