From: Brian Paul Date: Wed, 13 Sep 2000 23:01:52 +0000 (+0000) Subject: added cursor key info to instructions X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=ae18872bc70df370cd6790e7bdd23f2befd14930;p=mesa.git added cursor key info to instructions --- diff --git a/progs/demos/texenv.c b/progs/demos/texenv.c index bae3117544a..89e3880724e 100644 --- a/progs/demos/texenv.c +++ b/progs/demos/texenv.c @@ -208,7 +208,8 @@ static void checkErrors( void ) } } -static void drawString( char *string, GLfloat x, GLfloat y, GLfloat color[4] ) +static void drawString( const char *string, GLfloat x, GLfloat y, + const GLfloat color[4] ) { glColor4fv( color ); glRasterPos2f( x, y ); @@ -219,8 +220,9 @@ static void drawString( char *string, GLfloat x, GLfloat y, GLfloat color[4] ) } } -static void drawStringOutline( char *string, GLfloat x, GLfloat y, - GLfloat color[4], GLfloat outline[4] ) +static void drawStringOutline( const char *string, GLfloat x, GLfloat y, + const GLfloat color[4], + const GLfloat outline[4] ) { drawString( string, x - 1, y, outline ); drawString( string, x + 1, y, outline ); @@ -335,7 +337,8 @@ reshape( int w, int h ) /* No need to call glViewPort here since "draw" calls it! */ } -static void loadTexture( int width, int height, struct formatInfo *format ) +static void loadTexture( int width, int height, + const struct formatInfo *format ) { int luminanceSize = 0; int alphaSize = 0; @@ -497,7 +500,8 @@ static void loadTexture( int width, int height, struct formatInfo *format ) free( texImage ); } -static void drawCheck( int w, int h, GLfloat lightCheck[4], GLfloat darkCheck[4] ) +static void drawCheck( int w, int h, const GLfloat lightCheck[4], + const GLfloat darkCheck[4] ) { float dw = 2.0 / w; float dh = 2.0 / h; @@ -527,7 +531,8 @@ static void drawCheck( int w, int h, GLfloat lightCheck[4], GLfloat darkCheck[4] } static void drawSample( int x, int y, int w, int h, - struct formatInfo *format, struct envModeInfo *envMode ) + const struct formatInfo *format, + const struct envModeInfo *envMode ) { glViewport( x, y, w, h ); glScissor( x, y, w, h ); @@ -715,6 +720,8 @@ static void instructions( void ) fprintf( stderr, " [s] - toggle smooth shading\n" ); fprintf( stderr, " [t] - toggle texturing\n" ); fprintf( stderr, " [i] - toggle information display\n" ); + fprintf( stderr, " up/down - select row\n" ); + fprintf( stderr, " left/right - change row's internal format\n" ); } int main( int argc, char *argv[] )