From: Marta Lofstedt Date: Thu, 21 Jan 2016 15:17:31 +0000 (+0100) Subject: glsl: add support for GL_OES_geometry_shader X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=ae4e4ba06da0ef50150d7d366ac4f7ec2179115c;p=mesa.git glsl: add support for GL_OES_geometry_shader This adds glsl support of GL_OES_geometry_shader for OpenGL ES 3.1. Signed-off-by: Marta Lofstedt Reviewed-by: Ian Romanick Reviewed-by: Ilia Mirkin --- diff --git a/src/glsl/builtin_variables.cpp b/src/glsl/builtin_variables.cpp index 221aab0043b..ccc04c00cea 100644 --- a/src/glsl/builtin_variables.cpp +++ b/src/glsl/builtin_variables.cpp @@ -667,7 +667,7 @@ builtin_variable_generator::generate_constants() add_const("gl_MaxVaryingComponents", state->ctx->Const.MaxVarying * 4); } - if (state->is_version(150, 0)) { + if (state->has_geometry_shader()) { add_const("gl_MaxVertexOutputComponents", state->Const.MaxVertexOutputComponents); add_const("gl_MaxGeometryInputComponents", @@ -730,12 +730,11 @@ builtin_variable_generator::generate_constants() add_const("gl_MaxAtomicCounterBindings", state->Const.MaxAtomicBufferBindings); - /* When Mesa adds support for GL_OES_geometry_shader and - * GL_OES_tessellation_shader, this will need to change. - */ - if (!state->es_shader) { + if (state->has_geometry_shader()) { add_const("gl_MaxGeometryAtomicCounters", state->Const.MaxGeometryAtomicCounters); + } + if (!state->es_shader) { add_const("gl_MaxTessControlAtomicCounters", state->Const.MaxTessControlAtomicCounters); add_const("gl_MaxTessEvaluationAtomicCounters", @@ -753,12 +752,11 @@ builtin_variable_generator::generate_constants() add_const("gl_MaxAtomicCounterBufferSize", state->Const.MaxAtomicCounterBufferSize); - /* When Mesa adds support for GL_OES_geometry_shader and - * GL_OES_tessellation_shader, this will need to change. - */ - if (!state->es_shader) { + if (state->has_geometry_shader()) { add_const("gl_MaxGeometryAtomicCounterBuffers", state->Const.MaxGeometryAtomicCounterBuffers); + } + if (!state->es_shader) { add_const("gl_MaxTessControlAtomicCounterBuffers", state->Const.MaxTessControlAtomicCounterBuffers); add_const("gl_MaxTessEvaluationAtomicCounterBuffers", @@ -814,13 +812,16 @@ builtin_variable_generator::generate_constants() add_const("gl_MaxCombinedImageUniforms", state->Const.MaxCombinedImageUniforms); + if (state->has_geometry_shader()) { + add_const("gl_MaxGeometryImageUniforms", + state->Const.MaxGeometryImageUniforms); + } + if (!state->es_shader) { add_const("gl_MaxCombinedImageUnitsAndFragmentOutputs", state->Const.MaxCombinedShaderOutputResources); add_const("gl_MaxImageSamples", state->Const.MaxImageSamples); - add_const("gl_MaxGeometryImageUniforms", - state->Const.MaxGeometryImageUniforms); } if (state->is_version(450, 310)) { @@ -1070,7 +1071,7 @@ builtin_variable_generator::generate_fs_special_vars() if (state->is_version(120, 100)) add_input(VARYING_SLOT_PNTC, vec2_t, "gl_PointCoord"); - if (state->is_version(150, 0)) { + if (state->has_geometry_shader()) { var = add_input(VARYING_SLOT_PRIMITIVE_ID, int_t, "gl_PrimitiveID"); var->data.interpolation = INTERP_QUALIFIER_FLAT; } diff --git a/src/glsl/glsl_parser.yy b/src/glsl/glsl_parser.yy index 10198758944..2109fb2eedd 100644 --- a/src/glsl/glsl_parser.yy +++ b/src/glsl/glsl_parser.yy @@ -1270,7 +1270,7 @@ layout_qualifier_id: } } - if ($$.flags.i && !state->is_version(150, 0)) { + if ($$.flags.i && !state->has_geometry_shader()) { _mesa_glsl_error(& @1, state, "#version 150 layout " "qualifier `%s' used", $1); } @@ -1507,7 +1507,7 @@ layout_qualifier_id: if (match_layout_qualifier("max_vertices", $1, state) == 0) { $$.flags.q.max_vertices = 1; $$.max_vertices = new(ctx) ast_layout_expression(@1, $3); - if (!state->is_version(150, 0)) { + if (!state->has_geometry_shader()) { _mesa_glsl_error(& @3, state, "#version 150 max_vertices qualifier " "specified", $3); diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp index 1d74db54869..603895497d1 100644 --- a/src/glsl/glsl_parser_extras.cpp +++ b/src/glsl/glsl_parser_extras.cpp @@ -598,6 +598,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = { /* OES extensions go here, sorted alphabetically. */ EXT(OES_EGL_image_external, false, true, OES_EGL_image_external), + EXT(OES_geometry_shader, false, true, OES_geometry_shader), EXT(OES_standard_derivatives, false, true, OES_standard_derivatives), EXT(OES_texture_3D, false, true, dummy_true), EXT(OES_texture_storage_multisample_2d_array, false, true, ARB_texture_multisample), diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h index ecc29920918..3f88e01d599 100644 --- a/src/glsl/glsl_parser_extras.h +++ b/src/glsl/glsl_parser_extras.h @@ -265,6 +265,11 @@ struct _mesa_glsl_parse_state { return ARB_compute_shader_enable || is_version(430, 310); } + bool has_geometry_shader() const + { + return OES_geometry_shader_enable || is_version(150, 320); + } + void process_version_directive(YYLTYPE *locp, int version, const char *ident); @@ -586,6 +591,8 @@ struct _mesa_glsl_parse_state { */ bool OES_EGL_image_external_enable; bool OES_EGL_image_external_warn; + bool OES_geometry_shader_enable; + bool OES_geometry_shader_warn; bool OES_standard_derivatives_enable; bool OES_standard_derivatives_warn; bool OES_texture_3D_enable;