From: Alyssa Rosenzweig Date: Mon, 25 Mar 2019 00:53:46 +0000 (+0000) Subject: panfrost/midgard: Lower f2b32 to fne X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=ae43b8faa7d8feba79ec9b9bec17f3a089a42cbf;p=mesa.git panfrost/midgard: Lower f2b32 to fne Fixes dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_x_vertex Signed-off-by: Alyssa Rosenzweig --- diff --git a/src/gallium/drivers/panfrost/midgard/midgard_compile.c b/src/gallium/drivers/panfrost/midgard/midgard_compile.c index 70ad32dce83..bef4454f759 100644 --- a/src/gallium/drivers/panfrost/midgard/midgard_compile.c +++ b/src/gallium/drivers/panfrost/midgard/midgard_compile.c @@ -987,6 +987,13 @@ emit_alu(compiler_context *ctx, nir_alu_instr *instr) ALU_CASE(ine32, ine); ALU_CASE(ilt32, ilt); + /* Likewise, we don't have a dedicated f2b32 instruction, but + * we can do a "not equal to 0.0" test. Since an inline + * constant vec4(0.0) is the default, we don't need to do any + * special lowering */ + + ALU_CASE(f2b32, fne); + ALU_CASE(frcp, frcp); ALU_CASE(frsq, frsqrt); ALU_CASE(fsqrt, fsqrt);